This study investigated and simulated land use patterns in Beijing for the year 2000 and the year 2005 from the actual land use data for the year 1995 and the year 2000,respectively,by combining spatial land allocatio...This study investigated and simulated land use patterns in Beijing for the year 2000 and the year 2005 from the actual land use data for the year 1995 and the year 2000,respectively,by combining spatial land allocation simulation using the CLUE-S model,and numerical land demand prediction using the Markov model.The simulations for 2000 and 2005 were confirmed to be generally accurate using Kappa indices.Then the land-use scenarios for Beijing in 2015 were simulated assuming two modes of development:1) urban development following existing trends;and 2) under a strict farmland control.The simulations suggested that under either mode,urbanized areas would expand at the expense of land for other uses.This expansion was predicted to dominate the land-use conversions between 2005 and 2015,and was expected to be accompanied by an extensive loss of farmland.The key susceptible to land-use changes were found to be located at the central urban Beijing and the surrounding regions including Yanqing County,Changping District and Fangshan District.Also,the simulations predicted a considerable expansion of urban/suburban areas in the mountainous regions of Beijing,suggesting a need for priority monitoring and protection.展开更多
Realistic simulation of underwater scene is always difficult because of the special and complex vision effects in underwater space. Seabed is an important part of underwater environment. This paper describes the metho...Realistic simulation of underwater scene is always difficult because of the special and complex vision effects in underwater space. Seabed is an important part of underwater environment. This paper describes the methods for seabed scene simulation based on OpenGL. It includes construction of fluctuant terrain based on the random sinusoidal algorithm, simulation of seabed flicker effect by means of circular texture mapping and generation of turbidity effect by using fog techniques. For the application based on the leading high level 3D development environment - Vega, underwater scene simulation is still a difficulty since there is no module for it. Rased on the analysis of Vega software and the research on seabed scene simulation methods, a Vega extending module named 'Underwater Space' was created through developing module class and extending lynx interface. The module class was designed through developing DLL written in C + + . The Lynx was extended through developing keyword configure file, GUI configure file and lynx plug-in DLL. The problem that Vega can't simulate underwater space, is elementarily resolved. The results show that this module is efficient, easy using, and the seabed scene images are vivid.展开更多
This research ascertains the significant contribution of the Non-Government Organization (NGO) sector in Pakistan for the development of agribusiness enterprises. The NGO sector does not contemplate the emerging tre...This research ascertains the significant contribution of the Non-Government Organization (NGO) sector in Pakistan for the development of agribusiness enterprises. The NGO sector does not contemplate the emerging trends of agribusiness enterprises in terms of the current and future scenario in context of more efficient agro food systems under the network paradigm. Two of the many NGOs that are engaged in rural development launched various programs to support more efficient marketing systems as the precondition of better well-being. These two NGOs and their various development activities relevant to agribusiness enterprises have been analyzed in this study. The findings reveal that the evaluation matrix for the market activities of these two NGOs characterizes much potential. They are more efficient to strengthen the link between the farmers, market and rural development initiatives. However, in order to improve the linkages NGOs have to act for improving knowledge management in a more holistic way.展开更多
基金Under the auspices of National Natural Science Foundation of China (No. 70903061,41171440)National Public Benefit (Land) Research Foundation of China (No. 201111014)Fundamental Research Funds for the Central Universities (No. 2011YXL055)
文摘This study investigated and simulated land use patterns in Beijing for the year 2000 and the year 2005 from the actual land use data for the year 1995 and the year 2000,respectively,by combining spatial land allocation simulation using the CLUE-S model,and numerical land demand prediction using the Markov model.The simulations for 2000 and 2005 were confirmed to be generally accurate using Kappa indices.Then the land-use scenarios for Beijing in 2015 were simulated assuming two modes of development:1) urban development following existing trends;and 2) under a strict farmland control.The simulations suggested that under either mode,urbanized areas would expand at the expense of land for other uses.This expansion was predicted to dominate the land-use conversions between 2005 and 2015,and was expected to be accompanied by an extensive loss of farmland.The key susceptible to land-use changes were found to be located at the central urban Beijing and the surrounding regions including Yanqing County,Changping District and Fangshan District.Also,the simulations predicted a considerable expansion of urban/suburban areas in the mountainous regions of Beijing,suggesting a need for priority monitoring and protection.
基金the National Defense Pre-research Foundation(51404040203)
文摘Realistic simulation of underwater scene is always difficult because of the special and complex vision effects in underwater space. Seabed is an important part of underwater environment. This paper describes the methods for seabed scene simulation based on OpenGL. It includes construction of fluctuant terrain based on the random sinusoidal algorithm, simulation of seabed flicker effect by means of circular texture mapping and generation of turbidity effect by using fog techniques. For the application based on the leading high level 3D development environment - Vega, underwater scene simulation is still a difficulty since there is no module for it. Rased on the analysis of Vega software and the research on seabed scene simulation methods, a Vega extending module named 'Underwater Space' was created through developing module class and extending lynx interface. The module class was designed through developing DLL written in C + + . The Lynx was extended through developing keyword configure file, GUI configure file and lynx plug-in DLL. The problem that Vega can't simulate underwater space, is elementarily resolved. The results show that this module is efficient, easy using, and the seabed scene images are vivid.
文摘This research ascertains the significant contribution of the Non-Government Organization (NGO) sector in Pakistan for the development of agribusiness enterprises. The NGO sector does not contemplate the emerging trends of agribusiness enterprises in terms of the current and future scenario in context of more efficient agro food systems under the network paradigm. Two of the many NGOs that are engaged in rural development launched various programs to support more efficient marketing systems as the precondition of better well-being. These two NGOs and their various development activities relevant to agribusiness enterprises have been analyzed in this study. The findings reveal that the evaluation matrix for the market activities of these two NGOs characterizes much potential. They are more efficient to strengthen the link between the farmers, market and rural development initiatives. However, in order to improve the linkages NGOs have to act for improving knowledge management in a more holistic way.