This paper will present a television program based on glocal (global + local) culture and sustainability concepts, such as local production, social support and cultural diversity, done with virtual and social netwo...This paper will present a television program based on glocal (global + local) culture and sustainability concepts, such as local production, social support and cultural diversity, done with virtual and social networks. The result is NosOtros1. Its name is a play of words between Nos-we in Portuguese and Otros--other in Spanish. The purpose is to practice a journalistic and cultural production process which would understand local specificities and global themes. NosOtros used professional networks in journalism to compose a cultural, democratic, and balanced program, understood and accepted across all of Latin America. NrsOtros was recorded in four countries in 2007, co-produced by local journalists, using professional networks and new media technologies such as Voice over Internet Protocol (VolP) and peer-to-peer programs.展开更多
The number of people playing Massive Multiplayer Online Games (MMOGs) is growing steadily, yet there are limited studies on the social impact that this online activity has. This research, using both quantitative and...The number of people playing Massive Multiplayer Online Games (MMOGs) is growing steadily, yet there are limited studies on the social impact that this online activity has. This research, using both quantitative and qualitative data, focused on whether users of the most popular MMOG, World of Warcraft (WOW), exhibited behaviors of social capital in their online gaming activity and whether there was any correlation to offiine social capital. The findings indicated that cooperation provided the best indicator to make a correlation about a gamer's offiine social capital behaviors. One conclusion, stemming from this is that, in virtual worlds, the added social capital can lead to cronyism and help those in power maintain the status quo.展开更多
In the Scandinavian countries: Sweden, Norway and Denmark, the project GNU (Gr^enseoverskridende Nordisk Undervisning, i.e. Transnational Nordic Teaching) is experimenting with ways of conducting teaching across th...In the Scandinavian countries: Sweden, Norway and Denmark, the project GNU (Gr^enseoverskridende Nordisk Undervisning, i.e. Transnational Nordic Teaching) is experimenting with ways of conducting teaching across the borders in the elementary schools. The cloud classes are organised with one class from each country in the subjects: language, science, math, social science/history. The teachers from the three classes work together to design teaching they conduct together with assignments the students will be able to solve only in collaboration with their fellow students in the three classes. The three year project ends in 2014 but already now there are some interesting findings on how transnational teaching collaboration works for teachers and students. This paper will focus on the different uses of web based tools of synchronous and asynchronous communication and discuss challenges and benefits in regard to learning and pedagogy with virtual classroom.展开更多
Social media users attracted the attention of scholars at home and abroad.This paper conducted a detailed literature review and prposed an analytical framework to define and conceptualize social media users on the "A...Social media users attracted the attention of scholars at home and abroad.This paper conducted a detailed literature review and prposed an analytical framework to define and conceptualize social media users on the "Actual Man" theory of Marxism.Furthermore, the paper generalizes three research levels, including the individual level,the gruop level and the materialism level.This study can improve understanding of the users' behavior in the social media virtue world as well as provide references for advanced researehe~展开更多
The growing importance of the new technologies raises the question of the relationship between the individual and the digital world. One of the main motivations of internet usage is social communication. Among the few...The growing importance of the new technologies raises the question of the relationship between the individual and the digital world. One of the main motivations of internet usage is social communication. Among the few studies concerning internet usage and the attachment, most suggest a predisposition of insecure people to the excessive internet usage. All participants completed two self-administered questionnaires: RSQ (relationship scale questionnaire) and 1AT (internet addiction test). The self-administered questionnaires were put online: The link to the form was distributed by emails and social networks. Our results show a link between attachment anxiety and problematic internet usage. Internet could provide people having an attachment anxiety style a more reassuring environment to interact with others. The attachment preoccupation is a factor related to the problematic Intemet usage. A management that takes into account the motivations related to attachment may reduce recourse to the virtual world.展开更多
This highly interdisciplinary research paper discusses some new insights into the fundamentalproperties of information-rich social networks.It mainly focuses on:i)Postulating the generalproperties of an information-ba...This highly interdisciplinary research paper discusses some new insights into the fundamentalproperties of information-rich social networks.It mainly focuses on:i)Postulating the generalproperties of an information-based networking economy;ii)Modeling emergent and self-organizing featuresof social networks;iii)Discussing how to simulate complex social systems using a field-basedapproach and multi-agent platforms.Additionally,this paper gives some ideas of how to construct avirtual field-based communications network of intelligent agents using currently available computationalintelligence methods.A new simulation paradigm offers some useful concepts to transform multidimensionalfactor space(representing a multiplicity of phenomenal forms and interactions)into the mostuniversal spectral coding system.This paper gives some ideas of how not only the communicationmechanism but also the social agents can be simulated as oscillating processes.展开更多
文摘This paper will present a television program based on glocal (global + local) culture and sustainability concepts, such as local production, social support and cultural diversity, done with virtual and social networks. The result is NosOtros1. Its name is a play of words between Nos-we in Portuguese and Otros--other in Spanish. The purpose is to practice a journalistic and cultural production process which would understand local specificities and global themes. NosOtros used professional networks in journalism to compose a cultural, democratic, and balanced program, understood and accepted across all of Latin America. NrsOtros was recorded in four countries in 2007, co-produced by local journalists, using professional networks and new media technologies such as Voice over Internet Protocol (VolP) and peer-to-peer programs.
文摘The number of people playing Massive Multiplayer Online Games (MMOGs) is growing steadily, yet there are limited studies on the social impact that this online activity has. This research, using both quantitative and qualitative data, focused on whether users of the most popular MMOG, World of Warcraft (WOW), exhibited behaviors of social capital in their online gaming activity and whether there was any correlation to offiine social capital. The findings indicated that cooperation provided the best indicator to make a correlation about a gamer's offiine social capital behaviors. One conclusion, stemming from this is that, in virtual worlds, the added social capital can lead to cronyism and help those in power maintain the status quo.
文摘In the Scandinavian countries: Sweden, Norway and Denmark, the project GNU (Gr^enseoverskridende Nordisk Undervisning, i.e. Transnational Nordic Teaching) is experimenting with ways of conducting teaching across the borders in the elementary schools. The cloud classes are organised with one class from each country in the subjects: language, science, math, social science/history. The teachers from the three classes work together to design teaching they conduct together with assignments the students will be able to solve only in collaboration with their fellow students in the three classes. The three year project ends in 2014 but already now there are some interesting findings on how transnational teaching collaboration works for teachers and students. This paper will focus on the different uses of web based tools of synchronous and asynchronous communication and discuss challenges and benefits in regard to learning and pedagogy with virtual classroom.
文摘Social media users attracted the attention of scholars at home and abroad.This paper conducted a detailed literature review and prposed an analytical framework to define and conceptualize social media users on the "Actual Man" theory of Marxism.Furthermore, the paper generalizes three research levels, including the individual level,the gruop level and the materialism level.This study can improve understanding of the users' behavior in the social media virtue world as well as provide references for advanced researehe~
文摘The growing importance of the new technologies raises the question of the relationship between the individual and the digital world. One of the main motivations of internet usage is social communication. Among the few studies concerning internet usage and the attachment, most suggest a predisposition of insecure people to the excessive internet usage. All participants completed two self-administered questionnaires: RSQ (relationship scale questionnaire) and 1AT (internet addiction test). The self-administered questionnaires were put online: The link to the form was distributed by emails and social networks. Our results show a link between attachment anxiety and problematic internet usage. Internet could provide people having an attachment anxiety style a more reassuring environment to interact with others. The attachment preoccupation is a factor related to the problematic Intemet usage. A management that takes into account the motivations related to attachment may reduce recourse to the virtual world.
基金supported by EU-Funded Research Project Reg. under Grant No.S-VP2-1.3-UM-01-K-01-065
文摘This highly interdisciplinary research paper discusses some new insights into the fundamentalproperties of information-rich social networks.It mainly focuses on:i)Postulating the generalproperties of an information-based networking economy;ii)Modeling emergent and self-organizing featuresof social networks;iii)Discussing how to simulate complex social systems using a field-basedapproach and multi-agent platforms.Additionally,this paper gives some ideas of how to construct avirtual field-based communications network of intelligent agents using currently available computationalintelligence methods.A new simulation paradigm offers some useful concepts to transform multidimensionalfactor space(representing a multiplicity of phenomenal forms and interactions)into the mostuniversal spectral coding system.This paper gives some ideas of how not only the communicationmechanism but also the social agents can be simulated as oscillating processes.