An adaptive topology learning approach is proposed to learn the topology of a practical camera network in an unsupervised way. The nodes are modeled by the Gaussian mixture model. The connectivity between nodes is jud...An adaptive topology learning approach is proposed to learn the topology of a practical camera network in an unsupervised way. The nodes are modeled by the Gaussian mixture model. The connectivity between nodes is judged by their cross-correlation function, which is also used to calculate their transition time distribution. The mutual information of the connected node pair is employed for transition probability calculation. A false link eliminating approach is proposed, along with a topology updating strategy to improve the learned topology. A real monitoring system with five disjoint cameras is built for experiments. Comparative results with traditional methods show that the proposed method is more accurate in topology learning and is more robust to environmental changes.展开更多
Linear quadtree is a popular image representation method due to its convenient imaging procedure. However, the excessive emphasis on the symmetry of segmentation, i.e. dividing repeatedly a square into four equal sub-...Linear quadtree is a popular image representation method due to its convenient imaging procedure. However, the excessive emphasis on the symmetry of segmentation, i.e. dividing repeatedly a square into four equal sub-squares, makes linear quadtree not an optimal representation. In this paper, a no-loss image representation, referred to as Overlapped Rectangle Image Representation (ORIR), is presented to support fast image operations such as Legendre moments computation. The ORIR doesn’t importune the symmetry of segmentation, and it is capable of representing, by using an identical rectangle, the information of the pixels which are not even adjacent to each other in the sense of 4-neighbor and 8-neighbor. Hence, compared with the linear quadtree, the ORIR significantly reduces the number of rectangles required to represent an image. Based on the ORIR, an algorithm for exact Legendre moments computation is presented. The theoretical analysis and the experimental results show that the ORIR-based algorithm for exact Legendre moments computation is faster than the conventional exact algorithms.展开更多
基金The National Natural Science Foundation of China(No.60972001)the Science and Technology Plan of Suzhou City(No.SS201223)
文摘An adaptive topology learning approach is proposed to learn the topology of a practical camera network in an unsupervised way. The nodes are modeled by the Gaussian mixture model. The connectivity between nodes is judged by their cross-correlation function, which is also used to calculate their transition time distribution. The mutual information of the connected node pair is employed for transition probability calculation. A false link eliminating approach is proposed, along with a topology updating strategy to improve the learned topology. A real monitoring system with five disjoint cameras is built for experiments. Comparative results with traditional methods show that the proposed method is more accurate in topology learning and is more robust to environmental changes.
基金Supported by the National High Technology Research and Development Program of China (No. 2006AA04Z211)
文摘Linear quadtree is a popular image representation method due to its convenient imaging procedure. However, the excessive emphasis on the symmetry of segmentation, i.e. dividing repeatedly a square into four equal sub-squares, makes linear quadtree not an optimal representation. In this paper, a no-loss image representation, referred to as Overlapped Rectangle Image Representation (ORIR), is presented to support fast image operations such as Legendre moments computation. The ORIR doesn’t importune the symmetry of segmentation, and it is capable of representing, by using an identical rectangle, the information of the pixels which are not even adjacent to each other in the sense of 4-neighbor and 8-neighbor. Hence, compared with the linear quadtree, the ORIR significantly reduces the number of rectangles required to represent an image. Based on the ORIR, an algorithm for exact Legendre moments computation is presented. The theoretical analysis and the experimental results show that the ORIR-based algorithm for exact Legendre moments computation is faster than the conventional exact algorithms.