期刊文献+
共找到2篇文章
< 1 >
每页显示 20 50 100
近期计算机视窗界面系统的研究综述 被引量:1
1
作者 杨昆 胡凤培 葛列众 《人类工效学》 2004年第1期35-37,共3页
文章就二维和三维视窗界面系统绩效的比较研究、用户对三维视窗界面系统的操作特点的研究以及三维视窗界面系统与相关的人的心理能力的研究进行了综述。此外,还概述了计算机视窗界面系统研究的一些新进展。
关键词 计算机 视窗界面系统 心理能力 操作绩效 人的因素 三维视窗
下载PDF
An Interactive Point-Picking Method by Combining 2D and 3D Views of a Slice Geometry
2
作者 QIAN Hong-bo LIU Hao +2 位作者 LU Wei-ju LU Guang-ming ZHAO Jian-ning 《Chinese Journal of Biomedical Engineering(English Edition)》 2011年第3期93-102,共10页
Interactive picking is a fundamental task for processing and images. Combining two-dimensional (2D) and three-dimensional digital graphics (3D) views is an important trend in processing medical sliced-geometries. ... Interactive picking is a fundamental task for processing and images. Combining two-dimensional (2D) and three-dimensional digital graphics (3D) views is an important trend in processing medical sliced-geometries. With the goal of accurately picking points in sliced-geometries, we present a method to pick points interactively by combining 2D and 3D views of sliced-geometries. Four view windows are constructed to render sliced-geometries using medical imaging interaction toolkit (MITK): three for 2D slices parallel to the XY, YZ, and XZ planes and one for surface rendering. Points picked in a view window can be rendered and modified in any window. After a point is picked, it is immediately converted into a world coordinate and stored. Points are only rendered and modified based on their world coordinates. This picking method can be used for fitting, observing, and measuring local regions. This method can also be used for interactive segments. Our experiment shows that the picking method is accurate and has a real-time picking effect. 展开更多
关键词 PICK interaction sliced-geometries MITK RENDER
下载PDF
上一页 1 下一页 到第
使用帮助 返回顶部