A numerical study has been conducted to simulate the liquid/gas interface(meniscus) behaviors and capillary pressures in various capillary channels using the volume of fluid(VOF) method. Calculations are performed for...A numerical study has been conducted to simulate the liquid/gas interface(meniscus) behaviors and capillary pressures in various capillary channels using the volume of fluid(VOF) method. Calculations are performed for four channels whose cross-sectional shapes are circle, regular hexagon, square and equilateral triangle and for four solid/liquid contact angles of 30°, 60°, 120° and 150°. No calculation is needed for the contact angle of 90° because the liquid/gas interface in this case can be thought to be a plane surface. In the calculations, the liquid/gas interface in each channel is assumed to have a flat surface at the initial time, it changes towards its due shape thereafter, which is induced by the combined action of the surface tension and contact angle. After experiencing a period of damped oscillation, it stabilizes at a certain geometry. The interface dynamics and capillary pressures are compared among different channels under three categories including the equal inscribed circle radius, equal area, and equal circumscribed circle radius. The capillary pressure in the circular channel obtained from the simulation agrees well with that given by the Young–Laplace equation, supporting the reliability of the numerical model. The channels with equal inscribed circle radius yield the closest capillary pressures, while those with equal circumscribed circle radius give the most scattered capillary pressures,with those with equal area living in between. A correlation is developed to calculate the equivalent radius of a polygonal channel, which can be used to compute the capillary pressure in such a channel by combination with the Young–Laplace equation.展开更多
Curvatures are important geometric attributes of surfaces. There are many applications that require as a first step the accurate estimation of curvatures at arbitrary vertices on a triangulated surface. Chen and Schmi...Curvatures are important geometric attributes of surfaces. There are many applications that require as a first step the accurate estimation of curvatures at arbitrary vertices on a triangulated surface. Chen and Schmitt (1992) and Taubin (1995) presented two simple methods to estimate principal curvatures. They used circular arcs to approximate the normal curvature. We find this may cause large error in some cases. In this paper, we describe a more accurate method to estimate the normal curvature, and present a novel algorithm to estimate principal curvatures by simplifying the Chen and Schmitt’s method. Some comparison results are also shown in this paper.展开更多
Curvature tells much about details of surfaces and is studied widely by researchers in the computer graphics com- munity. In this paper, we first explain the mean-curvature view of Dirichlet energy of triangular surfa...Curvature tells much about details of surfaces and is studied widely by researchers in the computer graphics com- munity. In this paper, we first explain the mean-curvature view of Dirichlet energy of triangular surfaces and introduce a curvature representation of details, and then present surfaces editing applications based on their curvature representation. We apply our method to surfaces with complex boundaries and rich details. Results show the validity and robustness of our method and dem- onstrate curvature map can be a helpful surfaces detail representation.展开更多
Surface texturing has been considered as an effective approach to improve the tribological performances.Based on the consideration of enhancing the tribological performance,the experiments are carried out to investiga...Surface texturing has been considered as an effective approach to improve the tribological performances.Based on the consideration of enhancing the tribological performance,the experiments are carried out to investigate tribological performance of triangular textures in water lubrication.The textures are generated by the Nd:YAG laser marking system,with an area density of 20%and a depth of 7 m and are distributed uniformly on the surface of the SiC rings.Compared with the circular textures,the triangular textures have obvious tribological anisotropy.The triangular textures in clockwise direction show the best friction reduction effect among the three textures.The friction reduction mechanisms of the triangular textures in clockwise direction are also analyzed and discussed.展开更多
Immersed boundary method is a crucial method to deal with particle suspension flow.Particle shapes involved in such flow are usually simple geometry,such as sphere and ellipsoid,which can be conveniently represented b...Immersed boundary method is a crucial method to deal with particle suspension flow.Particle shapes involved in such flow are usually simple geometry,such as sphere and ellipsoid,which can be conveniently represented by the triangular surface grid.When the number of particles and resolution of the surface grid increase,calculating the hydrodynamic force on the particle surface through integration can be time-consuming.Hence,the present paper establishes a fast mapping method to evaluate immersed boundary hydrodynamic force.Firstly,the particle surface grid is generated by an initial triangular element grid.Subsequently,the initial surface grid is refined by bisection refinement to the desired resolution.The final step is to find the triangular element index on the particle triangular surface grid,which contains the projective point.Test cases show that the present mapping algorithm has good accuracy and efficiency for calculating hydrodynamic forces of particles.展开更多
基金Supported by the National Natural Science Foundation of China(51376103)
文摘A numerical study has been conducted to simulate the liquid/gas interface(meniscus) behaviors and capillary pressures in various capillary channels using the volume of fluid(VOF) method. Calculations are performed for four channels whose cross-sectional shapes are circle, regular hexagon, square and equilateral triangle and for four solid/liquid contact angles of 30°, 60°, 120° and 150°. No calculation is needed for the contact angle of 90° because the liquid/gas interface in this case can be thought to be a plane surface. In the calculations, the liquid/gas interface in each channel is assumed to have a flat surface at the initial time, it changes towards its due shape thereafter, which is induced by the combined action of the surface tension and contact angle. After experiencing a period of damped oscillation, it stabilizes at a certain geometry. The interface dynamics and capillary pressures are compared among different channels under three categories including the equal inscribed circle radius, equal area, and equal circumscribed circle radius. The capillary pressure in the circular channel obtained from the simulation agrees well with that given by the Young–Laplace equation, supporting the reliability of the numerical model. The channels with equal inscribed circle radius yield the closest capillary pressures, while those with equal circumscribed circle radius give the most scattered capillary pressures,with those with equal area living in between. A correlation is developed to calculate the equivalent radius of a polygonal channel, which can be used to compute the capillary pressure in such a channel by combination with the Young–Laplace equation.
基金Project supported by the National Natural Science Foundation of China (No. 10371110) and the National Basic Research Program (973)of China (No. 2004CB318000)
文摘Curvatures are important geometric attributes of surfaces. There are many applications that require as a first step the accurate estimation of curvatures at arbitrary vertices on a triangulated surface. Chen and Schmitt (1992) and Taubin (1995) presented two simple methods to estimate principal curvatures. They used circular arcs to approximate the normal curvature. We find this may cause large error in some cases. In this paper, we describe a more accurate method to estimate the normal curvature, and present a novel algorithm to estimate principal curvatures by simplifying the Chen and Schmitt’s method. Some comparison results are also shown in this paper.
基金Project supported by the National Basic Research Program (973) of China (No. 2002CB312102), and the Research Grant of University of Macao, China
文摘Curvature tells much about details of surfaces and is studied widely by researchers in the computer graphics com- munity. In this paper, we first explain the mean-curvature view of Dirichlet energy of triangular surfaces and introduce a curvature representation of details, and then present surfaces editing applications based on their curvature representation. We apply our method to surfaces with complex boundaries and rich details. Results show the validity and robustness of our method and dem- onstrate curvature map can be a helpful surfaces detail representation.
基金supported by the National Basic Research Program of China(Grant No.2009CB724304)the National Key Technology R&D Program(Grant No.2011BAF09B05)the National Natural Science Foundation of China(Grant No.50975157)
文摘Surface texturing has been considered as an effective approach to improve the tribological performances.Based on the consideration of enhancing the tribological performance,the experiments are carried out to investigate tribological performance of triangular textures in water lubrication.The textures are generated by the Nd:YAG laser marking system,with an area density of 20%and a depth of 7 m and are distributed uniformly on the surface of the SiC rings.Compared with the circular textures,the triangular textures have obvious tribological anisotropy.The triangular textures in clockwise direction show the best friction reduction effect among the three textures.The friction reduction mechanisms of the triangular textures in clockwise direction are also analyzed and discussed.
基金This work was supported by the National Natural Science Foundation of China(Grant Nos.51636009 and 52006212)Chinese Academy of Sciences(Grant Nos.ZDBS-LY-JSC033 and XDB22040201).
文摘Immersed boundary method is a crucial method to deal with particle suspension flow.Particle shapes involved in such flow are usually simple geometry,such as sphere and ellipsoid,which can be conveniently represented by the triangular surface grid.When the number of particles and resolution of the surface grid increase,calculating the hydrodynamic force on the particle surface through integration can be time-consuming.Hence,the present paper establishes a fast mapping method to evaluate immersed boundary hydrodynamic force.Firstly,the particle surface grid is generated by an initial triangular element grid.Subsequently,the initial surface grid is refined by bisection refinement to the desired resolution.The final step is to find the triangular element index on the particle triangular surface grid,which contains the projective point.Test cases show that the present mapping algorithm has good accuracy and efficiency for calculating hydrodynamic forces of particles.