While Confucianism is quite concerned about the people's welfare, its dominant political position is not "people-oriented" (min benwei 民本位) but rather "ruler-oriented" (wang benwei 王本位), which is descri...While Confucianism is quite concerned about the people's welfare, its dominant political position is not "people-oriented" (min benwei 民本位) but rather "ruler-oriented" (wang benwei 王本位), which is described by the New-Confucian thinker, Xiong Shili as "taking the great righteousness of being respectful to the ruler as the foremost." In virtue of this very righteousness, Confucianism not only subordinates "people-orientation" to "ruler-orientation," but also denies the value of the former for the sake of the latter in case of conflict.展开更多
This letter proposes a categorization matrix to analyze the playing style of a computer game player for a shooting game genre. Our aim is to use human-centered modeling as a strategy for adaptive games based on entert...This letter proposes a categorization matrix to analyze the playing style of a computer game player for a shooting game genre. Our aim is to use human-centered modeling as a strategy for adaptive games based on entertainment measure to evaluate the playing experience. We utilized a self-organizing map (SOM) to cluster the player's style with the data obtained while playing the game. We further argued that style-based adaptation contributes to higher enjoyment, and this is reflected in our experiment using a supervised multilayered perceptron (MLP) network.展开更多
文摘While Confucianism is quite concerned about the people's welfare, its dominant political position is not "people-oriented" (min benwei 民本位) but rather "ruler-oriented" (wang benwei 王本位), which is described by the New-Confucian thinker, Xiong Shili as "taking the great righteousness of being respectful to the ruler as the foremost." In virtue of this very righteousness, Confucianism not only subordinates "people-orientation" to "ruler-orientation," but also denies the value of the former for the sake of the latter in case of conflict.
基金supported by the Soongsil University Research Fundthe Information Technology Research Center (ITRC) Support Program of the Ministry of Knowledge Economy (MKE), Korea
文摘This letter proposes a categorization matrix to analyze the playing style of a computer game player for a shooting game genre. Our aim is to use human-centered modeling as a strategy for adaptive games based on entertainment measure to evaluate the playing experience. We utilized a self-organizing map (SOM) to cluster the player's style with the data obtained while playing the game. We further argued that style-based adaptation contributes to higher enjoyment, and this is reflected in our experiment using a supervised multilayered perceptron (MLP) network.