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基于光滑粒子流体力学法分析坡高和坡角对边坡破坏特征的影响 被引量:1
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作者 冉光炯 刘勇 白皓 《科学技术创新》 2021年第11期127-129,共3页
在已有的研究中,大多数的边坡失稳问题都是用有限元方法来研究的。然而,边坡失稳破坏往往引起很大的土体变形,而大变形的边坡破坏特征很难使用有限元法来预测。本文采用一种处理大变形和破坏后行为的数值方法-光滑粒子流体力学(SPH)来... 在已有的研究中,大多数的边坡失稳问题都是用有限元方法来研究的。然而,边坡失稳破坏往往引起很大的土体变形,而大变形的边坡破坏特征很难使用有限元法来预测。本文采用一种处理大变形和破坏后行为的数值方法-光滑粒子流体力学(SPH)来进行不同坡高和坡角的均质边坡破坏特征分析研究。通过模拟25个不同坡高和坡角的边坡,采用二次曲面拟合出了边坡坡高、坡脚与破坏特征参数滑动距离的关系式,拟合优度R^(2)达99.7%。 展开更多
关键词 光滑粒子流体力学法 边坡破坏特征 坡高 坡角
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Comparison of Improved Meshless Interpolation Schemes for SPH Method and Accuracy Analysis 被引量:1
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作者 郑兴 段文洋 马庆位 《Journal of Marine Science and Application》 2010年第3期223-230,共8页
In the smoothed particle hydrodynamics (SPH) method, a meshless interpolation scheme is needed for the unknown function in order to discretize the governing equation.A particle approximation method has so far been use... In the smoothed particle hydrodynamics (SPH) method, a meshless interpolation scheme is needed for the unknown function in order to discretize the governing equation.A particle approximation method has so far been used for this purpose.Traditional particle interpolation (TPI) is simple and easy to do, but its low accuracy has become an obstacle to its wider application.This can be seen in the cases of particle disorder arrangements and derivative calculations.There are many different methods to improve accuracy, with the moving least square (MLS) method one of the most important meshless interpolation methods.Unfortunately, it requires complex matrix computing and so is quite time-consuming.The authors developed a simpler scheme, called higher-order particle interpolation (HPI).This scheme can get more accurate derivatives than the MLS method, and its function value and derivatives can be obtained simultaneously.Although this scheme was developed for the SPH method, it has been found useful for other meshless methods. 展开更多
关键词 higher order particle interpolation (HPI) SPH meshless method moving least square (MLS)
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A Research on Particle-Based Parallel Methods for Fluid Animation
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作者 Fengquan Zhang Junli Qin 《Journal of Mathematics and System Science》 2015年第6期225-231,共7页
In this paper, we present an acceleration strategy for Smoothed Particle Hydrodynamics (SPH) on multi-GPU platform. For single-GPU, we first use a neighborhood search algorithm of compacting cell index combined with... In this paper, we present an acceleration strategy for Smoothed Particle Hydrodynamics (SPH) on multi-GPU platform. For single-GPU, we first use a neighborhood search algorithm of compacting cell index combined with spatial domain characteristics For multi-GPU, we focus on the changing patterns of SPH's computational time. Simple dynamic load balancing algorithm works well because the computational time of each time step changes slowly compared to previous time step. By further optimizing dynamic load balancing algorithm and the communication strategy among GPUs, a nearly linear speedup is achieved in different scenarios with a scale of millions particles. The quality and efficiency of our methods are demonstrated using multiple scenes with different particle numbers. 展开更多
关键词 CFD Particle-based FLUID GPU
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An adaptive smoothed particle hydrodynamics for metal cutting simulation
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作者 YiJin Cheng Yan Li +2 位作者 Ling Tao Pierre Joli Zhi-Qiang Feng 《Acta Mechanica Sinica》 SCIE EI CAS CSCD 2022年第10期125-144,共20页
Normally large amounts of particles are required to accurately simulate the metal cutting process,which consumes a lot of computing time and storage.Adaptive techniques can help decrease the number of particles,hence ... Normally large amounts of particles are required to accurately simulate the metal cutting process,which consumes a lot of computing time and storage.Adaptive techniques can help decrease the number of particles,hence reducing the runtime.This paper presents a novel adaptive smoothed particle hydrodynamics(SPH)method for the metal cutting simulation.The spatial resolution changes adaptively according to the distance to the tool tip by the particle splitting and merging.More particles are selected in the region where the workpiece and the tool are in contact.Since the contact region constantly changes during the cutting process,two quadrilateral frames are adopted in the adaptive algorithm to dynamically change the distribution of particles.One frame for the refinement,the other for the coarsening.These frames move at the same speed as the tool.To test the computational efficiency,the metal cutting process is simulated by using SPH with three different adaptive approaches.Numerical results show that the proposed adaptive algorithm with dynamic refinement and coarsening can significantly optimize the runtime. 展开更多
关键词 Smoothed particle hydrodynamics Metal cutting simulation Dynamic adaptive REFINEMENT COARSENING
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