Spatial correlation of sound pressure and particle velocity of the surface noise in horizontally stratified media was demonstrated, with directional noise sources uniformly distributed on the ocean surface. In the eva...Spatial correlation of sound pressure and particle velocity of the surface noise in horizontally stratified media was demonstrated, with directional noise sources uniformly distributed on the ocean surface. In the evaluation of particle velocity, plane wave approximation was applied to each incident ray. Due to the equivalence of the sound source correlation property and its directivity, solutions for the spatial correlation of the field were transformed into the integration of the coherent function generated by a single directional source. As a typical horizontally stratified media, surface noise in a perfect waveguide was investigated. Correlation coefficients given by normal mode and geometric models show satisfactory agreement. Also, the normalized covariance between sound pressure and the vertical component of particle velocity is proportional to acoustic absorption coefficient, while that of the surface noise in semi-infinitely homogeneous space is zero.展开更多
Traditional fractal pattern design has some disadvantages such as inability to effectively reflect the characteristics of real scenery and texture. We propose a novel pattern design technique combining fractal geometr...Traditional fractal pattern design has some disadvantages such as inability to effectively reflect the characteristics of real scenery and texture. We propose a novel pattern design technique combining fractal geometry and image texture synthesis to solve these problems. We have improved Wei and Levoy (2000)’s texture synthesis algorithm by first using two-dimensional autocorrelation function to analyze the structure and distribution of textures, and then determining the size of L neighborhood. Several special fractal sets were adopted and HSL (Hue, Saturation, and Light) color space was chosen. The fractal structure was used to manipulate the texture synthesis in HSL color space where the pattern’s color can be adjusted conveniently. Experiments showed that patterns with different styles and different color characteristics can be more efficiently generated using the new technique.展开更多
基金Supported by the National Natural Science Foundation of China under Grant No.(50909028).
文摘Spatial correlation of sound pressure and particle velocity of the surface noise in horizontally stratified media was demonstrated, with directional noise sources uniformly distributed on the ocean surface. In the evaluation of particle velocity, plane wave approximation was applied to each incident ray. Due to the equivalence of the sound source correlation property and its directivity, solutions for the spatial correlation of the field were transformed into the integration of the coherent function generated by a single directional source. As a typical horizontally stratified media, surface noise in a perfect waveguide was investigated. Correlation coefficients given by normal mode and geometric models show satisfactory agreement. Also, the normalized covariance between sound pressure and the vertical component of particle velocity is proportional to acoustic absorption coefficient, while that of the surface noise in semi-infinitely homogeneous space is zero.
基金Project supported by the Natural Science Foundation of Zhejiang Province (No. M603228), Zhejiang Science and Technology Plan Project, and Ningbo Science Foundation for Doctor, China
文摘Traditional fractal pattern design has some disadvantages such as inability to effectively reflect the characteristics of real scenery and texture. We propose a novel pattern design technique combining fractal geometry and image texture synthesis to solve these problems. We have improved Wei and Levoy (2000)’s texture synthesis algorithm by first using two-dimensional autocorrelation function to analyze the structure and distribution of textures, and then determining the size of L neighborhood. Several special fractal sets were adopted and HSL (Hue, Saturation, and Light) color space was chosen. The fractal structure was used to manipulate the texture synthesis in HSL color space where the pattern’s color can be adjusted conveniently. Experiments showed that patterns with different styles and different color characteristics can be more efficiently generated using the new technique.