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中学生助人方式的决策问题研究 被引量:3
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作者 肖峰 《心理学报》 CSSCI CSCD 北大核心 1995年第3期295-301,共7页
选取72名中学生做被试,通过自然实验和量表测试及问卷调查的方法,研究他们助人方式的决策问题。实验结果显示绝大多数中学生在助人方式上采取的是习惯型的决策模式。通过对实验班实施我们设计的“决策系统训练法”,可显著地提高他... 选取72名中学生做被试,通过自然实验和量表测试及问卷调查的方法,研究他们助人方式的决策问题。实验结果显示绝大多数中学生在助人方式上采取的是习惯型的决策模式。通过对实验班实施我们设计的“决策系统训练法”,可显著地提高他们的助人决策能力和亲社会行为的水平,并将其决策模式转化为科学型的决策模式。这项技术在青少年品德教育中颇有价值。 展开更多
关键词 决策 中学生 助人方式 新社会行为
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巧妙的助人方式
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作者 周毅 《校园心理》 2007年第4期26-26,共1页
每年秋季,我都会选一个晴空万里的好日子组织学生去郊外爬山.一来放松心情,缓解学习压力.二来磨炼学生意志.营造互助氛围。
关键词 助人方式 爬山 学习压力 意志磨炼
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助人要注意方式
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作者 沈馨鑫 《初中生优秀作文》 2011年第2期58-58,共1页
都说乐于助人是一种美德,都说得到帮助是一种幸福,可是,我们无法理解,有人竟拒绝帮助!
关键词 中学 作文 语文教学 助人要注意方式
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Creativity in ArchitecturemA Review on Effective Parameters Correlated with Creativity in Architectural Design 被引量:1
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作者 Alireza Mahdizadeh Hakak Nimish Biloria Armaghan Ahmadi Venhari 《Journal of Civil Engineering and Architecture》 2014年第11期1371-1379,共9页
Human civilization can be ameliorated by human creativity. Innovation and progress of human civilization result from a change in our thinking patterns, thus, potentially transforming the present into a creative future... Human civilization can be ameliorated by human creativity. Innovation and progress of human civilization result from a change in our thinking patterns, thus, potentially transforming the present into a creative future. Accentuating the role of creativity in design even more than other disciplines pushes one to underpin the understanding of creativity as a key role player in architecture. Furthermore, by identifying the basic principles of our ingenuity/creativity, researchers might be able to enhance this ability in the future. A key point in "creativity" is the role of previously gained experiences, which cause expanding the inventory of experiences. According to accepted def'mition in different disciplines, creativity is no more than new combinations of previous ideas. The paper explores different effectual parameters correlated with creativity in architectural design including notion of conceptual blending, improbabilist and impossibilist creativity, tolerance of ambiguity and its correlation with creativity and creativity aided tools and interfaces. At the end, we suggest necessary experiments to obtain empirical results for some speculations that are discussed in the paper. Also, practical approaches will be suggested to apply the results in pedagogy of architecture. 展开更多
关键词 Virtual environment experience CREATIVITY conceptual blending tolerance of ambiguity.
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