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参数化设计中几何特征变异图元的处理 被引量:1
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作者 张曦煌 须文波 《计算机应用》 CSCD 1996年第5期33-35,共3页
本文提出了参数化设计块(PDB)的概念,为解决几何特征变异的参数化设计提供了一新的途径。利用OOP方法,探讨了PDB的定义及生成。介绍了采用PDB的二维参数化设计系统,并成功地应用在实用的洗衣机CAD系统中。
关键词 参数化设计 几何特征 图元处理 CAD
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Indirect tension test of epoxy asphalt mixtureusing microstructural finite-element model 被引量:8
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作者 王江洋 钱振东 《Journal of Southeast University(English Edition)》 EI CAS 2011年第1期65-69,共5页
A finite-element model of the thermosetting epoxy asphalt mixture(EAM) microstructure is developed to simulate the indirect tension test(IDT).Image techniques are used to capture the EAM microstructure which is di... A finite-element model of the thermosetting epoxy asphalt mixture(EAM) microstructure is developed to simulate the indirect tension test(IDT).Image techniques are used to capture the EAM microstructure which is divided into two phases:aggregates and mastic.A viscoelastic constitutive relationship,which is obtained from the results of a creep test,is used to represent the mastic phase at intermittent temperatures.Model simulation results of the stiffness modulus in IDT compare favorably with experimental data.Different loading directions and velocities are employed in order to account for their influence on the modulus and the localized stress of the microstructure model.It is pointed out that the modulus is not consistent when the loading direction changes since the heterogeneous distribution of the mixture internal structure,and the loading velocity affects the localized stress as a result of the viscoelasticity of the mastic.The study results can provide a theoretical basis for the finite-element method,which can be extended to the numerical simulations of asphalt mixture micromechanical behavior. 展开更多
关键词 MICROSTRUCTURE epoxy asphalt mixture image techniques finite-element model indirect tension test
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Accelerating f inite difference wavef ield-continuation depth migration by GPU
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作者 刘国峰 孟小红 刘洪 《Applied Geophysics》 SCIE CSCD 2012年第1期41-48,115,共9页
The most popular hardware used for parallel depth migration is the PC-Cluster but its application is limited due to large space occupation and high power consumption. In this paper, we introduce a new hardware archite... The most popular hardware used for parallel depth migration is the PC-Cluster but its application is limited due to large space occupation and high power consumption. In this paper, we introduce a new hardware architecture, based on which the finite difference (FD) wavefield-continuation depth migration can be conducted using the Graphics Processing Unit (GPU) as a CPU coprocessor. We demonstrate the program module and three key optimization steps for implementing FD depth migration: memory, thread structure, and instruction optimizations and consider evaluation methods for the amount of optimization. 2D and 3D models are used to test depth migration on the GPU. The tested results show that the depth migration computational efficiency greatly increased using the general-purpose GPU, increasing by at least 25 times compared to the AMD 2.5 GHz CPU. 展开更多
关键词 Wavefield-continuation depth migration finite difference Graphic Processing Unit EFFICIENCY
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Fast weighting method for plasma PIC simulation on GPU-accelerated heterogeneous systems 被引量:2
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作者 杨灿群 吴强 +3 位作者 胡慧俐 石志才 陈娟 唐滔 《Journal of Central South University》 SCIE EI CAS 2013年第6期1527-1535,共9页
Particle-in-cell (PIC) method has got much benefits from GPU-accelerated heterogeneous systems.However,the performance of PIC is constrained by the interpolation operations in the weighting process on GPU (graphic pro... Particle-in-cell (PIC) method has got much benefits from GPU-accelerated heterogeneous systems.However,the performance of PIC is constrained by the interpolation operations in the weighting process on GPU (graphic processing unit).Aiming at this problem,a fast weighting method for PIC simulation on GPU-accelerated systems was proposed to avoid the atomic memory operations during the weighting process.The method was implemented by taking advantage of GPU's thread synchronization mechanism and dividing the problem space properly.Moreover,software managed shared memory on the GPU was employed to buffer the intermediate data.The experimental results show that the method achieves speedups up to 3.5 times compared to previous works,and runs 20.08 times faster on one NVIDIA Tesla M2090 GPU compared to a single core of Intel Xeon X5670 CPU. 展开更多
关键词 GPU computing heterogeneous computing plasma physics simulations particle-in-cell (PIC)
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Particle filter based on iterated importance density function and parallel resampling 被引量:1
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作者 武勇 王俊 曹运合 《Journal of Central South University》 SCIE EI CAS CSCD 2015年第9期3427-3439,共13页
The design, analysis and parallel implementation of particle filter(PF) were investigated. Firstly, to tackle the particle degeneracy problem in the PF, an iterated importance density function(IIDF) was proposed, wher... The design, analysis and parallel implementation of particle filter(PF) were investigated. Firstly, to tackle the particle degeneracy problem in the PF, an iterated importance density function(IIDF) was proposed, where a new term associating with the current measurement information(CMI) was introduced into the expression of the sampled particles. Through the repeated use of the least squares estimate, the CMI can be integrated into the sampling stage in an iterative manner, conducing to the greatly improved sampling quality. By running the IIDF, an iterated PF(IPF) can be obtained. Subsequently, a parallel resampling(PR) was proposed for the purpose of parallel implementation of IPF, whose main idea was the same as systematic resampling(SR) but performed differently. The PR directly used the integral part of the product of the particle weight and particle number as the number of times that a particle was replicated, and it simultaneously eliminated the particles with the smallest weights, which are the two key differences from the SR. The detailed implementation procedures on the graphics processing unit of IPF based on the PR were presented at last. The performance of the IPF, PR and their parallel implementations are illustrated via one-dimensional numerical simulation and practical application of passive radar target tracking. 展开更多
关键词 particle filter iterated importance density function least squares estimate parallel resampling graphics processing unit
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Shadow Volume in Real-Time Rendering
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作者 Abd El Moumene Zerari Mohamed Chaouki Babahenini 《Computer Technology and Application》 2011年第8期638-643,共6页
This paper presents an optimization of shadow volume algorithm, which allow a rendering in real-time. This technique is based on previous works which makes it possible to obtain shadows in real-time, although the calc... This paper presents an optimization of shadow volume algorithm, which allow a rendering in real-time. This technique is based on previous works which makes it possible to obtain shadows in real-time, although the calculation of the silhouette requires a pretreatment of the geometry implemented on the CPU (Central Processing Unit). By using last version of the GPU (Graphic Processing Unit), the authors propose to implement the calculation of the silhouette on the GPU by using Geometry Shader. The authors present the step which made it possible to lead to a concrete implementation of this algorithm, the modifications which were made, as well as a comparative study of results, followed by a discussion of these results and choices of implementation. 展开更多
关键词 Shadow volumes SILHOUETTE GPU (graphic processing unit) REAL-TIME shaders.
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A B-spline active contour model based on finite element method 被引量:1
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作者 成思源 《Journal of Chongqing University》 CAS 2003年第1期62-65,共4页
A B-spline active contour model based on finite element method is presented, into which the advantages of a B-spline active contour attributing to its fewer parameters and its smoothness is built accompanied with redu... A B-spline active contour model based on finite element method is presented, into which the advantages of a B-spline active contour attributing to its fewer parameters and its smoothness is built accompanied with reduced computational complexity and better numerical stability resulted from the finite element method. In this model, a cubic B-spline segment is taken as an element, and the finite element method is adopted to solve the energy minimization problem of the B-spline active contour, thus to implement image segmentation. Experiment results verify that this method is efficient for B-spline active contour, which attains stable, accurate and faster convergence. 展开更多
关键词 active contour mode B-SPLINE finite element method
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Graphic Processing Unit-Accelerated Mutual Information-Based 3D Image Rigid Registration
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作者 李冠华 欧宗瑛 +1 位作者 苏铁明 韩军 《Transactions of Tianjin University》 EI CAS 2009年第5期375-380,共6页
Mutual information (MI)-based image registration is effective in registering medical images, but it is computationally expensive. This paper accelerates MI-based image registration by dividing computation of mutual ... Mutual information (MI)-based image registration is effective in registering medical images, but it is computationally expensive. This paper accelerates MI-based image registration by dividing computation of mutual information into spatial transformation and histogram-based calculation, and performing 3D spatial transformation and trilinear interpolation on graphic processing unit (GPU). The 3D floating image is downloaded to GPU as flat 3D texture, and then fetched and interpolated for each new voxel location in fragment shader. The transformed resuits are rendered to textures by using frame buffer object (FBO) extension, and then read to the main memory used for the remaining computation on CPU. Experimental results show that GPU-accelerated method can achieve speedup about an order of magnitude with better registration result compared with the software implementation on a single-core CPU. 展开更多
关键词 image registration mutual information graphic processing unit (GPU)
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Using Graphics Processing Units to Parallelize the FDK Algorithm for Tomographic Image Reconstruction
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作者 Joel Sancnchez Dominguez Luiz Femando de Oliveira +1 位作者 Nilton Alves Junior Joaquim Teixeira de Assis 《Journal of Chemistry and Chemical Engineering》 2012年第8期760-768,共9页
The paper presents the implementation of a parallel version of FDK (Felkamp, David e Kress) algorithm using graphics processing units. Discussion was briefly some elements the computed tomographic scan and FDK algor... The paper presents the implementation of a parallel version of FDK (Felkamp, David e Kress) algorithm using graphics processing units. Discussion was briefly some elements the computed tomographic scan and FDK algorithm; and some ideas about GPUs (Graphics Processing Units) and its use in general purpose computing were presented. The paper shows a computational implementation of FDK algorithm and the process of parallelization of this implementation. Compare the parallel version of the algorithm with the sequential version, used speedup as a performance metric. To evaluate the performance of parallel version, two GPUs, GeForce 9400GT (16 cores) a low capacity GPU and Quadro 2000 (192 cores) a medium capacity GPU was reached speedup of 3.37. 展开更多
关键词 Computed tomography images reconstruction FDK algorithm GPUS CUDA-C parallel processing.
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Large Area Flat-screen Liquid Crystal Television
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作者 SHIHongjun SHIYongji 《Semiconductor Photonics and Technology》 CAS 1998年第1期1-9,共9页
A modular flat-screen liquid crystal television display is described.The picture elements of the modules may be emissive,reflective or transmissive.The flat-screen liquid crystal television also comprised of an electr... A modular flat-screen liquid crystal television display is described.The picture elements of the modules may be emissive,reflective or transmissive.The flat-screen liquid crystal television also comprised of an electrical control circuit capable of categorizing incoming television picture signals corresponding to the modules in the array and directing the electrical signals to the drive circuits of each module according to the portion of the television picture to be reproduced by the picture elements of that module.The picture elements are preferably formed in a light modulating film composed of a liquid crystal dispersion in a polymeric binder.A color display was also produced by placing a patterned red-green-blue filter adjacent the active matrix so that each picture element could also be coordinated with the color components of a color video signal. 展开更多
关键词 Drive Circuitry Flat-screen Television Display Image Processor Light Modulating Film Picture Element
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CAD中曲线转换为一般多段线的功能开发
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作者 蒋志胜 肖龙鑫 陈鼎 《浙江测绘》 2011年第1期22-23,38,共3页
就GIS前端标准化数据采集系统中对线图元进行批处理转换时,存在的功能不足、转换不完善、渐变线宽数据丢失、标高属性丢失、智能化程度不高和缺少检查工具等一系列问题展开讨论,并提出解决方案,详细说明编写各功能模块的流程及关键... 就GIS前端标准化数据采集系统中对线图元进行批处理转换时,存在的功能不足、转换不完善、渐变线宽数据丢失、标高属性丢失、智能化程度不高和缺少检查工具等一系列问题展开讨论,并提出解决方案,详细说明编写各功能模块的流程及关键函数的使用. 展开更多
关键词 GIS数据入库 CAD应用 MDB数据转换 线图元处理
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Micromechanical characteristics of the asphalt mixture in bending condition 被引量:1
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作者 CUI YaNan XING YongMing NI WenChen 《Science China(Technological Sciences)》 SCIE EI CAS 2013年第2期392-397,共6页
The characteristics of asphalt mixtures are associated with the key features of the mixed material when it is not damaged.Two-dimensional(2D) microstructure images of asphalt mixture bending beam specimen were capture... The characteristics of asphalt mixtures are associated with the key features of the mixed material when it is not damaged.Two-dimensional(2D) microstructure images of asphalt mixture bending beam specimen were captured by a CCD camera.After image processing,such as noise elimination,boundary identification,image binarization and vectorization,the images were imported into finite element(FE) software in order to set up the micromechanical finite element(FE) model.The simulation results show that the displacement contours spectrum is not a smooth curve since the mixed material is heterogeneous.Also,the largest strain value exists at the bottom of the specimen between two coarse aggregates,and it is the point where the fracture starts.The stress values of aggregates are larger than those of the asphalt matrix.Different from the strain of asphalt matrix,the strain of aggregates is close to zero because the aggregates have higher capability to resist self-deformation.The difference in deformation between aggregate and asphalt matrix can lead to an interface crack as a final result.All these results can be improved by three-point bending test of asphalt mixture beam. 展开更多
关键词 MICROMECHANICS COMPOSITES asphalt mixtures finite-element method
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GPU-accelerated phase field simulation of directional solidification 被引量:1
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作者 GAO Ang HU YanSu +3 位作者 WANG ZhiJun MU DeJun LI JunJie WANG JinCheng 《Science China(Technological Sciences)》 SCIE EI CAS 2014年第6期1191-1197,共7页
The phase field simulation has been actively studied as a powerful method to investigate the microstructural evolution during the solidification.However,it is a great challenge to perform the phase field simulation in... The phase field simulation has been actively studied as a powerful method to investigate the microstructural evolution during the solidification.However,it is a great challenge to perform the phase field simulation in large length and time scale.The developed graphics processing unit(GPU)calculation is used in the phase filed simulation,greatly accelerating the calculation efficiency.The results show that the computation with GPU is about 36 times faster than that with a single Central Processing Unit(CPU)core.It provides the feasibility of the GPU-accelerated phase field simulation on a desktop computer.The GPU-accelerated strategy will bring a new opportunity to the application of phase field simulation. 展开更多
关键词 phase field simulation directional solidification graphics processing unit(GPU) acceleration computer unified device architecture(CUDA) speed-up ratio
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