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内置Chrom-Art图形加速器的GUI架构设计
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作者 黄洁逢 吴先球 《单片机与嵌入式系统应用》 2015年第11期20-22,25,共4页
STM32F4x9系列微控制器内置Chrom-Art图形加速器,能够快速地对位图数据进行复制、格式转换、颜色混合等操作。为了在STM32上实现更好的人机交互体验,针对该功能,提出一种基于智能区域的嵌入式GUI架构,并使用ANSI C语言设计实现,通过该... STM32F4x9系列微控制器内置Chrom-Art图形加速器,能够快速地对位图数据进行复制、格式转换、颜色混合等操作。为了在STM32上实现更好的人机交互体验,针对该功能,提出一种基于智能区域的嵌入式GUI架构,并使用ANSI C语言设计实现,通过该架构可以方便地设计出美观而生动的人机操作界面。实验证明,该图形架构具有轻便、高效、灵活等优点,具有一定的实际应用价值。 展开更多
关键词 STM32 Chrom—Art 图形架构 人机界面
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图形驱动感知的异构硬件高效绘制模型
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作者 艾志玮 曹轶 +1 位作者 肖丽 王华维 《系统仿真学报》 CAS CSCD 北大核心 2016年第10期2394-2399,共6页
随着图形3D加速硬件技术的日益成熟,异构硬件高效绘制模型是提高大规模数据可视化交互性能的有效手段之一。它提出一种图形驱动智能感知的异构硬件高效绘制模型,采用运行时虚拟层技术、冗余式图形驱动池、运行时智能感知方法和图形驱动... 随着图形3D加速硬件技术的日益成熟,异构硬件高效绘制模型是提高大规模数据可视化交互性能的有效手段之一。它提出一种图形驱动智能感知的异构硬件高效绘制模型,采用运行时虚拟层技术、冗余式图形驱动池、运行时智能感知方法和图形驱动库动态加载技术等关键技术,实现复杂环境驱动架构和图形驱动库的自适应匹配,提高图形绘制的交互性能。在高置信度核反应堆中子体平均通量的可视分析实际应用中,异构硬件绘制模型的交互性能可获得约为14倍加速比,具有一定的实用性。 展开更多
关键词 智能感知 虚拟层 图形驱动架构 绘制模型
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Kurt Akeley荣晋美国国家工程院院士
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作者 许振新 《中国计算机用户》 2005年第8期16-16,共1页
本刊讯 近日,美国国家工程院宣布:现微软亚洲研究院高级研究员,世界图形学专家Kurt Akeley博士,因其在3D图形架构及开放式图形语言定义等方面的突出贡献。被授予美国国家工程院院士称号。
关键词 Kurt Akeley 美国国家工程院 院士 3D图形架构 科学家
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Accelerating f inite difference wavef ield-continuation depth migration by GPU
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作者 刘国峰 孟小红 刘洪 《Applied Geophysics》 SCIE CSCD 2012年第1期41-48,115,共9页
The most popular hardware used for parallel depth migration is the PC-Cluster but its application is limited due to large space occupation and high power consumption. In this paper, we introduce a new hardware archite... The most popular hardware used for parallel depth migration is the PC-Cluster but its application is limited due to large space occupation and high power consumption. In this paper, we introduce a new hardware architecture, based on which the finite difference (FD) wavefield-continuation depth migration can be conducted using the Graphics Processing Unit (GPU) as a CPU coprocessor. We demonstrate the program module and three key optimization steps for implementing FD depth migration: memory, thread structure, and instruction optimizations and consider evaluation methods for the amount of optimization. 2D and 3D models are used to test depth migration on the GPU. The tested results show that the depth migration computational efficiency greatly increased using the general-purpose GPU, increasing by at least 25 times compared to the AMD 2.5 GHz CPU. 展开更多
关键词 Wavefield-continuation depth migration finite difference Graphic Processing Unit EFFICIENCY
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Research on Building the Resource Library of Course Teaching based on the Cloud Computing
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作者 Lei Cen 《International Journal of Technology Management》 2014年第7期9-11,共3页
This paper puts forward sharing teaching resources based on cloud computing solutions, through the use of architecture means virtualization technology based on KVM on the server side, the infrastructure layer manage t... This paper puts forward sharing teaching resources based on cloud computing solutions, through the use of architecture means virtualization technology based on KVM on the server side, the infrastructure layer manage the underlying physical hardware equipment. In the realization of the infrastructure layer using Libvirt virtualization management suite that provides a common API development Web, through the RDP protocol, and finally access to the remote virtual desktop browser by the graphical user interface (GUI) and traditional Web B/S architecture, to simulate and access to low-level resources and sharing of teaching resources, teaching resources can be achieved education informatization in the process of teaching. 展开更多
关键词 Teaching Resource Cloud Computing Virtualization Technology SHARE
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Design and implementation of a software architecture for 3D-DDA 被引量:1
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作者 CHENG XiaoLong XIAO Jun +1 位作者 MIAO QingHai WANG Ying 《Science China(Technological Sciences)》 SCIE EI CAS CSCD 2015年第9期1604-1608,共5页
The three-dimensional discontinuous deformation analysis(3D-DDA) is a promising numerical method for both static and dynamic analyses of rock systems. Lacking mature software, its popularity is far behind its ability.... The three-dimensional discontinuous deformation analysis(3D-DDA) is a promising numerical method for both static and dynamic analyses of rock systems. Lacking mature software, its popularity is far behind its ability. To address this problem, this paper presents a new software architecture from a software engineering viewpoint. Based on 3D-DDA characteristics, the implementation of the proposed architecture has the following merits. Firstly, the software architecture separates data, computing, visualization, and signal control into individual modules. Secondly, data storage and parallel access are fully considered for different conditions. Thirdly, an open computing framework is provided which supports most numerical computing methods; common tools for equation solving and parallel computing are provided for further development. Fourthly, efficient visualization functions are provided by integrating a variety of visualization algorithms. A user-friendly graphical user interface is designed to improve the user experience. Finally, through a set of examples, the software is verified against both analytical solutions and the original code by Dr. Shi Gen Hua. 展开更多
关键词 3D-DDA software architecture 3D-DDA data structure open computing framework efficient visualization
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