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基于建模的全新教学方式及其重要意义与作用——对美国《教育传播与技术研究手册》(第四版)的学习与思考之四 被引量:5
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作者 何克抗 《开放教育研究》 CSSCI 北大核心 2017年第3期9-17,共9页
本文首先分析了"技术增强的、基于建模的教学"(TMBI)的主要特点,在此基础上着重从TMBI如何促进科学探索、TMBI如何促进基于建模的思维、TMBI如何促进协作式学习和支架式TMBI的设计与应用等,论述了TMBI方式在教学中的重要意义... 本文首先分析了"技术增强的、基于建模的教学"(TMBI)的主要特点,在此基础上着重从TMBI如何促进科学探索、TMBI如何促进基于建模的思维、TMBI如何促进协作式学习和支架式TMBI的设计与应用等,论述了TMBI方式在教学中的重要意义与作用。 展开更多
关键词 技术增强的、基于建模的教学(TMBI) 定性思维 定量思维 计算思维 系统思维
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图像和建模相结合的虚拟场景绘制技术研究 被引量:12
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作者 崔汉国 张星 刘晓成 《系统仿真学报》 EI CAS CSCD 北大核心 2005年第5期1168-1171,共4页
虚拟现实的基础和核心是虚拟场景的构造与交互操纵。有两种方法实现基于微机的虚拟场景:图像的方法(Image-BasedMethod:IBM)和建模的方法(Model-BasedMethod:MBM),这两种方法各有其优缺点。基于图像的方法虽然逼真性和实时性都很好,但... 虚拟现实的基础和核心是虚拟场景的构造与交互操纵。有两种方法实现基于微机的虚拟场景:图像的方法(Image-BasedMethod:IBM)和建模的方法(Model-BasedMethod:MBM),这两种方法各有其优缺点。基于图像的方法虽然逼真性和实时性都很好,但只能实时浏览,而不能实时操纵;基于建模的方法虽然支持实时操纵,但其真实感较差。文中在分别研究基于图像、基于建模虚拟现实理论与实现方法的基础上,充分发挥基于图像方法和基于建模方法各自的优点,实现了图像与建模方法相结合的虚拟场景系统。文中介绍了系统的结构、功能、典型实例以及若干关键技术。 展开更多
关键词 虚拟场景 实时图形生成 基于图像的方法 基于建模的方法
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图象与建模相结合的虚拟现实关键技术 被引量:7
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作者 罗亚波 陈定方 《交通与计算机》 2000年第6期58-60,共3页
对基于微机的虚拟现实关键技术从基于建模和基于图象两方面进行探讨 ,提出了建立基于图象与建模相结合的虚拟环境、切实可行的解决方案 ,为基于微机的虚拟现实技术的发展提供了新思路。
关键词 基于微机 虚拟现实 基于图象 基于建模
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基于软件的虚拟现实关键技术研究 被引量:5
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作者 施贵刚 《电脑知识与技术》 2006年第1期174-175,共2页
首先,从软件和硬件方面,它探讨了构建虚拟现实系统的技术体系;分析了基于软件和硬件构建虚拟现实系统的优点和缺点,从而得出基于软件构建虚拟环境是目前研究的热点。其次,虚拟现实建模技术是基于软件的虚拟现实关键技术。从基于图像的... 首先,从软件和硬件方面,它探讨了构建虚拟现实系统的技术体系;分析了基于软件和硬件构建虚拟现实系统的优点和缺点,从而得出基于软件构建虚拟环境是目前研究的热点。其次,虚拟现实建模技术是基于软件的虚拟现实关键技术。从基于图像的方法和基于建模的方法出发,对虚拟现实的关键技术作了详尽的探讨,其中重点研究了基于建模的方法。最后,对基于图像的方法和基于建模的方法的融合来构建虚拟现实系统,进行了深入研究,得出了构建基于软件的虚拟现实体系结构。 展开更多
关键词 虚拟现实 软件 基于图像 基于建模
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Matlab/SIMULINK仿真的集成 被引量:1
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作者 邹剑锋 宋华振 +1 位作者 张俊 吴瑶 《自动化与仪器仪表》 2012年第4期160-162,共3页
基于建模的系统开发正在成为一种潮流,它能够通过快速原型设计与自动代码生成来实现,下载代码到实际的工业控制器中实现硬件在环测试,在复杂的系统开发中可以大大地降低开发过程中的风险。因为投入了测试所需的大量成本,因而能够更好地... 基于建模的系统开发正在成为一种潮流,它能够通过快速原型设计与自动代码生成来实现,下载代码到实际的工业控制器中实现硬件在环测试,在复杂的系统开发中可以大大地降低开发过程中的风险。因为投入了测试所需的大量成本,因而能够更好地实现"高内聚和低耦合"的系统软件设计思想,为开发高性能和高品质的系统奠定一个坚实的基础。 展开更多
关键词 基于建模 V 硬件在环测试 SIMULINK PLC 自动代码生成
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数字电影2D/3D转换技术解析 被引量:5
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作者 杨平 方捷新 《现代电影技术》 2012年第11期10-14,共5页
随着3D电影的快速发展,2D/3D转换技术逐渐成为业内关注的热点,行业应用日益丰富。2D/3D转换有两种主要技术:基于深度的图像渲染技术(DBIR)和基于建模的图像渲染技术(MBIR)。目前大部分转换电影采用基于深度的图像渲染技术,转换流程中以... 随着3D电影的快速发展,2D/3D转换技术逐渐成为业内关注的热点,行业应用日益丰富。2D/3D转换有两种主要技术:基于深度的图像渲染技术(DBIR)和基于建模的图像渲染技术(MBIR)。目前大部分转换电影采用基于深度的图像渲染技术,转换流程中以产生精细的图像深度为核心,围绕深度图需进行图像增强、图像分割、深度图调整、立体图像合成和图像修补等步骤。根据一些优秀转换片的经验,转换过程中技术人员和创作人员需要充分地交流,以影片创作为导引,利用3D技术来增强影片的艺术感染力,并赢得观众的认可。由于影片内容的复杂性,目前的技术并不完善,还需要在细节处理和转换效率方面进一步提升。 展开更多
关键词 2D 3D转换 深度图 基于深度的图像渲染 基于建模的图像渲染
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基于Matlab/SIMUUNK的系统仿真与开发
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作者 宋华振 《自动化信息》 2011年第6期63-65,共3页
基于建模的系统开发正在成为一种国际潮流,它能够通过快速原型设计与自动代码生成来实现,下载代码到实际的工业控制器中实现硬件在环测试,在复杂的系统开发中可以大大地降低开发过程中的风险。因为投入了测试所需的大量成本,因而能... 基于建模的系统开发正在成为一种国际潮流,它能够通过快速原型设计与自动代码生成来实现,下载代码到实际的工业控制器中实现硬件在环测试,在复杂的系统开发中可以大大地降低开发过程中的风险。因为投入了测试所需的大量成本,因而能够更好地实现“高内聚和低耦合”的系统软件设计思想,为开发高性能和高品质的系统奠定一个坚实的基础。 展开更多
关键词 基于建模 V 硬件在环测试 SIMULINK PLC 自动代码生成
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Heterogeneous Quality of Experience Guarantees Over Wireless Networks 被引量:1
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作者 Jianyu Wang Wenchi Cheng 《China Communications》 SCIE CSCD 2018年第10期51-59,共9页
Quality of experience(Qo E), which is very critical for the experience of users in wireless networks, has been extensively studied. However, due to different human perceptions, quantifying the effective capacity of wi... Quality of experience(Qo E), which is very critical for the experience of users in wireless networks, has been extensively studied. However, due to different human perceptions, quantifying the effective capacity of wireless network subject to diverse Qo E is very difficult, which leads to many new challenges regarding Qo E guarantees in wireless networks. In this paper, we formulate the Qo E guarantees model for cellular wireless networks. Based on the model, we convert the effective capacity maximization problem into the equivalent convex optimization problem. Then, we develop the optimal Qo E-driven power allocation scheme, which can maximize the effective capacity. The obtained simulation results verified our proposed power allocation scheme, showing that the effective capacity can be significantly increased compared with that of traditional Qo E guarantees based schemes. 展开更多
关键词 wireless network effective capacity power allocation HETEROGENEOUS qualityof experience quality of service
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Component-based software reliability process simulation considering imperfect debugging 被引量:1
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作者 张策 Cui Gang +1 位作者 Bian Yali Liu Hongwei 《High Technology Letters》 EI CAS 2014年第1期9-15,共7页
In view of the flaws of component-based software (CBS) reliability modeling and analysis, the low recognition degree of debugging process, too many assumptions and difficulties in obtaining the solution, a CBS relia... In view of the flaws of component-based software (CBS) reliability modeling and analysis, the low recognition degree of debugging process, too many assumptions and difficulties in obtaining the solution, a CBS reliability simulation process is presented incorporating the imperfect debugging and the limitation of debugging resources. Considering the effect of imperfect debugging on fault detec- tion and correction process, a CBS integration testing model is sketched by multi-queue muhichannel and finite server queuing model (MMFSQM). Compared with the analytical method based on pa- rameters and other nonparametric approaches, the simulation approach can relax more of the usual reliability modeling assumptions and effectively expound integration testing process of CBS. Then, CBS reliability process simulation procedure is developed accordingly. The proposed simulation ap- proach is validated to be sound and effective by simulation experiment studies and analysis. 展开更多
关键词 software reliability growth model (SRGM) component-based software (CBS) imperfect debugging reliability simulation queuing theory
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A Brief Introduction of the Achievements of Key Project Image-based Modeling and Rendering for Virtual Reality Applications
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作者 Jiaoying Shi Zhanyi Hu +1 位作者 Enhua Wu Qunsheng Peng 《Science Foundation in China》 CAS 2006年第2期60-62,共3页
1. Background The virtual reality (VR) technology is now at the frontier of modern information science. VR is based on computer graphics, computer vision, and other fresh air topics in today's computer technology.... 1. Background The virtual reality (VR) technology is now at the frontier of modern information science. VR is based on computer graphics, computer vision, and other fresh air topics in today's computer technology. Nowadays the VR technology has been applied successfully in variety of fields such as military simulation, industry, medical training and visualization, environment protection and entertainment. 展开更多
关键词 Virtual reality Image-based modeling and rendering
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Effect of typical meteorological year selection on integrated daylight modeling and building energy simulation
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作者 Jingting Sun Zhengrong Li +1 位作者 Cui Li Xiwen Feng 《Low-carbon Materials and Green Construction》 2023年第1期181-192,共12页
The complete description of outdoor luminous and thermal environment is the basis for daylight utilization design with simulation tools.Nevertheless,Typical Meteorological Year(TMY)and generation method specifically d... The complete description of outdoor luminous and thermal environment is the basis for daylight utilization design with simulation tools.Nevertheless,Typical Meteorological Year(TMY)and generation method specifically developed for the energy simulation of daylight-utilized buildings is still unavailable currently.Luminous environment parameters have not been taken into consideration in existing TMY generation methods.In this study,the feasibility of existing TMY generation process has been examined.A generic office model implementing sided window daylighting is established.Historical meteorological data of Hong Kong region from 1979 to 2007 have been collected and three existing weighting schemes are applied during the Typical Meteorological Month(TMM)selection procedures.Three TMY files for Hong Kong are generated and used to conduct integrated Climate-Based Daylight Modeling and building energy simulation.The result demonstrates that,on annual basis,the energy consumption results obtained from the generated TMY files are in good agreements with the long-term mean annual value.The maximum deviation of annual energy consumptions for the generated TMY files is only 1.8%.However,further analysis on monthly basis shows that all the three generated TMY files fail to fully represent the long-term monthly mean level.The maximum deviation of monthly energy consumptions for the generated TMY files can reach up to 11%.As the energy performance daylight utilization is subject to weather change,analysis on daily and monthly energy level is important,especially during design stage.The deficiency of existing TMM selection process and TMY generation method indicates the necessity to develop a corresponding typical weather data input with finer resolution for the energy simulation of daylight-related buildings. 展开更多
关键词 Typical meteorological year Building energy simulation Climate-based daylight modeling Daylight utilization
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