高比例可再生能源的接入给微电网的稳定运行带来的巨大挑战,传统随机优化和鲁棒优化方法在处理不确定性方面仍存在一定的局限性。综合考虑风电、负荷的双重不确定性,采用分布鲁棒优化方法,构建了基于豪斯多夫(Hausdorff)距离的微电网两...高比例可再生能源的接入给微电网的稳定运行带来的巨大挑战,传统随机优化和鲁棒优化方法在处理不确定性方面仍存在一定的局限性。综合考虑风电、负荷的双重不确定性,采用分布鲁棒优化方法,构建了基于豪斯多夫(Hausdorff)距离的微电网两阶段分布鲁棒优化调度模型,第一阶段利用场景预测信息,制定包含储能充放电计划、购售电计划的预调度方案,第二阶段基于各典型场景信息制定微电网各单元出力调整计划;然后采用列与约束生成算法(columns and constraints generation,CCG)进行迭代求解,得到最恶劣概率分布下运行成本最低的调度方案;最后,通过算例仿真分析验证了所提方法的有效性,所得到的决策方案兼顾了经济性和安全性。展开更多
Through the analysis and comparison of shortcomings and advantages of existing technologies on object modeling in 3D applications,we propose a new modeling method for virtual scene based on multi-view image sequence t...Through the analysis and comparison of shortcomings and advantages of existing technologies on object modeling in 3D applications,we propose a new modeling method for virtual scene based on multi-view image sequence to model irregular objects efficiently in 3D application.In 3D scene,this method can get better visual effect by tracking the viewer's real-time perspective position and projecting the photos from different perspectives dynamically.The philosophy of design,the steps of development and some other relevant topics are discussed in details,and the validity of the algorithm is analyzed.The results demonstrate that this method represents more superiority on simulating irregular objects by applying it to the modeling of virtual museum.展开更多
文摘高比例可再生能源的接入给微电网的稳定运行带来的巨大挑战,传统随机优化和鲁棒优化方法在处理不确定性方面仍存在一定的局限性。综合考虑风电、负荷的双重不确定性,采用分布鲁棒优化方法,构建了基于豪斯多夫(Hausdorff)距离的微电网两阶段分布鲁棒优化调度模型,第一阶段利用场景预测信息,制定包含储能充放电计划、购售电计划的预调度方案,第二阶段基于各典型场景信息制定微电网各单元出力调整计划;然后采用列与约束生成算法(columns and constraints generation,CCG)进行迭代求解,得到最恶劣概率分布下运行成本最低的调度方案;最后,通过算例仿真分析验证了所提方法的有效性,所得到的决策方案兼顾了经济性和安全性。
文摘Through the analysis and comparison of shortcomings and advantages of existing technologies on object modeling in 3D applications,we propose a new modeling method for virtual scene based on multi-view image sequence to model irregular objects efficiently in 3D application.In 3D scene,this method can get better visual effect by tracking the viewer's real-time perspective position and projecting the photos from different perspectives dynamically.The philosophy of design,the steps of development and some other relevant topics are discussed in details,and the validity of the algorithm is analyzed.The results demonstrate that this method represents more superiority on simulating irregular objects by applying it to the modeling of virtual museum.