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探讨多媒体技术和小学英语教学的有效融合
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作者 刘丽荣 《中国科技经济新闻数据库 教育》 2022年第5期27-29,共3页
在我国现阶段的教育教学开展中,随着教育制度和双减政策的不断推进,小学阶段的教育得到了社会、学校以及家长的进一步重视,这也促进了多媒体技术与小学教育教学的有效融合。受到信息化背景的影响,多媒体技术已经全面渗透到教育领域当中... 在我国现阶段的教育教学开展中,随着教育制度和双减政策的不断推进,小学阶段的教育得到了社会、学校以及家长的进一步重视,这也促进了多媒体技术与小学教育教学的有效融合。受到信息化背景的影响,多媒体技术已经全面渗透到教育领域当中。并且,在课堂上发挥着重要的作用。所以老师们需要对信息化技术的运用进行充分分析、探究,以此来将小学阶段的英语知识与其进行有效结合、运用。 展开更多
关键词 小学英语教学 多媒体信息化技术 有效融合策略
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船维修器材仓库管理信息化平台的研究 被引量:3
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作者 吕志彤 于胜学 《中国造船》 EI CSCD 北大核心 2003年第z1期163-168,共6页
构建管理信息化平台,是信息化建设的主体工程,文中结合船维修器材仓库管理的特点,对船维修器材仓库管理信息化平台构建中的一些关键技术进行了研究,然后提出了Web管理方案和多媒体管理方案.
关键词 管理信息化平台 多媒体技术 Web技术
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高校虚拟仿真实验教学项目建设研究——评《虚拟仿真实验教学课程建设指南(2020年版)》 被引量:5
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作者 吕凤岐 《中国油脂》 CAS CSCD 北大核心 2021年第5期I0047-I0047,共1页
随着科技的发展和教育改革的推进,为了培养新时代优秀人才,越来越多的高校把多媒体信息化技术运用到教学中。尤其是部分实验由于设备原因或者安全问题而无法在实验室操作,或者学生对所做实验不够了解,直接动手操作会出现较多的操作错误... 随着科技的发展和教育改革的推进,为了培养新时代优秀人才,越来越多的高校把多媒体信息化技术运用到教学中。尤其是部分实验由于设备原因或者安全问题而无法在实验室操作,或者学生对所做实验不够了解,直接动手操作会出现较多的操作错误,而虚拟仿真实验可很好地解决这个问题。学生通过虚拟仿真实验可反复认真观察实验的过程和方法,避免出现因操作不当而引起实验失误。 展开更多
关键词 操作错误 虚拟仿真实验 认真观察 动手操作 建设指南 过程和方法 实验失误 多媒体信息化技术
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Innovation of Knowledge-based Hyper-multimedia to Promote a Culture of Using ICT Creatively for Adolescents
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作者 Chutipuk Kemwimoottiwong 《Computer Technology and Application》 2013年第5期271-274,共4页
The purpose of the present research was to develop an innovative knowledge-based hyper-multimedia to promote a culture of using information and communication Technology (ICT) creatively for adolescents. Their learni... The purpose of the present research was to develop an innovative knowledge-based hyper-multimedia to promote a culture of using information and communication Technology (ICT) creatively for adolescents. Their learning processes and attitudes toward such innovation in their community were also examined. Thirty juveniles, 13-18 years of age in each Hangdong and Maerim districts, Chiang Mai province were employed in the study. Data collections were made through questionnaires, interview, test, group discussion and brainstorming. Analysis and evaluation were carried out with the applications of sufficient economy philosophy, constructivism theory and Torrance's future problem-solving instructional model. Results showed that the learning innovation of hyper-multimedia presented by the use of animation, video, scene and sound with related action script synchronization was considerably effective. With the application of sufficient economy philosophy, the result indicated that performance efficiency (El/E2) was 92.228/9.83 and the adolescents learning processes and attitudes were very good. These included purchasing of moderate ICT equipments, information screening for self-immunity and creative using of internet and ICT morally and ethically according to the computer laws. This independent learning system was properly designed for the juveniles with the right to retrieve the data or stop using at anytime. By using Torrance's approach and constructivism theory emphasizing on brainstorming techniques, it was noted that learning process was very well adopted by the adolescents with high satisfaction. They had good attitudes toward the extension of sufficient ICT cultural using in their community with emphasis on brotherly relationship. Related organizations should educate their parents to instruct the juveniles to use the internet properly and encourage people to be aware of ICT business in order to protect social and cultural problems encountered in the future. 展开更多
关键词 Adolescents animation and video hyper-multimedia ICT creative using sufficient economy philosophy.
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