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媒体融合发展十年纵览 被引量:2
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作者 黄楚新 陈玥彤 《视听界》 2023年第6期5-8,14,共5页
自2013年媒体融合之始,至今已有十年。从概念提出到形成范式再到建构全媒体传播体系,我国媒体融合十年在技术逻辑、顶层设计、市场和用户力量以及人才结构调整的推动下取得了一定成效,呈现出全方位融合的向好局面。未来,我国媒体融合发... 自2013年媒体融合之始,至今已有十年。从概念提出到形成范式再到建构全媒体传播体系,我国媒体融合十年在技术逻辑、顶层设计、市场和用户力量以及人才结构调整的推动下取得了一定成效,呈现出全方位融合的向好局面。未来,我国媒体融合发展应继续做好内容建设,推动智媒化发展,加速媒体融合水平迭代升级。 展开更多
关键词 媒体融合十 媒体传播体系 媒体转型
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感知物之灵性:“齐物等观——国际新媒体艺术三年展”展览回顾
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作者 艾姝 《天津美术学院学报》 2015年第10期60-68,共9页
中国美术馆于2014年举办的"齐物等观——国际新媒体艺术三年展".试图通过来自全球的新媒体艺术家的作品,来引发有关平等对待世界之"物"的中国传统观念的反思。本文则从观者的角度回顾这次展览的精彩作品,并发掘出... 中国美术馆于2014年举办的"齐物等观——国际新媒体艺术三年展".试图通过来自全球的新媒体艺术家的作品,来引发有关平等对待世界之"物"的中国传统观念的反思。本文则从观者的角度回顾这次展览的精彩作品,并发掘出这次展览所呈现的国际新媒体艺术潮流中的前沿话题,即环境生态艺术,以及艺术家凸显机器的主体性和自主性的尝试。总体上,这次展览所传达的正视人与技术之物间的关系,并试图尊重和感知物之灵性的倾向,为化解由技术引发的社会、伦理、政治等方面的危机提供了观念依据。 展开更多
关键词 媒体 齐物等观 作品剖析 环境生态艺术 物之秩序 观念调整
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从《社交媒体2000年》管窥媒体融合的变与守
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作者 别鸣 《新闻前哨》 2018年第3期13-14,共2页
网站、客户端、微博、微信等资讯入口不断完善,影响力凸显,冲击传统媒体固守的阵地.本文试图以英国著作《从莎草纸到互联网:社交媒体2000年》(以下简称为《社交媒体2000年》)为镜,管窥传统纸媒在发展过程里的变与守.
关键词 《社交媒体2000 媒体融合
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立足红色根据地 强势影响全中国——江西电视台2005年媒体推广会在南昌举行
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《广告主》 2005年第1期i011-i011,共1页
关键词 江西 电视台 2005媒体推广会 南昌市 文化产业
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把电视装在手机里——富年流媒体播放器
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作者 王扬 《数码(移动通讯)》 2004年第5期108-108,共1页
在手机上看电视?别以为这只是个梦想,毛主席说过一句话:“有条件要上,没有条件创造条件也要上!”其实,目前许多高端的手机都拥有较高的硬件配置,而只需稍加运用就能实现3G手机上的主流功能,例如网络视频播放等。现在,就请跟随... 在手机上看电视?别以为这只是个梦想,毛主席说过一句话:“有条件要上,没有条件创造条件也要上!”其实,目前许多高端的手机都拥有较高的硬件配置,而只需稍加运用就能实现3G手机上的主流功能,例如网络视频播放等。现在,就请跟随本文,把电视装在手机里吧。 展开更多
关键词 手机 网络视频播放 “富媒体播放器” 操作方法
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冲击终端消费者的多媒体战车——记2005年阿尔派汽车多媒体巡展
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作者 贾小珂 《车载微电脑音响改装》 2005年第8期115-115,共1页
在广东火热的七、八月里,阿尔派电子(中国)有限公司广州分公司连同澳达行广州分公司及12家阿尔派经销商,将在广东的广州、深圳、东莞、三水、佛山、顺德、中山、汕头等地,组织举办一次大型的阿尔派产品试音车巡回展示活动。,此次... 在广东火热的七、八月里,阿尔派电子(中国)有限公司广州分公司连同澳达行广州分公司及12家阿尔派经销商,将在广东的广州、深圳、东莞、三水、佛山、顺德、中山、汕头等地,组织举办一次大型的阿尔派产品试音车巡回展示活动。,此次活动的举办,旨在帮助消费者提高对汽车音响的认识,展示阿尔派优秀经销商的精湛安装工艺和调试水平。 展开更多
关键词 阿尔派电子(中国)有限公司广州分公司 经销商 消费者 媒体 “2005阿尔派汽车多媒体巡展”
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多媒体课件的制作及在提高外科学教学效果中的作用 被引量:13
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作者 史留斌 范敏明 +4 位作者 刘颖斌 彭承宏 彭淑牖 嵇振岭 薛梅平 《中国高等医学教育》 2002年第2期53-53,61,共2页
为避免传统外科学课堂授课方法的局限性 ,采用 Frontpage98网页编辑软件 ,借外科学本科教材第四版“阑尾炎”一章 ,对多媒体教学软件的制作作一简要的介绍 ,并阐述其在提高外科学教学效果中的作用 ,教学实践显示其可以优化课程教学 ,提... 为避免传统外科学课堂授课方法的局限性 ,采用 Frontpage98网页编辑软件 ,借外科学本科教材第四版“阑尾炎”一章 ,对多媒体教学软件的制作作一简要的介绍 ,并阐述其在提高外科学教学效果中的作用 ,教学实践显示其可以优化课程教学 ,提高教学效果。 展开更多
关键词 媒体 外科学教学 教学效果 课件制作 教学方法 教学软件
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从中俄人文合作实践浅谈对外媒体交流 被引量:2
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作者 赵萍 《现代视听》 2019年第2期80-82,共3页
中俄互办"国家年"是两国领导人为确保中俄战略协作伙伴关系长期健康稳定发展做出的重大战略决策,是双方为两国人民世代友好而采取的重大举措。两国共同举办的"国家年""语言年""旅游年""... 中俄互办"国家年"是两国领导人为确保中俄战略协作伙伴关系长期健康稳定发展做出的重大战略决策,是双方为两国人民世代友好而采取的重大举措。两国共同举办的"国家年""语言年""旅游年""青年年""媒体年""地方年"等活动取得了较大成功。媒体合作是两国人文合作的重要组成部分,并为人文交流提供强大动力、营造良好舆论氛围。同时,也可以充分发挥媒体独特优势,把两国高水平的政治关系优势转化为经济、人文等领域的合作成果。本文从中俄媒体合作实践出发,研究探讨对外媒体交流的特点、内容和趋势,并提出了相应的几点思考与建议。 展开更多
关键词 媒体年 中俄人文合作 对外媒体交流
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媒体大决战
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作者 闫跃龙 《通讯世界》 2005年第3期4-4,共1页
关键词 搜狐公司 “2005北京媒体高峰论坛” 网络媒体 短信
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Priority Directions of National Policy of Regulation of Mutual Relations Between Youth and Mass Media: The Theoretical and Empirical Researches
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作者 Vera A. Gnevasheva 《Sociology Study》 2011年第3期179-186,共8页
The study was concerned with the problem of the Russian youth, with a special emphasis on the history of the theoretical and empirical researches devoted to the youth issues. The research delineates the term thesaurus... The study was concerned with the problem of the Russian youth, with a special emphasis on the history of the theoretical and empirical researches devoted to the youth issues. The research delineates the term thesaurus and its connection with the formation of youth's outlook. The central focus of the research is social and cultural value orientations of the young Russian. The study presents a detailed analysis of impact that mass media plays in socialization of youth, its generations, its influence on public opinion formation and priority directions of national policy of regulation of mutual relations between youth and mass media. It attempts to examine the presence of mass media in youth's everyday life. The research provides a detailed analysis of contemporary state of the youth's trust to the mass media and degree of dependence on it. The study also presents a detailed analysis of the traces of mass media's influence on young Russians. The completed research is fundamental for the sociological and the philosophical generalisations that underline comparative research on the youth problems in Russia, its social and cultural value orientations and the influence on public opinion formation and priority directions of national policy of regulation of mutual relations between youth and mass media. 展开更多
关键词 YOUTH mass media national policy mutual relations IDENTIFICATION
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A Cumulative Proportional Odds Model to Analyze the Influence of Mass Media on Teenagers in Messina
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作者 Zirilli A Alibrandi A +1 位作者 Giacalone M. Ucchino R. B. 《Journal of Mathematics and System Science》 2013年第11期550-555,共6页
The media are constantly evolving at a breakneck pace and mainly young people, with their flexibility of mind and their continuous curiosity, can better understand the characteristics and potential of such advances. T... The media are constantly evolving at a breakneck pace and mainly young people, with their flexibility of mind and their continuous curiosity, can better understand the characteristics and potential of such advances. The aim of this paper is to analyze the relationship between teenagers and media, in order to try to better understand the habits and to conduct analysis on social interactions with young people. In order to evaluate the influence of mass media in the life of the young people, the Statisticians of Messina University decided to perform a statistical survey to evaluate the influence of the media in the life of Messina's teenagers. A questionnaire entitled "Perceptions of the influence exerted by mass media" was administered in some schools. From the methodological point of view, three statistical models were estimated in order to formalize the dependence of the mass media influence by the kind of TV programs, the time spent on TV viewing and computer use and the kind of most used social networks. Since the mass media influence is an ordinal variable expressed by four ordered categories (1 = nothing; 2 = low; 3 = average; 4 = high) we used the Cumulative Proportional Odds Model to formalize the dependence by the potential predictors. 展开更多
关键词 Influence of mass media use of social networks teenagers' choices cumulative proportional odds model.
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中俄媒体交流年的媒介呈现研究
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作者 周亭 任佳倩 +1 位作者 陈奇 巩玉平 《国际传播》 2019年第5期13-20,共8页
"中俄媒体交流年"是中俄高级别人文交流机制框架下举办的国家级人文交流活动。本文通过数据抓取手段和文本分析方法,以中俄两国纸媒及通讯社对"中俄媒体交流年"的相关报道为研究对象,考察中俄人文交流活动媒介呈现... "中俄媒体交流年"是中俄高级别人文交流机制框架下举办的国家级人文交流活动。本文通过数据抓取手段和文本分析方法,以中俄两国纸媒及通讯社对"中俄媒体交流年"的相关报道为研究对象,考察中俄人文交流活动媒介呈现情况。研究发现,中俄两国媒体对人文交流活动的报道总体能见度低、两国报道力度差异明显、议题框架趋同、叙事的官方色彩明显。未来双方媒体应在洞察新媒体本质和受众偏好的前提下,利用多个平台积极设置报道议题,以人文交流活动的核心主体和对象——受众为本位提升传播能力和传播效果;政府在类似活动举办过程中也应吸纳更多元的主体参与其中,充分调动地方政府的积极性,以民心相通为依归设计和开展具有持续生命力的、行之有效的人文交流活动。 展开更多
关键词 媒介呈现 人文交流 中俄媒体交流
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Digital Game as a New Media, and Digital Game Playing Habits of Youngsters in Turkey
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作者 Deniz Yengin Cem S. Sutcu 《Journalism and Mass Communication》 2011年第2期88-97,共10页
Today, individuals can effectively use all kinds of communication tools with digital transformation. This transformation process is called "The Network Society" by Castells. According to Castells, people are living ... Today, individuals can effectively use all kinds of communication tools with digital transformation. This transformation process is called "The Network Society" by Castells. According to Castells, people are living with long cables or networks that connect each other. With the progressing and spreading technological advances, entertainment sector is booming since 1950s even more dramatically than the computer sector. Digital games sector, in this perspective, has been the intersection area of the entertainment sector and the computer sector. We can include to these three sectors a fourth one: Communication (or Media) sector. With the convergence of these four sectors, there is an enormous sea of possibilities, opportunities and problemles faced by humans. Our information society is turning into games. Today, the traditional understanding of play has been replaced by digital games. Digital games as an independent communication tool differ from traditional play in that they include a new communication medium into action. There is a different communication process in these digital games, which especially is an interest to younger generations. Digital games provide an interactive environment with individuals as they allow electiveness, mobility and non-linearity. In an era of economic angst and where real and virtual identities are being discussed, individuals of the information society are searching for something different other than mass communication. They seek after individual experiences. The main focus in this study will be to analyze the habits of play in digital games. The relationship between digital games and their users will also be examined. The quantitative study of digital games will be a useful source for future studies and will bridge the gap in this area. 展开更多
关键词 GAME new media digital game
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The Role of Voluntary Youth Work in Media in Professional Development of Young People and Documentation of Urban Space in Wroclaw (Poland)
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《Journalism and Mass Communication》 2013年第8期502-507,共6页
Wroclaw is mostly known for being a university town. In addition, the city is known in Poland for its sports history--basketball and football-and for many cultural events such as the Review of Stage Songs or African C... Wroclaw is mostly known for being a university town. In addition, the city is known in Poland for its sports history--basketball and football-and for many cultural events such as the Review of Stage Songs or African Culture Brave Festival. Because of the fact that Wroclaw is one of the largest and most important cities in Poland, it quickly becomes a subject of interest in new media, including the Internet, which becomes a field for community projects. This gives a tremendous opportunity to Wroclaw's youth who can participate in the life of Wroclaw, as well as by volunteering learn the basics of journalism and pursue their passions in an active and creative way. In perspective of those fact, the main aim of the planned paper is to describe evolution process of possibilities which Internet media gives to young people who would like to be a journalist. It is also a trial of analysis on how citizen journalism destroyed media voluntary youth work in Wroclaw, where in fact real citizen journalism was started by young people. What is more, paper's goal is to present methods of urban space documentation created by teenage journalists to show multicultural spectrum of Wroclaw. 展开更多
关键词 Wroclaw citizen journalism youth work in media voluntary work in media urban spacedocumentation
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Value Disclosure of Young Adults Through Social Media in the Iraqi Kurdistan Region as an Emerging Democracy
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作者 Goran Sabah Ghafour 《Journalism and Mass Communication》 2014年第5期303-317,共15页
This study examines how accurate young adults in the Iraqi Kurdistan Region, as an emerging democracy in the Middle East, express their core values through social media (Facebook in this context). It also explores w... This study examines how accurate young adults in the Iraqi Kurdistan Region, as an emerging democracy in the Middle East, express their core values through social media (Facebook in this context). It also explores whether privacy affects with value disclosure. Findings show that value disclosure and definition of privacy varied greatly among respondents and from one value to another. Based on in-depth interview with 12 young adults, the study finds that religious, social, and cultural values have been easily and freely expressed on Facebook accounts by the majority of young adults, whereas other values such as honesty, freedom of speech, and political beliefs are being held by others mainly for privacy issues and political reasons. Democracy was a core value for some young adults seeking to make sense of the western principles of democracy and that reflect on their Facebook account. Results suggest that male respondents practice more freedom and less caution about their privacy than the female respondents on Facebook. 展开更多
关键词 social media DEMOCRACY Iraq PRIVACY FACEBOOK
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Innovation of Knowledge-based Hyper-multimedia to Promote a Culture of Using ICT Creatively for Adolescents
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作者 Chutipuk Kemwimoottiwong 《Computer Technology and Application》 2013年第5期271-274,共4页
The purpose of the present research was to develop an innovative knowledge-based hyper-multimedia to promote a culture of using information and communication Technology (ICT) creatively for adolescents. Their learni... The purpose of the present research was to develop an innovative knowledge-based hyper-multimedia to promote a culture of using information and communication Technology (ICT) creatively for adolescents. Their learning processes and attitudes toward such innovation in their community were also examined. Thirty juveniles, 13-18 years of age in each Hangdong and Maerim districts, Chiang Mai province were employed in the study. Data collections were made through questionnaires, interview, test, group discussion and brainstorming. Analysis and evaluation were carried out with the applications of sufficient economy philosophy, constructivism theory and Torrance's future problem-solving instructional model. Results showed that the learning innovation of hyper-multimedia presented by the use of animation, video, scene and sound with related action script synchronization was considerably effective. With the application of sufficient economy philosophy, the result indicated that performance efficiency (El/E2) was 92.228/9.83 and the adolescents learning processes and attitudes were very good. These included purchasing of moderate ICT equipments, information screening for self-immunity and creative using of internet and ICT morally and ethically according to the computer laws. This independent learning system was properly designed for the juveniles with the right to retrieve the data or stop using at anytime. By using Torrance's approach and constructivism theory emphasizing on brainstorming techniques, it was noted that learning process was very well adopted by the adolescents with high satisfaction. They had good attitudes toward the extension of sufficient ICT cultural using in their community with emphasis on brotherly relationship. Related organizations should educate their parents to instruct the juveniles to use the internet properly and encourage people to be aware of ICT business in order to protect social and cultural problems encountered in the future. 展开更多
关键词 Adolescents animation and video hyper-multimedia ICT creative using sufficient economy philosophy.
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