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“信息素养”概念再梳理 被引量:7
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作者 朱彩兰 李艺 《基础教育》 CSSCI 2014年第3期72-77,71,共7页
从概念描述方式观察,对信息素养的表达先后有定义式、过程性、结构性等三种描述方式,分别以保罗·泽考斯基、Big6、桑新民的观点为典型代表,其间经历了关注外延到丰富内涵的转变,由侧重具有信息素养的结果到倾向培养信息素养的过程... 从概念描述方式观察,对信息素养的表达先后有定义式、过程性、结构性等三种描述方式,分别以保罗·泽考斯基、Big6、桑新民的观点为典型代表,其间经历了关注外延到丰富内涵的转变,由侧重具有信息素养的结果到倾向培养信息素养的过程。从技术发展进程考察,可分为键盘交互、图形用户界面交互、网络应用普及三个阶段,每个阶段教学纲要文件中的目标描述,鲜明地体现出当时的技术背景及认识水平。2003年"高中课标"是两种线索中典型认识的交集,是对信息素养认识过程的归纳和收束。 展开更多
关键词 信息素养 定义式描述 结构性描述 过程性描述 信息技术
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Minimum best success probability by classical strategies for quantum pseudo-telepathy 被引量:3
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作者 GAO Fei FANG Wei WEN QiaoYan 《Science China(Physics,Mechanics & Astronomy)》 SCIE EI CAS 2014年第7期1244-1249,共6页
Quantum pseudo-telepathy(QPT)is a new type of game where the quantum team can win with certainty while the classical one cannot.It means the advantages of quantum participants over classical ones in game.However,there... Quantum pseudo-telepathy(QPT)is a new type of game where the quantum team can win with certainty while the classical one cannot.It means the advantages of quantum participants over classical ones in game.However,there has been no systematic and formal analysis on the QPT game before.Here we present the formal description of the QPT game and the definition of the most simplified QPT.Based on the above definitions,we simplify a famous QPT game,i.e.the Cabllo game.Then,according to some instances,we analyze the minimum best success probability by classical strategies of the two-player QPT,which reflects the advantage of the quantum strategies.Finally,we prove the best success probability by classical strategies for the most simplified QPT is totally related to the number of all possible question combinations. 展开更多
关键词 quantum game pseudo-telepathy quantum strategy
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