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快速自适应模板图像修复算法 被引量:13
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作者 屈磊 韦穗 +1 位作者 梁栋 王年 《中国图象图形学报》 CSCD 北大核心 2008年第1期24-28,共5页
在对图像局部特性分析的基础上,提出了一种简单的非迭代自适应模板快速图像修复算法。该算法首先通过对待修复点邻域像素梯度值进行排序,估计出该点的等照度线方向,从而自适应地确定其修复模板,然后利用快进法(fast marching method)确... 在对图像局部特性分析的基础上,提出了一种简单的非迭代自适应模板快速图像修复算法。该算法首先通过对待修复点邻域像素梯度值进行排序,估计出该点的等照度线方向,从而自适应地确定其修复模板,然后利用快进法(fast marching method)确定修复路径并完成对整个破损区域的修复。实验结果表明,该算法对边缘细节及平滑区域均有良好的修复能力,在相近的修复时间内能得到明显优于一般快速图像修复算法的修复效果。 展开更多
关键词 图像修复 自适应模板 快进法
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Fast algorithm for constructing neighbor-joining phylogenetic trees 被引量:3
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作者 陈宁涛 王能超 施保昌 《Journal of Southeast University(English Edition)》 EI CAS 2006年第2期176-179,共4页
To improve the performance of Saitou and Nei's algorithm (SN) and Studier and Keppler's improved algorithm (SK) for constructing neighbor-joining phylogenetic trees and reduce the time complexity of the computat... To improve the performance of Saitou and Nei's algorithm (SN) and Studier and Keppler's improved algorithm (SK) for constructing neighbor-joining phylogenetic trees and reduce the time complexity of the computation, a fast algorithm is proposed. The proposed algorithm includes three techniques. First, a linear array A[N] is introduced to store the sum of every row of the distance matrix (the same as SK), which can eliminate many repeated computations. Secondly, the value of A [i] is computed only once at the beginning of the algorithm, and is updated by three elements in the iteration. Thirdly, a very compact formula for the sum of all the branch lengths of operational taxonomic units (OTUs) i and j is designed, and the correctness of the formula is proved. The experimental results show that the proposed algorithm is from tens to hundreds times faster than SN and roughly two times faster than SK when N increases, constructing a tree with 2 000 OTUs in 3 min on a current desktop computer. To earn the time with the cost of the space and reduce the computations in the innermost loop are the basic solutions for algorithms with many loops. 展开更多
关键词 phylogenetic tree neighbor-joining method fast algorithm progressive multiple alignment
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Joint 3D traveltime calculation based on fast marching method and wavefront construction 被引量:5
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作者 孙辉 孙建国 +5 位作者 孙章庆 韩复兴 刘明忱 刘志强 高正辉 石秀林 《Applied Geophysics》 SCIE CSCD 2017年第1期56-63,189,共9页
3D traveltime calculation is widely used in seismic exploration technologies such as seismic migration and tomography. The fast marching method (FMM) is useful for calculating 3D traveltime and has proven to be effi... 3D traveltime calculation is widely used in seismic exploration technologies such as seismic migration and tomography. The fast marching method (FMM) is useful for calculating 3D traveltime and has proven to be efficient and stable. However, it has low calculation accuracy near the source, which thus gives it low overall accuracy. This paper proposes a joint traveltime calculation method to solve this problem. The method firstly employs the wavefront construction method (WFC), which has a higher calculation accuracy than FMM in calculating traveltime in the small area near the source, and secondly adopts FMM to calculate traveltime for the remaining grid nodes. Due to the increase in calculation precision of grid nodes near the source, this new algorithm is shown to have good calculation precision while maintaining the high calculation efficiency of FMM, which is employed in most of the computational area. Results are verified using various numerical models. 展开更多
关键词 Seismic wave propagation 3D traveltime computation fast marching method wavefront construction method
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A High-Accuracy Technique for Re-outputting Scratched Paintings 被引量:1
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作者 孙帮勇 周世生 +1 位作者 曹从军 郑元林 《Journal of Donghua University(English Edition)》 EI CAS 2010年第5期660-664,共5页
A method of restoring scratches on old paintings is proposed,and the corresponding high-accuracy output workflow is also developed.Firstly the scanner is selected as an input device to get the RGB(red,green,blue)image... A method of restoring scratches on old paintings is proposed,and the corresponding high-accuracy output workflow is also developed.Firstly the scanner is selected as an input device to get the RGB(red,green,blue)image of the painting,and for the purpose of capturing high-quality image,scanner characterization is done by using neural network.And then the scratches on the RGB image are restored with the technology of digital inpainting,while the inpainting algorithm is mainly based on gradient vector and fast marching method.Finally the restored image is output with a printer,which is calibrated by using the high order polynomial regression method.In experiment the new replicated painting is well restored in the scratched areas,as well as keeps high resemblance with the original painting. 展开更多
关键词 digital inpainting fast marching method scanner characterization printer calibration
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