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双液注浆止水帷幕施工技术
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作者 陈国梁 《管理观察》 2009年第29期42-43,共2页
对于底下水位高、地质复杂且处于城市繁华地段,需要进行大开挖的施工,双液注浆止水帷幕能很好的控制基坑周围地层的沉降,并提高地层的承载力。同时它还具备成效快的作用,能节约施工周期。
关键词 沉降 双液注浆止水 成效快 节约周期
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EFFECT OF TIME AND ENVIRONMENT ON THE DIMENSION PRECISION AND MASS OF LOM PROTOTYPES
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作者 张连洪 李华友 《Transactions of Tianjin University》 EI CAS 2001年第3期214-216,共3页
The effect of time and environment on the dimension precision and mass of LOM prototypes was experimentally investigated.It is to identify the stability of the dimension of LOM prototypes after forming.The results sho... The effect of time and environment on the dimension precision and mass of LOM prototypes was experimentally investigated.It is to identify the stability of the dimension of LOM prototypes after forming.The results show that the dimension and the mass tendency to grow,which is mainly caused by elastic recovery and moisture absorption and is characterized principally by the growth of Z dimension.Self restraint can be a significant factor to influence Z growth of LOM prototypes. 展开更多
关键词 laminated object manufacturing (LOM) time effect dimension stability rapid prototyping
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SPEEDING-UP RE-SAMPLED ALGORITHM IN RAY CASTING VOLUME RENDERING OF MEDICAL IMAGES
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作者 陶玲 王惠南 田芝亮 《Transactions of Nanjing University of Aeronautics and Astronautics》 EI 2005年第1期52-58,共7页
Ray casting algorithm can obtain a better quality image in volume rendering, however, it exists some problems, such as powerful computing capacity and slow rendering speed. How to improve the re-sampled speed is a key... Ray casting algorithm can obtain a better quality image in volume rendering, however, it exists some problems, such as powerful computing capacity and slow rendering speed. How to improve the re-sampled speed is a key to speed up the ray casting algorithm. An algorithm is introduced to reduce matrix computation by matrix transformation characteristics of re-sampling points in a two coordinate system. The projection of 3-D datasets on image plane is adopted to reduce the number of rays. Utilizing boundary box technique avoids the sampling in empty voxel. By extending the Bresenham algorithm to three dimensions, each re-sampling point is calculated. Experimental results show that a two to three-fold improvement in rendering speed using the optimized algorithm, and the similar image quality to traditional algorithm can be achieved. The optimized algorithm can produce the required quality images, thus reducing the total operations and speeding up the volume rendering. 展开更多
关键词 volume rendering ray casting algorithm acceleration algorithm re-sampled algorithm
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