Environment matting and compositing is a technique to extract a foreground object, including color, opacity, reflec- tive and refractive properties, from a real-world scene, and synthesize new images by placing it int...Environment matting and compositing is a technique to extract a foreground object, including color, opacity, reflec- tive and refractive properties, from a real-world scene, and synthesize new images by placing it into new environments. The description of the captured object is named environment matte. Recent matting and compositing techniques can produce quite realistic images for objects with complex optical properties. This paper presents an approximate method to transform the matte by simulating variation of the foreground object’s refractive index. Our algorithms can deal with achromatous-and-transparent ob- jects and the experimental results are visually acceptable. Our idea and method can be applied to produce some special video effects, which could be very useful in film making, compared with the extreme difficulty of physically changing an object’s refractive index.展开更多
基金Project supported by the National Natural Science Foundation of China (No. 60403044) and Microsoft Research Asia (PROJECT-2004-IMAGE-01)
文摘Environment matting and compositing is a technique to extract a foreground object, including color, opacity, reflec- tive and refractive properties, from a real-world scene, and synthesize new images by placing it into new environments. The description of the captured object is named environment matte. Recent matting and compositing techniques can produce quite realistic images for objects with complex optical properties. This paper presents an approximate method to transform the matte by simulating variation of the foreground object’s refractive index. Our algorithms can deal with achromatous-and-transparent ob- jects and the experimental results are visually acceptable. Our idea and method can be applied to produce some special video effects, which could be very useful in film making, compared with the extreme difficulty of physically changing an object’s refractive index.