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探析错误资源在小学数学教学中的有效利用
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作者 王春晓 《爱情婚姻家庭》 2021年第7期61-62,共2页
学习错误源于学习活动本身,直接反映了学生学习的情况。教师应善于利用课前预设错误资源,善于捕捉课中错误资源,善于课后反思错误资源。但在我们的教学过程中,很多教师往往看中那些准确无误的资源。对学生的错误资源往往加以躲避,在课... 学习错误源于学习活动本身,直接反映了学生学习的情况。教师应善于利用课前预设错误资源,善于捕捉课中错误资源,善于课后反思错误资源。但在我们的教学过程中,很多教师往往看中那些准确无误的资源。对学生的错误资源往往加以躲避,在课堂教学中不敢暴露学生的错误,更不要说去寻找、利用、开发这些错误资源。不考虑尝试错误,不允许学生犯错误,就将错过最富成效的学习时刻。因此我们要善待学生的“错误”,抓住这种数学教育契机,让错误变成宝贵的教学资源。 展开更多
关键词 小学数学 错误资源 捕捉艺术 利用策略
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Bicycle kick in soccer:is the virtuosity systematically entrainable?
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作者 Gongbing Shan Peter Visentin +2 位作者 Xiang Zhang 郝卫亚 于岱峰 《Science Bulletin》 SCIE EI CAS CSCD 2015年第8期819-821,M0003,共4页
In soccer, the bicycle kick has provided view- ers moments of breathtaking spectacle that seem virtuosic in scope. The novelty of such moments is underscored by the rarity with which players have performed this comple... In soccer, the bicycle kick has provided view- ers moments of breathtaking spectacle that seem virtuosic in scope. The novelty of such moments is underscored by the rarity with which players have performed this complex skill during national or international tournaments. The rarity of these occurrences is both a product of perceptions that it is a high-risk, low return skill and by the fact that there is a dearth of scientific research on the biomechanics of the technique. Two genera can be discerned based on starting position: 1) back-facing the goal, and 2) side-fac- ing the goal. The current study, using 3D motion capture technology and full-body biomechanical modeling, identi- fies elements that govern entrainment of the technique by examining jumping, kicking and falling phases of the skill execution. Motor sequencing during the first two phases can be characterized by analyzing the following pa- rameters: 1) angle between the player's thighs (humerus bones) upon take-off, 2) the whip-like control of the kicking leg, 3) timing between ball motion and joint co- ordination and, for the side-facing bicycle kick, 4) rotation of the player's trunk during the jumping phase. Dispersion of energy during falling after the kick is accomplished by sharing the load using a sequence of partial landings. Collectively, this information could help entrainment of the skill. Virtuosic in appearance, more frequent use of the kick can only enhance the excitement of the game. 展开更多
关键词 3D motion capture Biomechanicalmodeling Whip-like movement Joint flexibility Impact absorption of falling
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