The idea that studies about education for engineers should be complemented with micro-politics analysis which is presented in this article. For such, we present a framework to conceptualizing micropolitics and some el...The idea that studies about education for engineers should be complemented with micro-politics analysis which is presented in this article. For such, we present a framework to conceptualizing micropolitics and some elements that show how the micro- and macro-politics are overlapped in any political fact. From this premise, the micro-politics is used to lift some elements of analysis of a particular case of engineering educational process in Brazil, where several dominant behaviors are characterized as violent or repressive behaviors that do not favor the development of technical inventivity, one of fundamental characteristics of the profession. What is argued here is that these behaviors are part of the range of a dominant subjectivity that has as its goal the maintenance of professional subjectivity not to develop in students a critical subjectivity, which must be produced under teaching techniques and pedagogical approaches. To consolidate the micro-politics analysis perspective are cited several statements used in Brazilian engineering education process, which diverts attention from the real reasons for failures in the engineers" education. Finally, a report of physics violence inside a Brazilian public institution is cited to illustrate how the coercive institutional power operates in the production of students' subjectivity.展开更多
The challenges of today's world require college students have different skills and know how to apply the knowledge acquired to solve new situations. The traditional mode of teaching with lectures, still present in ma...The challenges of today's world require college students have different skills and know how to apply the knowledge acquired to solve new situations. The traditional mode of teaching with lectures, still present in many subjects of the engineering, seems to favor the development of the necessary skills, as active use of knowledge required [ 1 ]. However, they are using simulation games as an educational method in many universities in the world for the advantages they present for learning and the development of various skills, to simulate specific situations of professional activity [2]. This paper presents some background and requirements that games must meet educational purposes and propose their use in subjects related to economics, management and organization of production engineering programs where you can teach and learn from building products with simple items like cardboard paper on the theory of constructionism to build a product where people are building theories and knowledge in the mind [3]. The use of games is not widespread in universities in Argentina, however you can generate more motivating learning situations as it leaves the board becoming less abstract and more concrete learning. Classroom climate changes as students take a more participatory role and the teacher intervenes as a guide or facilitator of learning. This work could motivate teachers and researchers to promote their use in teaching and in future research to evaluate the potential of its use as a learning tool.展开更多
As the environment of modem art design is more complex than before, currently the key of art design education should pay attention to the training of designers' design thinking. Today, multi-dimensional design class ...As the environment of modem art design is more complex than before, currently the key of art design education should pay attention to the training of designers' design thinking. Today, multi-dimensional design class decide to have an eye on the diversify forms of thinking. If the designer can get hold of the right design approach, it is possible to play a multiplier effect, and this design works to spread far and wide, deeply rooted, and an outstanding design talent will be made.展开更多
文摘The idea that studies about education for engineers should be complemented with micro-politics analysis which is presented in this article. For such, we present a framework to conceptualizing micropolitics and some elements that show how the micro- and macro-politics are overlapped in any political fact. From this premise, the micro-politics is used to lift some elements of analysis of a particular case of engineering educational process in Brazil, where several dominant behaviors are characterized as violent or repressive behaviors that do not favor the development of technical inventivity, one of fundamental characteristics of the profession. What is argued here is that these behaviors are part of the range of a dominant subjectivity that has as its goal the maintenance of professional subjectivity not to develop in students a critical subjectivity, which must be produced under teaching techniques and pedagogical approaches. To consolidate the micro-politics analysis perspective are cited several statements used in Brazilian engineering education process, which diverts attention from the real reasons for failures in the engineers" education. Finally, a report of physics violence inside a Brazilian public institution is cited to illustrate how the coercive institutional power operates in the production of students' subjectivity.
文摘The challenges of today's world require college students have different skills and know how to apply the knowledge acquired to solve new situations. The traditional mode of teaching with lectures, still present in many subjects of the engineering, seems to favor the development of the necessary skills, as active use of knowledge required [ 1 ]. However, they are using simulation games as an educational method in many universities in the world for the advantages they present for learning and the development of various skills, to simulate specific situations of professional activity [2]. This paper presents some background and requirements that games must meet educational purposes and propose their use in subjects related to economics, management and organization of production engineering programs where you can teach and learn from building products with simple items like cardboard paper on the theory of constructionism to build a product where people are building theories and knowledge in the mind [3]. The use of games is not widespread in universities in Argentina, however you can generate more motivating learning situations as it leaves the board becoming less abstract and more concrete learning. Classroom climate changes as students take a more participatory role and the teacher intervenes as a guide or facilitator of learning. This work could motivate teachers and researchers to promote their use in teaching and in future research to evaluate the potential of its use as a learning tool.
文摘As the environment of modem art design is more complex than before, currently the key of art design education should pay attention to the training of designers' design thinking. Today, multi-dimensional design class decide to have an eye on the diversify forms of thinking. If the designer can get hold of the right design approach, it is possible to play a multiplier effect, and this design works to spread far and wide, deeply rooted, and an outstanding design talent will be made.