A hybrid distributed virtual environment (DVE) architecture is presented by importing a peer-to-peer (P2P) idea into the traditional client/server (C/S) architecture to improve the DVE system's scalability. The...A hybrid distributed virtual environment (DVE) architecture is presented by importing a peer-to-peer (P2P) idea into the traditional client/server (C/S) architecture to improve the DVE system's scalability. The mathematical model of the overload of the center server was built and a series of simulation experiments were performed to validate the conclusions. When the client number increases to a certain value, the hybrid architecture can reduce server overload with some special clients (temp servers) selected with a certain heuristic strategy. With this architecture, the DVE system can support more system clients with the same server hardware than the C/S architecture can. The server overload "pulse" phenomena causing by the exiting of the temp server can be resolved by adopting a more optimized temp server selecting strategy and by reducing the child client capability of the temp server. By combining the advantages of the C/S architecture and the P2P architecture, the hybrid DVE architecture can effectively improve the scalability of the DVE system. This is validated by theoretical analysis and simulation experiments.展开更多
This paper investigates the device-to-device(D2D) communication underlaying cellular network assisted by a two-way decode-and-forward relay node. We assume the base station(BS) is equipped with M-antenna and serves it...This paper investigates the device-to-device(D2D) communication underlaying cellular network assisted by a two-way decode-and-forward relay node. We assume the base station(BS) is equipped with M-antenna and serves its own cellular user while the D2D users communicate via a two-way decode-and-forward relay node. Both beamforming(BF) and interference cancellation(IC) strategies at the BS are considered to improve the performance for the cellular link and D2D link, respectively. We first analyze the received signal-to-interference-plus-noise for the cellular link under BF and IC strategies and then derive the exact closed-form expressions for the cellular link. Asymmetric and symmetric cases are discussed for various locations of each user. Finally, the approximations for high signal-to-noise regime are also presented. Numerical results demonstrate the accuracy of the analytical and asymptotic results.展开更多
Location-aware applications have been used widely with the assistance of the latest positioning features in Smart Phone such as GPS,AGPS,etc.However,all the existing applications gather users' geographical data an...Location-aware applications have been used widely with the assistance of the latest positioning features in Smart Phone such as GPS,AGPS,etc.However,all the existing applications gather users' geographical data and transfer them into the pertinent information to give meaning and value.For this kind of solutions,the user's privacy and security issues might be raised because the geographical location has to be exposed to the service provider.A novel and practical solution is proposed in this article to provide the relative location of two mobile users based on their WiFi scanned results without any additional sensors.There is no privacy concern in this solution because end users will not collect and send any sensitive information to the server.This solution adopts a Client/Server(C/S) architecture,where the mobile user as a client reports the ambient WiFi APs and the server calculates the distances based on the WiFi AP's topological relationships.A series of technologies are explored to improve the accuracy of the estimated distance and the corresponding algorithms are proposed.We also prove the feasibility with the prototype of "Circle Your Friends" System(CYFS) on Android phone which lets the mobile user know the distance between him and his social network friends.展开更多
The bits and power allocation model of adaptive power-rate mixture for multi-user multi-server power-line communication systems was analyzed with the restrictions of maximal total power,fixed rate for each real time (...The bits and power allocation model of adaptive power-rate mixture for multi-user multi-server power-line communication systems was analyzed with the restrictions of maximal total power,fixed rate for each real time (RT) user,minimal rate for each non-real time (NRT) user,maximal bits and power for each subcarrier in each orthogonal frequency division multiplexing (OFDM) symbol. An algorithm of resource dynamic allocation in the first OFDM symbol of each frame and resource optimal adjustment in the latter OFDM symbol of each frame was proposed. In the first OFDM symbol of every frame,resource is firstly assigned for RT users so as to minimize their total used power until satisfying their fixed rates; secondly the remainder resource of power and subcarriers are assigned for NRT users so as to minimize their total used power until satisfying their minimal rates also; lastly the remainder resource is again assigned for NRT users according to the proportional fairness strategy so as to maximize their total assigning rate. In the latter OFDM symbol of each frame,bits are swapped and power is adjusted for every user based on the resource allocation results of anterior OFDM symbol. The algorithm is tested in the typical power-line channel scenarios and the simulation results indicate that the proposed algorithm has better performances than the classical multi-user resource allocation algorithms and it realizes the multiple aims of multi-user multi-server resource allocation for power-line communication systems.展开更多
The paper analyze and design and implement a remote control system based on network. A computer network remote control system mainly includes server, client and the control information. Server registration information...The paper analyze and design and implement a remote control system based on network. A computer network remote control system mainly includes server, client and the control information. Server registration information realize the user command; client provides network hardware, software and other system resources, the system response message and then feedback service instruction; control information transmission layer implementation using TCPflP protocol to control information including control of resources and control commands etc.. This paper adopts centralized network control system model, the structure of the network system realize unified observation, control, coordination, and control of high efficiency. The use of key technologies, such as Socket and COM to realize the goal of computer hardware resource control, software resource management and other functions.展开更多
This paper proposes a novel session setup mechanism in IMS(IP Multimedia Subsystem) by introducing the functional entity termed VSS(Visitor Subscriber Server) which is used to provide registration and location managem...This paper proposes a novel session setup mechanism in IMS(IP Multimedia Subsystem) by introducing the functional entity termed VSS(Visitor Subscriber Server) which is used to provide registration and location management.The new mechanism aims at improving session setup procedure by a betterment of location management in IMS.Through the use of two-tier subscriber information database constituted by the HSS(Home Subscriber Server) and the VSS, the new mechanism seperates the registration procedure and location management from the S-CSCF(Serving-Call'Session Control Function), and makes them be handled by the VSS.At the same time, the new mechanism updates the signaling procedure of registration and session setup.With VSS based location management, the cost of registeration and session setup procedure as well as the delay of session setup procedure become lower.The cost and delay functions of the new session setup mechanism as well as the cost function of new registeration are deduced.Then, simulations and analysis verify that the performance of this new mechanism gets the benefit in cost and time.展开更多
The prevalence of smart phone and improvement of wireless net promote the usage of crowdsourced live streaming,where individual users act as live streaming sources to broadcast themselves online. Characterizing the pe...The prevalence of smart phone and improvement of wireless net promote the usage of crowdsourced live streaming,where individual users act as live streaming sources to broadcast themselves online. Characterizing the performance and identifying its bottleneck in such systems can shed light on the system design and performance optimization. TCP performance of a commercial crowdsourced live streaming system is examined by analyzing packet-level traces collected at streaming servers. TCP stalls that heavily hurt the Qo E of user have been identified. In particular,the TCP stalls account for as much as 31. 6% of the flow completion time for upload flows and result in abandonment of upload on the corresponding channels. Stalls caused by timeout retransmissions are further dissected and timeout retransmission characteristics are revealed to be dependent on the video encoding methods. These findings provide new insights in crowdsourced live streaming systems and can guide designers to improve the TCP efficiency.展开更多
The paper takes embedded Web server as control core, realizes the multi sensor data and control interface dynamic transmission combine with CGI technology., The user remote access to the embedded Web server by Interne...The paper takes embedded Web server as control core, realizes the multi sensor data and control interface dynamic transmission combine with CGI technology., The user remote access to the embedded Web server by Internet, realize the monitoring of greenhouse environment paramelers and control by Web browser user. The system ensures accurate detection and real-time control of the greenhouse environmen! factor, that can provide a suitable environment for the growth of greenhouse crops.展开更多
The paper analyze and design and implement a remote control system based on embedded web server network. A computer network remote control system mainly includes server, client and the control information. Server regi...The paper analyze and design and implement a remote control system based on embedded web server network. A computer network remote control system mainly includes server, client and the control information. Server registration information realize the user command; client provides network hardware, software and other system resources, the system response message and then feedback service instruction. The research results show that, the embedded web server can be assigned to the field device user information through the browser, field device data also can access to the browser through the web server. In order to achieve remote monitoring, control, diagnostics and configuration of the equipment.展开更多
In an object-based storage system,a novel scheme named EAP(extending attributes page) is presented to enhance the metadata reliability of the system by adding the user object file information attributes page for each ...In an object-based storage system,a novel scheme named EAP(extending attributes page) is presented to enhance the metadata reliability of the system by adding the user object file information attributes page for each user object and storing the file-related attributes of each user object in object-based storage devices.The EAP scheme requires no additional hardware equipments compared to a general method which uses backup metadata servers to improve the metadata reliability.Leveraging a Markov chain,this paper compares the metadata reliability of the system using the EAP scheme with that using only metadata servers to offer the file metadata service.Our results demonstrate that the EAP scheme can dramatically enhance the reliability of storage system metadata.展开更多
文摘A hybrid distributed virtual environment (DVE) architecture is presented by importing a peer-to-peer (P2P) idea into the traditional client/server (C/S) architecture to improve the DVE system's scalability. The mathematical model of the overload of the center server was built and a series of simulation experiments were performed to validate the conclusions. When the client number increases to a certain value, the hybrid architecture can reduce server overload with some special clients (temp servers) selected with a certain heuristic strategy. With this architecture, the DVE system can support more system clients with the same server hardware than the C/S architecture can. The server overload "pulse" phenomena causing by the exiting of the temp server can be resolved by adopting a more optimized temp server selecting strategy and by reducing the child client capability of the temp server. By combining the advantages of the C/S architecture and the P2P architecture, the hybrid DVE architecture can effectively improve the scalability of the DVE system. This is validated by theoretical analysis and simulation experiments.
基金supported by the National Science Foundation for Distinguished Young Scholars of China(No.61701201)the Natural Science Foundation of Jiangsu Province(No.BK20170758,BK20170757)+1 种基金the Natural Science Foundation for colleges and universities of Jiangsu Province(No.17KJB510011)Project of Key Laboratory of Wireless Communications of Jiangsu Province
文摘This paper investigates the device-to-device(D2D) communication underlaying cellular network assisted by a two-way decode-and-forward relay node. We assume the base station(BS) is equipped with M-antenna and serves its own cellular user while the D2D users communicate via a two-way decode-and-forward relay node. Both beamforming(BF) and interference cancellation(IC) strategies at the BS are considered to improve the performance for the cellular link and D2D link, respectively. We first analyze the received signal-to-interference-plus-noise for the cellular link under BF and IC strategies and then derive the exact closed-form expressions for the cellular link. Asymmetric and symmetric cases are discussed for various locations of each user. Finally, the approximations for high signal-to-noise regime are also presented. Numerical results demonstrate the accuracy of the analytical and asymptotic results.
基金supported by HONG KONG RGC and HONG KONG PolyU under the Grant G-U752/PolyU5103/09Ethe National Natural Science Foundation of Chinaunder Grant No.61003040,No.61202354
文摘Location-aware applications have been used widely with the assistance of the latest positioning features in Smart Phone such as GPS,AGPS,etc.However,all the existing applications gather users' geographical data and transfer them into the pertinent information to give meaning and value.For this kind of solutions,the user's privacy and security issues might be raised because the geographical location has to be exposed to the service provider.A novel and practical solution is proposed in this article to provide the relative location of two mobile users based on their WiFi scanned results without any additional sensors.There is no privacy concern in this solution because end users will not collect and send any sensitive information to the server.This solution adopts a Client/Server(C/S) architecture,where the mobile user as a client reports the ambient WiFi APs and the server calculates the distances based on the WiFi AP's topological relationships.A series of technologies are explored to improve the accuracy of the estimated distance and the corresponding algorithms are proposed.We also prove the feasibility with the prototype of "Circle Your Friends" System(CYFS) on Android phone which lets the mobile user know the distance between him and his social network friends.
基金Projects(51007021, 60402004) supported by the National Natural Science Foundation of China
文摘The bits and power allocation model of adaptive power-rate mixture for multi-user multi-server power-line communication systems was analyzed with the restrictions of maximal total power,fixed rate for each real time (RT) user,minimal rate for each non-real time (NRT) user,maximal bits and power for each subcarrier in each orthogonal frequency division multiplexing (OFDM) symbol. An algorithm of resource dynamic allocation in the first OFDM symbol of each frame and resource optimal adjustment in the latter OFDM symbol of each frame was proposed. In the first OFDM symbol of every frame,resource is firstly assigned for RT users so as to minimize their total used power until satisfying their fixed rates; secondly the remainder resource of power and subcarriers are assigned for NRT users so as to minimize their total used power until satisfying their minimal rates also; lastly the remainder resource is again assigned for NRT users according to the proportional fairness strategy so as to maximize their total assigning rate. In the latter OFDM symbol of each frame,bits are swapped and power is adjusted for every user based on the resource allocation results of anterior OFDM symbol. The algorithm is tested in the typical power-line channel scenarios and the simulation results indicate that the proposed algorithm has better performances than the classical multi-user resource allocation algorithms and it realizes the multiple aims of multi-user multi-server resource allocation for power-line communication systems.
文摘The paper analyze and design and implement a remote control system based on network. A computer network remote control system mainly includes server, client and the control information. Server registration information realize the user command; client provides network hardware, software and other system resources, the system response message and then feedback service instruction; control information transmission layer implementation using TCPflP protocol to control information including control of resources and control commands etc.. This paper adopts centralized network control system model, the structure of the network system realize unified observation, control, coordination, and control of high efficiency. The use of key technologies, such as Socket and COM to realize the goal of computer hardware resource control, software resource management and other functions.
基金National Science Fund for Distin-guished Young Scholars (No. 60525110)National 973 Program (No. 2007CB307100, 2007CB307103)+1 种基金Program for New Century Excellent Talents in University (No.NCET-04-0111)Development Fund Project for Electronic and Information Industry (Mobile Service and Application System Based on 3G)
文摘This paper proposes a novel session setup mechanism in IMS(IP Multimedia Subsystem) by introducing the functional entity termed VSS(Visitor Subscriber Server) which is used to provide registration and location management.The new mechanism aims at improving session setup procedure by a betterment of location management in IMS.Through the use of two-tier subscriber information database constituted by the HSS(Home Subscriber Server) and the VSS, the new mechanism seperates the registration procedure and location management from the S-CSCF(Serving-Call'Session Control Function), and makes them be handled by the VSS.At the same time, the new mechanism updates the signaling procedure of registration and session setup.With VSS based location management, the cost of registeration and session setup procedure as well as the delay of session setup procedure become lower.The cost and delay functions of the new session setup mechanism as well as the cost function of new registeration are deduced.Then, simulations and analysis verify that the performance of this new mechanism gets the benefit in cost and time.
基金Supported by the National Basic Research Program of China(2012CB315801)the National Natural Science Foundation of China(No.6157060397)
文摘The prevalence of smart phone and improvement of wireless net promote the usage of crowdsourced live streaming,where individual users act as live streaming sources to broadcast themselves online. Characterizing the performance and identifying its bottleneck in such systems can shed light on the system design and performance optimization. TCP performance of a commercial crowdsourced live streaming system is examined by analyzing packet-level traces collected at streaming servers. TCP stalls that heavily hurt the Qo E of user have been identified. In particular,the TCP stalls account for as much as 31. 6% of the flow completion time for upload flows and result in abandonment of upload on the corresponding channels. Stalls caused by timeout retransmissions are further dissected and timeout retransmission characteristics are revealed to be dependent on the video encoding methods. These findings provide new insights in crowdsourced live streaming systems and can guide designers to improve the TCP efficiency.
文摘The paper takes embedded Web server as control core, realizes the multi sensor data and control interface dynamic transmission combine with CGI technology., The user remote access to the embedded Web server by Internet, realize the monitoring of greenhouse environment paramelers and control by Web browser user. The system ensures accurate detection and real-time control of the greenhouse environmen! factor, that can provide a suitable environment for the growth of greenhouse crops.
文摘The paper analyze and design and implement a remote control system based on embedded web server network. A computer network remote control system mainly includes server, client and the control information. Server registration information realize the user command; client provides network hardware, software and other system resources, the system response message and then feedback service instruction. The research results show that, the embedded web server can be assigned to the field device user information through the browser, field device data also can access to the browser through the web server. In order to achieve remote monitoring, control, diagnostics and configuration of the equipment.
基金supported by the National Natural Science Foundation of China (No.60873028)the National Basic Research Program (973) of China (No.2004CB318201)+1 种基金the Program for New Century Excellent Talents in University (No.NCET-04-0693)the Innovational Group Project (No.IRT0725),China
文摘In an object-based storage system,a novel scheme named EAP(extending attributes page) is presented to enhance the metadata reliability of the system by adding the user object file information attributes page for each user object and storing the file-related attributes of each user object in object-based storage devices.The EAP scheme requires no additional hardware equipments compared to a general method which uses backup metadata servers to improve the metadata reliability.Leveraging a Markov chain,this paper compares the metadata reliability of the system using the EAP scheme with that using only metadata servers to offer the file metadata service.Our results demonstrate that the EAP scheme can dramatically enhance the reliability of storage system metadata.