期刊文献+
共找到2篇文章
< 1 >
每页显示 20 50 100
浅谈总则——由一司法实践中之“怪现象”所引起的思考
1
作者 茹洋 《研究生法学》 2000年第4期1-5,共5页
在我国司法实践中有一个很值得注意的问题,即在有些基层法院或法庭做出的判决中,其适用的法律依据仅有分则条款,而无总则规定。是总则中无此规定吗?也不尽然。据笔者翻阅有关的资料表明,大部分这种案件在法律总则中亦可寻其源。但为何... 在我国司法实践中有一个很值得注意的问题,即在有些基层法院或法庭做出的判决中,其适用的法律依据仅有分则条款,而无总则规定。是总则中无此规定吗?也不尽然。据笔者翻阅有关的资料表明,大部分这种案件在法律总则中亦可寻其源。但为何这些判决书中不把总则的相关规定引入其中呢?笔者认为,究其原因可能有如下几方面:第一,总则的规定一般是比较抽象的原则性规定,这需要法官对其进行理解、解释,并在此基础上才能予以适用。而有些法官对这些原则的理解本身就缺乏十足的把握。 展开更多
关键词 法院 判决 法律依据 法律总则 法律分则
下载PDF
Regulations, Nations, and Freedom of Speech: A Cultural and Legal Analysis of Video Game Regulation
2
作者 Laura Stoltzfus 《Sino-US English Teaching》 2014年第3期206-218,共13页
As the video game industry has firmly established itself as an art form as well as entertainment, certain games and content have led to legal issues in several countries. These court cases usually fall under freedom o... As the video game industry has firmly established itself as an art form as well as entertainment, certain games and content have led to legal issues in several countries. These court cases usually fall under freedom of speech and expression. The author has studied three of the five top video game producing and purchasing markets in the world--the United States, Japan, and the Republic of Korea--to explore how each country regulates this industry These three countries explicitly guarantee their citizens the freedoms of speech and expression, but, due to cultural differences and historical interpretations of those rights, the policies concerned with gaming have been handled differently by each country. The argument of the author is that historic interpretations of freedom of speech in legal cases can inform how video games and content controversy will be decided by the constitutional courts in these three countries. Japan and the Republic of Korea, for example, have historically interpreted freedom of speech rights in a way that benefits the citizenry as a whole, marking them as more collective. The United States has historically interpreted freedom of speech and expression in a way that benefits individual citizens, marking it as individualistic. These cultural aspects of how legal decisions are reached has affected the relatively new technology of video games 展开更多
关键词 freedom of speech video game regulation Japan Republic of Korea individualist/collectivist
下载PDF
上一页 1 下一页 到第
使用帮助 返回顶部