With the great commercial success of several IPTV (internet protocal television) applications, PPLive has received more and more attention from both industry and academia. At present, PPLive system is one of the most ...With the great commercial success of several IPTV (internet protocal television) applications, PPLive has received more and more attention from both industry and academia. At present, PPLive system is one of the most popular instances of IPTV applications which attract a large number of users across the globe; however, the dramatic rise in popularity makes it more likely to become a vulnerable target. The main contribution of this work is twofold. Firstly, a dedicated distributed crawler system was proposed and its crawling performance was analyzed, which was used to evaluate the impact of pollution attack in P2P live streaming system. The measurement results reveal that the crawler system with distributed architecture could capture PPLive overlay snapshots with more efficient way than previous crawlers. To the best of our knowledge, our study work is the first to employ distributed architecture idea to design crawler system and discuss the crawling performance of capturing accurate overlay snapshots for P2P live streaming system. Secondly, a feasible and effective pollution architecture was proposed to deploy content pollution attack in a real-world P2P live streaming system called PPLive, and deeply evaluate the impact of pollution attack from following five aspects:dynamic evolution of participating users, user lifetime characteristics, user connectivity-performance, dynamic evolution of uploading polluted chunks and dynamic evolution of pollution ratio. Specifically, the experiment results show that a single polluter is capable of compromising all the system and its destructiveness is severe.展开更多
In Peer-to-Peer(P2P) streaming systems,video data may be lost since peers can join and leave the overlay network randomly,thereby deteriorating the video playback quality.In this paper we propose a new hybrid mesh and...In Peer-to-Peer(P2P) streaming systems,video data may be lost since peers can join and leave the overlay network randomly,thereby deteriorating the video playback quality.In this paper we propose a new hybrid mesh and Distributed Hash Table(DHT) based P2P streaming system,called HQMedia,to provide high playback quality to users by maintaining high data dissemination resilience with a low overhead.In HQMedia,peers are classified into Super Peers(SP) and Common Peers(CP) according to their online time.SPs and CPs form a mesh structure,while SPs alone form a new Streaming DHT(SDHT) structure.In this hybrid architecture,we propose a joint scheduling and compensation mechanism.If any frames cannot be obtained during the scheduling phase,an SDHT-based compensation mechanism is invoked for retrieving the missing frames near the playback point.We evaluate the performance of HQMedia by both theoretical analysis and intensive simulation experiments on large-scale networks to demonstrate the effectiveness and scalability of the proposed system.Numerical results show that HQMedia significantly outperforms existing mesh-based and treebased P2P live streaming systems by improving playback quality with only less than 1% extra maintenance overhead.展开更多
基金Project(2007CB311106) supported by National Basic Research Program of ChinaProject(242-2009A82) supported by National Information Security Special Plan Program of China
文摘With the great commercial success of several IPTV (internet protocal television) applications, PPLive has received more and more attention from both industry and academia. At present, PPLive system is one of the most popular instances of IPTV applications which attract a large number of users across the globe; however, the dramatic rise in popularity makes it more likely to become a vulnerable target. The main contribution of this work is twofold. Firstly, a dedicated distributed crawler system was proposed and its crawling performance was analyzed, which was used to evaluate the impact of pollution attack in P2P live streaming system. The measurement results reveal that the crawler system with distributed architecture could capture PPLive overlay snapshots with more efficient way than previous crawlers. To the best of our knowledge, our study work is the first to employ distributed architecture idea to design crawler system and discuss the crawling performance of capturing accurate overlay snapshots for P2P live streaming system. Secondly, a feasible and effective pollution architecture was proposed to deploy content pollution attack in a real-world P2P live streaming system called PPLive, and deeply evaluate the impact of pollution attack from following five aspects:dynamic evolution of participating users, user lifetime characteristics, user connectivity-performance, dynamic evolution of uploading polluted chunks and dynamic evolution of pollution ratio. Specifically, the experiment results show that a single polluter is capable of compromising all the system and its destructiveness is severe.
基金supported by the National Programs for Science and Technology under Grant No. 2009ZX03004-002the National Natural Science Foundation of China Major Project under Grant No. 60833002+2 种基金the National Natural Science Foundation of China under Grant No.60772142the National Science and Technology Major Projects under Grant No. 2008ZX03003-005the Science and Technology Research Project of Chongqing Education Commission under Grant No. KJ120825
文摘In Peer-to-Peer(P2P) streaming systems,video data may be lost since peers can join and leave the overlay network randomly,thereby deteriorating the video playback quality.In this paper we propose a new hybrid mesh and Distributed Hash Table(DHT) based P2P streaming system,called HQMedia,to provide high playback quality to users by maintaining high data dissemination resilience with a low overhead.In HQMedia,peers are classified into Super Peers(SP) and Common Peers(CP) according to their online time.SPs and CPs form a mesh structure,while SPs alone form a new Streaming DHT(SDHT) structure.In this hybrid architecture,we propose a joint scheduling and compensation mechanism.If any frames cannot be obtained during the scheduling phase,an SDHT-based compensation mechanism is invoked for retrieving the missing frames near the playback point.We evaluate the performance of HQMedia by both theoretical analysis and intensive simulation experiments on large-scale networks to demonstrate the effectiveness and scalability of the proposed system.Numerical results show that HQMedia significantly outperforms existing mesh-based and treebased P2P live streaming systems by improving playback quality with only less than 1% extra maintenance overhead.