期刊文献+
共找到4篇文章
< 1 >
每页显示 20 50 100
可编辑多边形在三维游戏场景建模中的应用——以歇山建筑为例 被引量:1
1
作者 葛田 《现代信息科技》 2022年第9期107-109,113,共4页
三维游戏市场前景广阔,而游戏场景对一款游戏的优劣有非常重要的影响。我国的三维游戏是随着20世纪90年代互联网的开放而发展起来的,中国风游戏所占的市场份额也在不断地扩大。市场上众多游戏都以中国古建筑为背景,这一背景特色受到众... 三维游戏市场前景广阔,而游戏场景对一款游戏的优劣有非常重要的影响。我国的三维游戏是随着20世纪90年代互联网的开放而发展起来的,中国风游戏所占的市场份额也在不断地扩大。市场上众多游戏都以中国古建筑为背景,这一背景特色受到众多中国乃至国际玩家的青睐。文章以中式歇山建筑建模为例,介绍了3DS MAX软件中可编辑多边形工具在游戏场景建模中的应用,进一步探索了游戏模型中面数的控制方法。 展开更多
关键词 可编辑多边形 游戏建模 歇山顶
下载PDF
3DMax技术在游戏建模场景中的应用 被引量:1
2
作者 高铭 《明日风尚》 2018年第4期345-345,共1页
随着我国科学技术水平的不断提升,各种三维软件在各行各业之中扮演着重要的角色,从目前来看,在诸多的三个软件之中,3DMax技术的关注度以及普及率最高。与其他的空间制作软件相比,3DMax技术的操作十分简单,容易上手,因此在建筑效果图、... 随着我国科学技术水平的不断提升,各种三维软件在各行各业之中扮演着重要的角色,从目前来看,在诸多的三个软件之中,3DMax技术的关注度以及普及率最高。与其他的空间制作软件相比,3DMax技术的操作十分简单,容易上手,因此在建筑效果图、广告制作、游戏开发以及动漫市场之中占据重要的地位,本文结合游戏建模场景的实际情况,具体分析3DMax技术在实际场景建模之中的具体应用。 展开更多
关键词 3DMax技术 游戏建模场景 应用分析
原文传递
实时操作用模型的多边形的编辑技术
3
作者 海盗屋 钟艳芳 《艺术与设计.数码设计》 2003年第2期27-27,共1页
关键词 游戏建模 多边形 编辑技术 3D技术 图形处理软件
下载PDF
Game Modeling and Strategic Behavior Analysis in Public Goods Provision: Evidence From Water Resources Management
4
《Journal of Mathematics and System Science》 2014年第2期69-82,共14页
The utility of public goods vary with the behaviors of stakeholders (players), and it is appropriate to study effective supply and management of public goods with game modeling and analysis. The comparison effect is... The utility of public goods vary with the behaviors of stakeholders (players), and it is appropriate to study effective supply and management of public goods with game modeling and analysis. The comparison effect is the key issue of public good provision both in theoretical analysis and in practice. One major contribution of the paper is the extension of Clarke-Groves mechanism, to achieve which strategic behavior analysis is applied through the analysis and the comparison effect among various stakeholders in different stages is created and highly emphasized. In the first section of this paper, the definition of integrated water resources management (IWRM), the importance of stakeholder participation as well as some models and methods that have been applied are illustrated. Following this, the framework of analysis is elaborated, in which the scenario and aims are shown, and it is claimed that game theory is the main approach, which includes both cooperative games and non-cooperative games. To achieve the aims of the public project, five approaches from game theory are able to cover the entire process of the project, and the fourth approach on interest compensation mechanism is the highlight of the research. After this, the interest compensation mechanism is demonstrated in the model section, and is proved to be an incentive compatible mechanism that makes each stakeholder choose to behave in accordance with the interest of the entire project. The Clarke-Groves mechanism is applied and extended in establishing the model, and the utility change by the comparison among stakeholders (defined as the comparison effect) is involved. In the application section, a water project is analyzed in consideration of various stakeholders, and other possible applications are also indicated. 展开更多
关键词 Game modeling strategic behavior analysis integrated water resources management (IWRM) interest compensationmechanism the Clarke-Groves mechanism.
下载PDF
上一页 1 下一页 到第
使用帮助 返回顶部