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游戏网格服务划分算法研究
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作者 薛胜军 张小华 《计算机应用研究》 CSCD 北大核心 2009年第1期82-84,101,共4页
为了充分利用游戏网格的计算资源,使用其强大的并行计算能力,部署在游戏网格的网络游戏必须要划分成可以并行的多个服务。提出了一种基于动态二叉树的游戏网格服务划分算法;讨论了如何采用二叉树的数据结构来组织服务节点并根据服务节... 为了充分利用游戏网格的计算资源,使用其强大的并行计算能力,部署在游戏网格的网络游戏必须要划分成可以并行的多个服务。提出了一种基于动态二叉树的游戏网格服务划分算法;讨论了如何采用二叉树的数据结构来组织服务节点并根据服务节点的负载动态调整其服务划分;最后实现一个模拟游戏网格环境,通过实验结果证明该算法可以取得良好的性能。 展开更多
关键词 游戏网格 服务划分 负载平衡
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面向服务的电信宽带网格研究与设计
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作者 吕智慧 杨舰 +1 位作者 张世永 钟亦平 《计算机应用与软件》 CSCD 北大核心 2005年第9期92-95,共4页
本文首先从网格技术的发展历程出发,阐述了网格技术从计算和数据网格向服务网格发展的重要趋势。由宽带业务发展产生的新需求展开分析,指明了新型的服务网格技术对于宽带业务模式革新具有重大的支撑作用。从我们的研究课题出发,提出了... 本文首先从网格技术的发展历程出发,阐述了网格技术从计算和数据网格向服务网格发展的重要趋势。由宽带业务发展产生的新需求展开分析,指明了新型的服务网格技术对于宽带业务模式革新具有重大的支撑作用。从我们的研究课题出发,提出了面向服务的电信宽带网格整体技术架构,然后主要阐述了该架构应用服务层和应用基础架构层两个层次的主要功能和实现机制,具体包括内容分发服务网格、多媒体在线游戏服务网格、宽带小区协同服务网格三个应用和资源,用户,安全,业务管理等基础服务机制。最后总结了服务网格给电信宽带业务模式转变带来的重大革新价值和未来的发展方向。 展开更多
关键词 网格服务网格 开放网格服务架构 网格分发 游戏网格 宽带网格 宽带小区 网格技术 面向服务 研究与设计 电信
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Enhanced Power Allocation Scheme in Ultra-Dense Small Cell Network 被引量:8
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作者 GAO Yuehong CHENG Lei +2 位作者 ZHANG Xin ZHU Yajun ZHANG Yunfei 《China Communications》 SCIE CSCD 2016年第2期21-29,共9页
A feasible design of ultra-dense Small cell network involves an effective solution to the interference coordination especially in cell edge. In this paper, we propose a channel state and interference aware power alloc... A feasible design of ultra-dense Small cell network involves an effective solution to the interference coordination especially in cell edge. In this paper, we propose a channel state and interference aware power allocation scheme(PAG) as an enhanced solution to improve the system performance, especially for the cell-edge users. Cournot model in Non-cooperative game is employed for power adjustment in Small cell clusters to increase cell-edge users' throughput by considering the power limitation and interference coordination. Additionally, we take iterative Water Filling scheme as a comparison to clarify that the PAG scheme has struck a favorable balance between system efficiency and fairness. Simulation results show that the proposed scheme contributes to the enhancement of edge users' throughput and cells' coverage. Moreover, the scheme is observed to show a stronger adaptability in denser Small cell networks. 展开更多
关键词 Ultra-dense Small cell Interferencecoordination Non-cooperative game Utilityfunction
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A Survey for Exploring Personality Traits of Excessive Online Game Users in Japan
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作者 Tatsuya Nomura Yuma Goto 《Computer Technology and Application》 2012年第12期818-825,共8页
For the aim at exploring differences on personality traits between excessive online game users and non-excessive users in Japan, an online survey was conducted using psychological scales measuring addictive tendencies... For the aim at exploring differences on personality traits between excessive online game users and non-excessive users in Japan, an online survey was conducted using psychological scales measuring addictive tendencies for online gaming, depressive tendencies, aggression, and self-concealment. The results revealed that excessive online game users having addictive tendencies in Japan had lack of self-esteem as one of depressive tendencies, high aggressive tendencies, and low tendency of self-disclosure, in contrast with non-excessive users. Moreover, it was suggested that these users had a confidence in the society based on contributive behaviors in multi-player groups of online gaming. 展开更多
关键词 Online gaming ADDICTION personality traits questionnaire survey.
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