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尊重游戏活动规律是幼儿全面素质提高的前提 被引量:2
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作者 刘效东 《兰州学刊》 2000年第6期52-53,共2页
关键词 幼儿教育 游戏活动规律 素质教育 幼儿园
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A Graphic Algorithm of"Track" Effect in 3D Games
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作者 ZHANGPeng 《International English Education Research》 2017年第1期55-56,共2页
In 3D games, a lot of weapons in the movement will drag a "follow the shadow" effect, which is called the "track". In this paper, we first analyze the change rule of the "track", and then put forward a kind of a... In 3D games, a lot of weapons in the movement will drag a "follow the shadow" effect, which is called the "track". In this paper, we first analyze the change rule of the "track", and then put forward a kind of algorithm to realize the "track". The calculation of this algorithm is small, but the effect is very real, has been successfully applied to a variety of 3D games. 展开更多
关键词 Track Graphic algorithm 3D games
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Regulations, Nations, and Freedom of Speech: A Cultural and Legal Analysis of Video Game Regulation
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作者 Laura Stoltzfus 《Sino-US English Teaching》 2014年第3期206-218,共13页
As the video game industry has firmly established itself as an art form as well as entertainment, certain games and content have led to legal issues in several countries. These court cases usually fall under freedom o... As the video game industry has firmly established itself as an art form as well as entertainment, certain games and content have led to legal issues in several countries. These court cases usually fall under freedom of speech and expression. The author has studied three of the five top video game producing and purchasing markets in the world--the United States, Japan, and the Republic of Korea--to explore how each country regulates this industry These three countries explicitly guarantee their citizens the freedoms of speech and expression, but, due to cultural differences and historical interpretations of those rights, the policies concerned with gaming have been handled differently by each country. The argument of the author is that historic interpretations of freedom of speech in legal cases can inform how video games and content controversy will be decided by the constitutional courts in these three countries. Japan and the Republic of Korea, for example, have historically interpreted freedom of speech rights in a way that benefits the citizenry as a whole, marking them as more collective. The United States has historically interpreted freedom of speech and expression in a way that benefits individual citizens, marking it as individualistic. These cultural aspects of how legal decisions are reached has affected the relatively new technology of video games 展开更多
关键词 freedom of speech video game regulation Japan Republic of Korea individualist/collectivist
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Study on Major Issues Conceming the Implementation of the Online Game Shutdown System --With an Emphasis on Examples of Korea
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作者 Sung Wook Choi 《Chinese Business Review》 2016年第10期479-484,共6页
This study is conducted on the special provision of the Korean government to prevent youths' addiction to online games. Judging that the youths' addiction to online games is serious, the Korea government made a lega... This study is conducted on the special provision of the Korean government to prevent youths' addiction to online games. Judging that the youths' addiction to online games is serious, the Korea government made a legal provision to control the phenomena of youths' online game addiction. At that time, there were lots of conflicting opinions in the course of implementation of the related governmental act. The purpose of this study is investigating what conflicting opinions there were in the course of the legislation and also the fundamental cause of the opinion confliction and the countermeasures thereby. Especially, it is noteworthy that two departments of the government had different legal approaches toward the issue. Thus, this study will present an affordable suggestion for other countries which have youths' online game addiction problems. 展开更多
关键词 online game shutdown system game addiction Korea government legal regulation
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网络经济运行规律及其对传统经济理论的影响 被引量:1
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作者 张秀冰 《财金贸易》 2000年第8期8-11,共4页
网络经济是一种新经济。本文根据这种经济形态的特点 ,分析它的运行规律 ,并进一步探讨其对传统经济理论的影响。
关键词 网络经济 游戏规律 运行规律 经济理论
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回归本原——游戏批评理论问题系列谈之二:游戏强劲的生命力来自这里
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作者 fly 《大众软件》 2004年第4期133-134,共2页
每当玩家们拿到一款新游戏,总是会对它充满期待,甚至有少许激动。他们中大部分的想法很单纯,既不会“我又为支持正版事业做出了贡献”,也不会“我要从这款游戏来感情人生的真谛”,他们只会想:“这个游戏好不好玩?我能不能靠它打... 每当玩家们拿到一款新游戏,总是会对它充满期待,甚至有少许激动。他们中大部分的想法很单纯,既不会“我又为支持正版事业做出了贡献”,也不会“我要从这款游戏来感情人生的真谛”,他们只会想:“这个游戏好不好玩?我能不能靠它打发我无聊的周末?”而当他们进入游戏后则会有两种表现:一是愉快地New Game。 展开更多
关键词 游戏 批评理论 标准 易于上手 娱乐 《超级玛利》操作简单 游戏规律
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