随着我国经济发展,大众媒介技术的不断进步而造成媒介接触成本降低,我国电子游戏产业随移动互联网发展得到长足进步,视频游戏文化最终被当作一种大众文化议题进入学者和公众的视野。2019年,美国TGA(The Game Awards,被誉为游戏界奥斯卡...随着我国经济发展,大众媒介技术的不断进步而造成媒介接触成本降低,我国电子游戏产业随移动互联网发展得到长足进步,视频游戏文化最终被当作一种大众文化议题进入学者和公众的视野。2019年,美国TGA(The Game Awards,被誉为游戏界奥斯卡)年度游戏颁奖典礼中,大多获奖作品往往投资上亿美元,而且游戏的叙事模式采用了大量电影化叙事技巧,甚至在游戏制作中都开始与电影工业制作呈现出了高度相似的趋势。笔者将以获得2019年TGA"最佳游戏指导奖"的视频游戏作品《Death Stranding》 (下称"死亡搁浅")为例,探析目前全球范围内视频游戏电影化制作趋势。展开更多
This study's objective is to thoroughly analyze representations of teenage sexuality portrayed in two Chinese youths' films, which represent social, cultural, and historical diversities in China's Mainland, as w...This study's objective is to thoroughly analyze representations of teenage sexuality portrayed in two Chinese youths' films, which represent social, cultural, and historical diversities in China's Mainland, as well, to unfold some particular natures and trends of Chinese youth cinema in the context of globalization and internationalization. Content analysis and methodology of narrative explore the ideological nature of representations of youth as well as the interpretation of trends in Chinese youth cinema. This study argues the particular manners of representations of Chinese youth in the youths' films produced in China's Mainland, through distinct elements such as film properties, film discourse, and acting on set It will explain how functional and social category diversity, cultural diversity, and historical diversity derive the actuality in Chinese communities, and center on a series of sex-based issues that revel correlations between Chinese youths' ideology, psychology, and social construction. Including a discussion of technical factors, it defines the specific natures of Chinese youth cinema in the region based on fixed parameters of culture or ancestry that convey rhetorical messages to discover the characteristics of genre film so that the interpretation of the term "peers groups" represents the values and beliefs in modern Chinese society, thus presenting the exchange approaches which construct and validate the relationship among society, global film industry, young audience and film content.展开更多
文摘随着我国经济发展,大众媒介技术的不断进步而造成媒介接触成本降低,我国电子游戏产业随移动互联网发展得到长足进步,视频游戏文化最终被当作一种大众文化议题进入学者和公众的视野。2019年,美国TGA(The Game Awards,被誉为游戏界奥斯卡)年度游戏颁奖典礼中,大多获奖作品往往投资上亿美元,而且游戏的叙事模式采用了大量电影化叙事技巧,甚至在游戏制作中都开始与电影工业制作呈现出了高度相似的趋势。笔者将以获得2019年TGA"最佳游戏指导奖"的视频游戏作品《Death Stranding》 (下称"死亡搁浅")为例,探析目前全球范围内视频游戏电影化制作趋势。
文摘This study's objective is to thoroughly analyze representations of teenage sexuality portrayed in two Chinese youths' films, which represent social, cultural, and historical diversities in China's Mainland, as well, to unfold some particular natures and trends of Chinese youth cinema in the context of globalization and internationalization. Content analysis and methodology of narrative explore the ideological nature of representations of youth as well as the interpretation of trends in Chinese youth cinema. This study argues the particular manners of representations of Chinese youth in the youths' films produced in China's Mainland, through distinct elements such as film properties, film discourse, and acting on set It will explain how functional and social category diversity, cultural diversity, and historical diversity derive the actuality in Chinese communities, and center on a series of sex-based issues that revel correlations between Chinese youths' ideology, psychology, and social construction. Including a discussion of technical factors, it defines the specific natures of Chinese youth cinema in the region based on fixed parameters of culture or ancestry that convey rhetorical messages to discover the characteristics of genre film so that the interpretation of the term "peers groups" represents the values and beliefs in modern Chinese society, thus presenting the exchange approaches which construct and validate the relationship among society, global film industry, young audience and film content.