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复经验正交函数分析结果的直观显示 被引量:3
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作者 王盘兴 吴洪宝 徐建军 《南京气象学院学报》 CSCD 1994年第4期448-454,共7页
对复经验正文函数分析结果显示作了改进,导出了时空振幅、位相函数,并给出了时空振幅位相函数图。试验及实际分析表明,它具有直观性。
关键词 复经验正交函数 直观显示法 时空振幅 天气分析
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Smooth interpolation on homogeneous matrix groups for computer animation 被引量:1
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作者 LI Jun HAO Peng-wei 《Journal of Zhejiang University-Science A(Applied Physics & Engineering)》 SCIE EI CAS CSCD 2006年第7期1168-1177,共10页
Homogeneous matrices are widely used to represent geometric transformations in computer graphics, with interpo- lation between those matrices being of high interest for computer animation. Many approaches have been pr... Homogeneous matrices are widely used to represent geometric transformations in computer graphics, with interpo- lation between those matrices being of high interest for computer animation. Many approaches have been proposed to address this problem, including computing matrix curves from curves in Euclidean space by registration, representing one-parameter curves on manifold by rational representations, changing subdivisional methods generating curves in Euclidean space to corresponding methods working for matrix curve generation, and variational methods. In this paper, we propose a scheme to generate rational one-parameter matrix curves based on exponential map for interpolation, and demonstrate how to obtain higher smoothness from existing curves. We also give an iterative technique for rapid computing of these curves. We take the computation as solving an ordinary differential equation on manifold numerically by a generalized Euler method. Furthermore, we give this algorithm’s bound of the error and prove that the bound is proportional to the shift length when the shift length is sufficiently small. Compared to direct computation of the matrix functions, our Euler solution is faster. 展开更多
关键词 Computer animation Spline and piecewise polynomial approximation
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