The development process as well as the core theory of distributed interactive simulation and high level architecture are discussed, and combined with graphics features, a system of real time distributed visual simula...The development process as well as the core theory of distributed interactive simulation and high level architecture are discussed, and combined with graphics features, a system of real time distributed visual simulation is established. Based on computer network, simulation platform is built by installing related software and modeling object, and the interactive functions are extended by programming. A set of solutions for building a distributed visual simulation system that include both hardware and software are put forward, and a practical instance is also provided. The whole building process can be summarized into two steps that are scheme consideration and system realization.展开更多
In order to test the anti-interference ability of an Unmanned Aerial Vehicle(UAV) data link in a complex electromagnetic environment,a method for simulating the dynamic electromagnetic interference of an indoor wirele...In order to test the anti-interference ability of an Unmanned Aerial Vehicle(UAV) data link in a complex electromagnetic environment,a method for simulating the dynamic electromagnetic interference of an indoor wireless environment is proposed.This method can estimate the relational degree between the actual face of an UAV data link in an interface environment and the simulation scenarios in an anechoic chamber by using the Grey Relational Analysis(GRA) theory.The dynamic drive of the microwave instrument produces a real-time corresponding interference signal and realises scene mapping.The experimental results show that the maximal correlation between the interference signal in the real scene and the angular domain of the radiation antenna in the anechoic chamber is 0.959 3.Further,the relational degree of the Signal-toInterference Ratio(SIR) of the UAV at its reception terminal indoors and in the anechoic chamber is 0.996 8,and the time of instrument drive is only approximately 10 μs.All of the above illustrates that this method can achieve a simulation close to a real field dynamic electromagnetic interference signal of an indoor UAV data link.展开更多
The paper is based on the autobiographic-essayistic book Istanbul: Memories of a City written by Orhan Pamuk. lstanbul as a typical old capital shapes the lives of its citizens by its spirit, culture, and imperial pa...The paper is based on the autobiographic-essayistic book Istanbul: Memories of a City written by Orhan Pamuk. lstanbul as a typical old capital shapes the lives of its citizens by its spirit, culture, and imperial past. On the other hand, it is a city that lives with specific sentiments--the sense of defeat and loss, melancholy and pain because of the lost power and glory. The author analyzes Pamuk's vision of his native city created on the basis of the real scenes and imaginary, the truly lived experiences and fiction. The paper is also concentrated on the deeds of the Turkish and European writers that had made a great contribution in Pamuk's synthesis of the East and the West, the past and the present and authentic permeation of cultures he has achieved writing about Istanbul.展开更多
The utilization of biomimicry of bacterial foraging strategy was considered to develop an adaptive control strategy for mobile robot, and a bacterial foraging approach was proposed for robot path planning. In the prop...The utilization of biomimicry of bacterial foraging strategy was considered to develop an adaptive control strategy for mobile robot, and a bacterial foraging approach was proposed for robot path planning. In the proposed model, robot that mimics the behavior of bacteria is able to determine an optimal collision-free path between a start and a target point in the environment surrounded by obstacles. In the simulation, two test scenarios of static environment with different number obstacles were adopted to evaluate the performance of the proposed method. Simulation results show that the robot which reflects the bacterial foraging behavior can adapt to complex environments in the planned trajectories with both satisfactory accuracy and stability.展开更多
The value of application of three-dimensional visualization and animation technique in dynamic simulation of geographical landscape formation is analyzed and, in particular, how to simulate the formation and evolvemen...The value of application of three-dimensional visualization and animation technique in dynamic simulation of geographical landscape formation is analyzed and, in particular, how to simulate the formation and evolvement of geographical landscape in temporal dimension is discussed thoroughly. Based on various modeling tools in 3DS MAX and original DEM data of the study area acquired from topographic map, real three-dimensional terrain model is generated by using the method of three-dimensional mesh approximation through DEM interpolating and surface modeling, which leads to the realization of the dynamic visualization and simulation of volcanic landscape, formation and evolvement. Furthermore, the dynamic three-dimensional visual virtual scenery of the formation and evolvement of the volcano in the Changbai Mountains of Jilin, China, is constructed. The applicability, potential, and corresponding technique of using 3DS MAX to dynamically simulate the formation of geographical landscape are expatiated.展开更多
It is difficult to analyze the inter-relationship for the construction layout of a reservoir project scientifically and intuitively.According to the characteristics of broad field and huge information,the modeling met...It is difficult to analyze the inter-relationship for the construction layout of a reservoir project scientifically and intuitively.According to the characteristics of broad field and huge information,the modeling methods of digital terrain and solid model as well as the techniques of texture mapping and scene navigation are adopted.The simulation system is developed by C program language,which includes the functions of the interactive navigation of 3D scene,the visual inquiry of project digital model information,the storage and management of project information.A certain reservoir is taken as a case.The 3D visual analysis for the construction layout and engineering information are obtained.The proposed system is of great advantages in dealing with large amount of information and the method provides a theoretical basis and technical support for the construction layout of a reservoir project.展开更多
Issues of scale and aggregation become important when large range of space and time scales is considered in landscape models.However,identifying appropriate levels of aggregation to accurately represent the processes ...Issues of scale and aggregation become important when large range of space and time scales is considered in landscape models.However,identifying appropriate levels of aggregation to accurately represent the processes and components of ecological systems is challenging.A raster-based spatially explicit forest landscape model,LANDIS,was used to study the effects of spatial aggregation on simulated spatial pattern and ecological process in Youhao Forest Bureau of the Small Khingan Mountain in Northeastern China.The model was tested over 500 simulation years with systematically increased levels of spatial aggregation.The results show that spatial aggregation significantly influences the simulation of fire disturbance,species abundance,and spatial pattern.Simulated fire regime was relatively insensitive to grain size between 30.m and 270.m in the region.Spatial aggregation from 300.m to 480.m dramatically decreased fire return interval(FRI) and increased mean fire size.Generally,species abundance and its aggregation index(AI) remained higher level over simulation years at the fine-grained level of spatial aggregation than at coarser grains.In addition,the simulated forest dynamics was more realistic at finer grains.These results suggest that appropriate levels of spatial aggregation for the model should not be larger than 270m.展开更多
文摘The development process as well as the core theory of distributed interactive simulation and high level architecture are discussed, and combined with graphics features, a system of real time distributed visual simulation is established. Based on computer network, simulation platform is built by installing related software and modeling object, and the interactive functions are extended by programming. A set of solutions for building a distributed visual simulation system that include both hardware and software are put forward, and a practical instance is also provided. The whole building process can be summarized into two steps that are scheme consideration and system realization.
基金supported by a certain Ministry Foundation under Grant No.20212HK03010
文摘In order to test the anti-interference ability of an Unmanned Aerial Vehicle(UAV) data link in a complex electromagnetic environment,a method for simulating the dynamic electromagnetic interference of an indoor wireless environment is proposed.This method can estimate the relational degree between the actual face of an UAV data link in an interface environment and the simulation scenarios in an anechoic chamber by using the Grey Relational Analysis(GRA) theory.The dynamic drive of the microwave instrument produces a real-time corresponding interference signal and realises scene mapping.The experimental results show that the maximal correlation between the interference signal in the real scene and the angular domain of the radiation antenna in the anechoic chamber is 0.959 3.Further,the relational degree of the Signal-toInterference Ratio(SIR) of the UAV at its reception terminal indoors and in the anechoic chamber is 0.996 8,and the time of instrument drive is only approximately 10 μs.All of the above illustrates that this method can achieve a simulation close to a real field dynamic electromagnetic interference signal of an indoor UAV data link.
文摘The paper is based on the autobiographic-essayistic book Istanbul: Memories of a City written by Orhan Pamuk. lstanbul as a typical old capital shapes the lives of its citizens by its spirit, culture, and imperial past. On the other hand, it is a city that lives with specific sentiments--the sense of defeat and loss, melancholy and pain because of the lost power and glory. The author analyzes Pamuk's vision of his native city created on the basis of the real scenes and imaginary, the truly lived experiences and fiction. The paper is also concentrated on the deeds of the Turkish and European writers that had made a great contribution in Pamuk's synthesis of the East and the West, the past and the present and authentic permeation of cultures he has achieved writing about Istanbul.
基金Project(61173032)supported by the National Natural Science Foundation of ChinaProject(20090406)supported by the Tianjin Scientific and Technological Development Fund of Higher Education of China
文摘The utilization of biomimicry of bacterial foraging strategy was considered to develop an adaptive control strategy for mobile robot, and a bacterial foraging approach was proposed for robot path planning. In the proposed model, robot that mimics the behavior of bacteria is able to determine an optimal collision-free path between a start and a target point in the environment surrounded by obstacles. In the simulation, two test scenarios of static environment with different number obstacles were adopted to evaluate the performance of the proposed method. Simulation results show that the robot which reflects the bacterial foraging behavior can adapt to complex environments in the planned trajectories with both satisfactory accuracy and stability.
文摘The value of application of three-dimensional visualization and animation technique in dynamic simulation of geographical landscape formation is analyzed and, in particular, how to simulate the formation and evolvement of geographical landscape in temporal dimension is discussed thoroughly. Based on various modeling tools in 3DS MAX and original DEM data of the study area acquired from topographic map, real three-dimensional terrain model is generated by using the method of three-dimensional mesh approximation through DEM interpolating and surface modeling, which leads to the realization of the dynamic visualization and simulation of volcanic landscape, formation and evolvement. Furthermore, the dynamic three-dimensional visual virtual scenery of the formation and evolvement of the volcano in the Changbai Mountains of Jilin, China, is constructed. The applicability, potential, and corresponding technique of using 3DS MAX to dynamically simulate the formation of geographical landscape are expatiated.
基金Supported by the Science Fund for Creative Research Groups of National Natural Science Foundation of China(No.51021004)Tianjin Research Program of Application Foundation and Advanced Technology(No.12JCZDJC29200)National Key Technology R and D Program in the 12th Five-Year Plan of China(No.2011BAB10B06)
文摘It is difficult to analyze the inter-relationship for the construction layout of a reservoir project scientifically and intuitively.According to the characteristics of broad field and huge information,the modeling methods of digital terrain and solid model as well as the techniques of texture mapping and scene navigation are adopted.The simulation system is developed by C program language,which includes the functions of the interactive navigation of 3D scene,the visual inquiry of project digital model information,the storage and management of project information.A certain reservoir is taken as a case.The 3D visual analysis for the construction layout and engineering information are obtained.The proposed system is of great advantages in dealing with large amount of information and the method provides a theoretical basis and technical support for the construction layout of a reservoir project.
基金Supported by National Natural Science Foundation of China (No.30870441,40331008)the Project of Chinese Academy of Sciences (No.KSCX2-SW-133)
文摘Issues of scale and aggregation become important when large range of space and time scales is considered in landscape models.However,identifying appropriate levels of aggregation to accurately represent the processes and components of ecological systems is challenging.A raster-based spatially explicit forest landscape model,LANDIS,was used to study the effects of spatial aggregation on simulated spatial pattern and ecological process in Youhao Forest Bureau of the Small Khingan Mountain in Northeastern China.The model was tested over 500 simulation years with systematically increased levels of spatial aggregation.The results show that spatial aggregation significantly influences the simulation of fire disturbance,species abundance,and spatial pattern.Simulated fire regime was relatively insensitive to grain size between 30.m and 270.m in the region.Spatial aggregation from 300.m to 480.m dramatically decreased fire return interval(FRI) and increased mean fire size.Generally,species abundance and its aggregation index(AI) remained higher level over simulation years at the fine-grained level of spatial aggregation than at coarser grains.In addition,the simulated forest dynamics was more realistic at finer grains.These results suggest that appropriate levels of spatial aggregation for the model should not be larger than 270m.