As watershed algorithm suffers from over-segmentation problem, this paper presented an efficient method to resolve this problem. First, pre-process of the image using median filter is made to reduce the effect of nois...As watershed algorithm suffers from over-segmentation problem, this paper presented an efficient method to resolve this problem. First, pre-process of the image using median filter is made to reduce the effect of noise. Second, watershed algorithm is employed to provide initial regions. Third, regions are merged according to the information between the region and boundary. In the merger processing based on the region information, an adaptive threshold of the difference between the neighboring regions is used as the region merge criteria, which is based on the human visual character. In the merger processing on the boundary information, the gradient is used to judge the true boundary of the image to avoid merging the foreground with the background regions. Finally, post-process to the regions using mathematical morphology open and close filter is done to smooth object boundaries. The experimental results show that this method is very efficient.展开更多
文摘As watershed algorithm suffers from over-segmentation problem, this paper presented an efficient method to resolve this problem. First, pre-process of the image using median filter is made to reduce the effect of noise. Second, watershed algorithm is employed to provide initial regions. Third, regions are merged according to the information between the region and boundary. In the merger processing based on the region information, an adaptive threshold of the difference between the neighboring regions is used as the region merge criteria, which is based on the human visual character. In the merger processing on the boundary information, the gradient is used to judge the true boundary of the image to avoid merging the foreground with the background regions. Finally, post-process to the regions using mathematical morphology open and close filter is done to smooth object boundaries. The experimental results show that this method is very efficient.