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现代河南钧瓷造型种类及艺术特征 被引量:1
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作者 何迎 《魅力中国》 2013年第14期114-114,共1页
本文从造型形态角度出发,对现在河南钧瓷造型进行整理、分类。分析钧瓷造型的设计特征,运用陶瓷造型的形式法则,总结现代河南钧瓷造型的艺术形式规律。
关键词 河南钧瓷 造型种类 艺术形式规律
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湘西苗族服饰刺绣纹样的形式语言 被引量:2
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作者 周金娟 吴卫 《艺海》 2011年第6期174-175,共2页
湘西苗族服饰作为非物质文化遗产,是湘西苗族社会、历史、文化的表现载体,其刺绣纹样是苗族艺术内蕴的精髓表现。本文根据表现主题和内涵来对湘西苗族服饰刺绣纹样进行了分类;探究了湘西苗族服饰刺绣纹样所蕴含的艺术形式规律即"... 湘西苗族服饰作为非物质文化遗产,是湘西苗族社会、历史、文化的表现载体,其刺绣纹样是苗族艺术内蕴的精髓表现。本文根据表现主题和内涵来对湘西苗族服饰刺绣纹样进行了分类;探究了湘西苗族服饰刺绣纹样所蕴含的艺术形式规律即"嫁接与复合的共生"、"自由与适形的构图"、"对称与均衡的布局"。这些形式规律都与苗族社会的文化、风俗和审美意识是密切相关的,是湘西苗族人们生活价值和审美理念的完美结合。 展开更多
关键词 湘西苗族 服饰刺绣 纹样 艺术形式规律
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Regulations, Nations, and Freedom of Speech: A Cultural and Legal Analysis of Video Game Regulation
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作者 Laura Stoltzfus 《Sino-US English Teaching》 2014年第3期206-218,共13页
As the video game industry has firmly established itself as an art form as well as entertainment, certain games and content have led to legal issues in several countries. These court cases usually fall under freedom o... As the video game industry has firmly established itself as an art form as well as entertainment, certain games and content have led to legal issues in several countries. These court cases usually fall under freedom of speech and expression. The author has studied three of the five top video game producing and purchasing markets in the world--the United States, Japan, and the Republic of Korea--to explore how each country regulates this industry These three countries explicitly guarantee their citizens the freedoms of speech and expression, but, due to cultural differences and historical interpretations of those rights, the policies concerned with gaming have been handled differently by each country. The argument of the author is that historic interpretations of freedom of speech in legal cases can inform how video games and content controversy will be decided by the constitutional courts in these three countries. Japan and the Republic of Korea, for example, have historically interpreted freedom of speech rights in a way that benefits the citizenry as a whole, marking them as more collective. The United States has historically interpreted freedom of speech and expression in a way that benefits individual citizens, marking it as individualistic. These cultural aspects of how legal decisions are reached has affected the relatively new technology of video games 展开更多
关键词 freedom of speech video game regulation Japan Republic of Korea individualist/collectivist
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