A new dynamic path planning method in high dimensional workspace, radial based probabilistic roadmap motion (RBPRM) planning method, is presented. Different from general probabilistic roadmap motion planning methods, ...A new dynamic path planning method in high dimensional workspace, radial based probabilistic roadmap motion (RBPRM) planning method, is presented. Different from general probabilistic roadmap motion planning methods, it uses straight lines as long as possible to construct a path graph, so the final path obtained from the graph is relatively shorter and straighter. Experimental results show the efficiency of the algorithm in finding shorter paths in sparse environment.展开更多
This paper investigates second-order consensus of multi-agent systems with a virtual leader of varying velocity while preserving network connectivity.We propose a novel second-order consensus algorithm with bounded co...This paper investigates second-order consensus of multi-agent systems with a virtual leader of varying velocity while preserving network connectivity.We propose a novel second-order consensus algorithm with bounded control inputs.Under the condition that the initial network is connected,the network will be connected all the time and all agents and the virtual leader can attain the same position and move with the same velocity.A simulation example is proposed to illustrate the effective of the proposed algorithm.展开更多
文摘A new dynamic path planning method in high dimensional workspace, radial based probabilistic roadmap motion (RBPRM) planning method, is presented. Different from general probabilistic roadmap motion planning methods, it uses straight lines as long as possible to construct a path graph, so the final path obtained from the graph is relatively shorter and straighter. Experimental results show the efficiency of the algorithm in finding shorter paths in sparse environment.
文摘This paper investigates second-order consensus of multi-agent systems with a virtual leader of varying velocity while preserving network connectivity.We propose a novel second-order consensus algorithm with bounded control inputs.Under the condition that the initial network is connected,the network will be connected all the time and all agents and the virtual leader can attain the same position and move with the same velocity.A simulation example is proposed to illustrate the effective of the proposed algorithm.