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虚拟现实技术与建筑设计 被引量:2
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作者 刘烈辉 《南方建筑》 2006年第2期16-18,共3页
计算机技术飞速发展,正在改变传统的建筑设计方法,其中虚拟现实技术为建筑学和CAAD领域提出了一个新的概念——“虚拟建筑”。虚拟现实技术是一种新型的信息技术,集成了计算机图形学、多媒体、人工智能、多传感器、网络、并行处理等技... 计算机技术飞速发展,正在改变传统的建筑设计方法,其中虚拟现实技术为建筑学和CAAD领域提出了一个新的概念——“虚拟建筑”。虚拟现实技术是一种新型的信息技术,集成了计算机图形学、多媒体、人工智能、多传感器、网络、并行处理等技术的最新发展成果。本文通过分析虚拟现实技术的特征,探讨这一技术将来对建筑设计领域产生的影响,总结出一些新的CAAD概念和方法。 展开更多
关键词 虚拟现 虚拟建筑 CAD CAAD
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基于RCS的虚拟现实系统中飞行航迹的测量 被引量:2
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作者 闫晓宁 陈爱新 苏东林 《电子测量技术》 2006年第2期52-53,共2页
讨论RCS在虚拟现实系统中测量飞行航迹的应用。建立全面的RCS数据库,利用姿态角提取飞机RCS值,然后在数据库中提取航迹,该方法有效地提高了模拟测量效率。
关键词 虚拟现 实雷达散射截面 航迹 模拟
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互联网虚拟信用套现的法律分析——基于花呗套现判决的研究 被引量:5
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作者 林慰曾 《海南金融》 2017年第8期44-51,共8页
互联网虚拟信用套现的脱法行为愈演愈烈,危及了正常的金融秩序。花呗套现作为虚拟信用套现的典例,涉及诸多法律领域,而且广泛发生于全国许多省市,因此有必要对其进行法律分析。从民事与刑事的分野的视角,研究平台自律的"软法"... 互联网虚拟信用套现的脱法行为愈演愈烈,危及了正常的金融秩序。花呗套现作为虚拟信用套现的典例,涉及诸多法律领域,而且广泛发生于全国许多省市,因此有必要对其进行法律分析。从民事与刑事的分野的视角,研究平台自律的"软法"调制、民事法律规制、刑事责任细化,是花呗套现这一脱法行为进行法理分析的有效路径。面对互联网虚拟信用套现等金融创新行为,建议明确监管主体的职责,加强各机构、各领域的协调制度建设;同时恪守法律谦抑性,明确规则适用的序位选择,拒绝过度的立法供给,保证法律的实效性。 展开更多
关键词 互联网虚拟信用套 样本研究 法理分析 金融监管
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Design of research platform on telerobot system based on virtual reality technology 被引量:2
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作者 陈俊杰 黄惟一 +2 位作者 宋爱国 奚维旸 林纯 《Journal of Southeast University(English Edition)》 EI CAS 2004年第1期80-84,共5页
A design strategy for a research platform of a telepresence telerobot system based on virtual reality technology is put forward. The design frame of the system is described, and its important core techniques are descr... A design strategy for a research platform of a telepresence telerobot system based on virtual reality technology is put forward. The design frame of the system is described, and its important core techniques are described. An octrees data structure is utilized to build kinematic and dynamic modeling of the virtual simulation environment, Delphi+OpenGL+3DS MAX are adopted to carry through the virtual modeling and visible simulation exploitation of the slave-robot and its environment. Photo-correction is adopted to correct positioning deviation of the virtual geometric model and modeling errors. The cost of software and hardware equipment for the research platform realized is low. The master/slave robot (manipulator) system and all software in the system were designed and manufactured by our research group. The performance of the system has reached the level required for research. An indispensable experiment base is provided for the research of a telepresence telerobot system based on virtual reality technology. 展开更多
关键词 Computer simulation Computer software Data structures MANIPULATORS Remote control Virtual reality
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AN ALGORITHM OF DISTANCE CALCULATION BETWEEN A BOUNDING SPHERE AND A BOUNDING CSG PRIMITIVE 被引量:1
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作者 屠立忠 季平 +1 位作者 左敦稳 王珉 《Transactions of Nanjing University of Aeronautics and Astronautics》 EI 1999年第2期165-169,共5页
A simple method for calculating distance between a solid sphere and a constructive solid geometry (CSG) so lid primitive (including block, cone, cylinder, sphere, wedge and torus) is derived to support the collision ... A simple method for calculating distance between a solid sphere and a constructive solid geometry (CSG) so lid primitive (including block, cone, cylinder, sphere, wedge and torus) is derived to support the collision detection algorithm. By decomposing the whole space into relative positions and geometric features of the sphere and the primitive considered, closed form distance formula are got. These calculations are very useful in the real time collision detection in which primitives are used as bounding volumes of complex objects. 展开更多
关键词 distance calculation collision detection real time constructive solid geometry (CSG) virtual reality
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A robot simulation system with virtual force display and feedback based on master manipulator 被引量:2
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作者 祝学云 吴涓 《Journal of Southeast University(English Edition)》 EI CAS 2003年第1期70-73,共4页
This paper describes a virtual environment, which can present dynamic force transformation during the control of objects. A 5-DOF haptic interface with the capability to generate kinesthetic effect is combined. In thi... This paper describes a virtual environment, which can present dynamic force transformation during the control of objects. A 5-DOF haptic interface with the capability to generate kinesthetic effect is combined. In this system, the operator manipulates an object in a virtual environment by using the 5-DOF master arm. When contacting with the virtual object, the contact force can be calculated and shown in the graphic interface. The contact response and deformation of the virtual object, which are usually called haptic rendering, also can be performed. The study supplies an approach to improve the operator’s immersion and can be used in many tele-robot control fields. 展开更多
关键词 virtual reality haptic display contact detection contact response
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Application and Implementation of Quest3D Technology in Garden Landscape Design 被引量:1
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作者 刘蓓蓓 赵晓春 +3 位作者 张永帅 唐特 姜明明 王振 《Journal of Landscape Research》 2010年第2期25-28,共4页
The application of virtual reality technology has become more and more influential in garden design. Quest3D as a significant software to realize the virtual reality technology is utilized in this study to make a gard... The application of virtual reality technology has become more and more influential in garden design. Quest3D as a significant software to realize the virtual reality technology is utilized in this study to make a garden roaming demonstration system with the gardening design of a classical courtyard as an example. Besides, the advantages and disadvantages of applying Quest3D technology in garden landscape design are elaborated from the perspective of the selection of Quest3D technology, basic procedures for the selection and establishment of software and hardware. 展开更多
关键词 Virtual reality technology Garden design 3DS Max QUEST3D
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VIRTUAL REALITY BASED THREE-DIMENSIONAL GUIDE WIRE PROPAGATION SIMULATION FOR ENDOVASCULAR INTERVENTION 被引量:3
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作者 周正东 Pascal Haigron +1 位作者 Vincent Guilloux Antoine Lucas 《Transactions of Nanjing University of Aeronautics and Astronautics》 EI 2010年第1期62-69,共8页
The virtual reality based motion simulation of the guide wire and the catheter inside specific vascular structures can benefit a lot for the endovascular intervention. A fast and well-performed collision cancellation ... The virtual reality based motion simulation of the guide wire and the catheter inside specific vascular structures can benefit a lot for the endovascular intervention. A fast and well-performed collision cancellation algorithm is proposed based on the geometric analysis and the angular propagation (AP), and a 3-D real-time interactive system is developed for the motion simulation of the guide wire and the catheter inside the specific patient vascular. The guide wire or the catheter is modeled as the "multi-body" representation and properties are defined by its intrinsic characteristics. The motion of the guide wire or the catheter inside the vascular is guided by the collision detection and the collision cancellation algorithm. Finally, a relaxation procedure is used to achieve more realistic status. Experimental results show that the behavior of the guide wire or the catheter depends on the defined parameters. The real-time simulation can be achieved. The result shows that the simulation system is effective and promising. 展开更多
关键词 CATHETERS virtual reality guide wire multi-body model endovascular intervention
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基于真实实验视频和数据的“虚拟真现”物理实验~——以伏安法测电阻实验为例 被引量:1
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作者 刘朝辉 熊建文 +1 位作者 吴先球 李瑞环 《物理教学》 2015年第10期33-34,71,共3页
提出一种新的虚拟实验方法——虚拟真现实验,即采用虚拟的界面调节实验参数,调用并呈现真实的实验现象和实验数据。以伏安法测电阻为例介绍“虚拟真现”实验的设计与实现,首先完成真实物理实验现象视频和实验数据的采集、存储和索引,然... 提出一种新的虚拟实验方法——虚拟真现实验,即采用虚拟的界面调节实验参数,调用并呈现真实的实验现象和实验数据。以伏安法测电阻为例介绍“虚拟真现”实验的设计与实现,首先完成真实物理实验现象视频和实验数据的采集、存储和索引,然后设计虚拟人机界面,实验者在虚拟界面调节实验设备参数(即实验自变量)时,软件根据自变量值检索数据记录文件中对应的真实物理现象视频和实验响应数据,最终呈现与真实实验相符的实验现象和实验数据。虚拟真现实验具有更好的拟真度,有利于学生操作能力、数据处理能力的培养。 展开更多
关键词 物理实验 虚拟实验 虚拟
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Calibration Scheme Under Spherical Coordinates for Magnetic Tracker Used in VR System
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作者 徐彤 刘莉萍 +1 位作者 刘越 王涌天 《Journal of Beijing Institute of Technology》 EI CAS 2002年第3期256-258,共3页
A calibration scheme under spherical coordinates is described for a magnetic tracker used in VR (virtual reality) system. A look up table containing data of tracked values for certain positions in the working space, ... A calibration scheme under spherical coordinates is described for a magnetic tracker used in VR (virtual reality) system. A look up table containing data of tracked values for certain positions in the working space, spe cified in spherical coordinates, is generated first, which is then used to calibrate the tracking results by a two dimensional interpolation. The scheme can effectively correct the static errors in the magnetic tracking system. The employment of spherical coordinates significantly reduces the calculation complexity in calibration. 展开更多
关键词 CALIBRATION magnetic tracking virtual reality
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Radial Based Probabilistic Roadmap Motion Planning Method in Sparse Environment
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作者 高春晓 刘玉树 郑军 《Journal of Beijing Institute of Technology》 EI CAS 2002年第1期89-92,共4页
A new dynamic path planning method in high dimensional workspace, radial based probabilistic roadmap motion (RBPRM) planning method, is presented. Different from general probabilistic roadmap motion planning methods, ... A new dynamic path planning method in high dimensional workspace, radial based probabilistic roadmap motion (RBPRM) planning method, is presented. Different from general probabilistic roadmap motion planning methods, it uses straight lines as long as possible to construct a path graph, so the final path obtained from the graph is relatively shorter and straighter. Experimental results show the efficiency of the algorithm in finding shorter paths in sparse environment. 展开更多
关键词 path planning probabilistic roadmap method collision avoidance ROBOTICS virtual reality
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Research on the Dynamic Simulation System of Maize Growth
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作者 朱春娆 陈桂芬 苏恒强 《Agricultural Science & Technology》 CAS 2010年第11期202-204,共3页
Dynamic simulation system of maize growth is developed by the physiological and ecological model,morphological structure model,computer science and virtual reality technology,to improve the level of precise operation ... Dynamic simulation system of maize growth is developed by the physiological and ecological model,morphological structure model,computer science and virtual reality technology,to improve the level of precise operation of maize production.The computer graphics algorithms,virtual reality technology,animation design and information integration technology are applied to maize production by this system.establishment of dynamic simulation system of maize growth is conducive to raise level of precise operation in maize production.The system also can assist the relevant production research and testing,to reduce cost and improve efficiency. 展开更多
关键词 Maize growth Virtual reality technology Dynamic analog simulation Computer graphics
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On 3D Geo-visualization of a Mine Surface Plant and Mine Roadway 被引量:11
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作者 WANG Yunjia FU Yongming FU Erjiang 《Geo-Spatial Information Science》 2007年第4期287-292,共6页
Constructing the 3D virtual scene of a coal mine is the objective requirement for modernizing and processing information on coal mining production. It is also the key technology to establish a "digital mine". By exp... Constructing the 3D virtual scene of a coal mine is the objective requirement for modernizing and processing information on coal mining production. It is also the key technology to establish a "digital mine". By exploring current worldwide research, software and hardware tools and application demands, combined with the case study site (the Dazhuang mine of Pingdingshan coal group), an approach for 3D geo-visualization of a mine surface plant and mine roadway is deeply discussed. In this study, the rapid modeling method for a large range virtual scene based on Arc/Info and SiteBuilder3D is studied, and automatic generation of a 3D scene from a 2D scene is realized. Such an automatic method which can convert mine roadway systems from 2D to 3D is realized for the Dazhuang mine. Some relevant application questions are studied, including attribute query, coordinate query, distance measure, collision detection and the dynamic interaction between 2D and 3D virtual scenes in the virtual scene of a mine surface plant and mine roadway. A prototype system is designed and developed. 展开更多
关键词 coal mine mine surface plant 3D geo-visualization virtual reality geographical information system
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Visual fatigue relief zone in an extra-long tunnel using virtual reality with wearable EEG-based devices 被引量:6
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作者 LI Xiao-jun LING Jia-xin SHEN Yi 《Journal of Central South University》 SCIE EI CAS CSCD 2021年第12期3871-3881,共11页
Long-time driving and monotonous visual environment increase the safety risk of driving in an extra-long tunnel. Driving fatigue can be effectively relieved by setting the visual fatigue relief zone in the tunnel. How... Long-time driving and monotonous visual environment increase the safety risk of driving in an extra-long tunnel. Driving fatigue can be effectively relieved by setting the visual fatigue relief zone in the tunnel. However, the setting form of visual fatigue relief zone, such as its length and location, is difficult to be designed and quantified. By integrating virtual reality(VR) apparatus with wearable electroencephalogram(EEG)-based devices, a hybrid method was proposed in this study to assist analyzers to formulate the layout of visual fatigue relief zone in the extra-long tunnel.The virtual environment of this study was based on an 11.5 km extra-long tunnel located in Yunnan Province in China.The results indicated that the use of natural landscape decoration inside the tunnel could improve driving fatigue with the growth rate of attention of the driver increased by more than 20%. The accumulation of driving fatigue had a negative effect on the fatigue relief. The results demonstrated that the optimal location of the fatigue relief zone was at the place where driving fatigue had just occurred rather than at the place where a certain amount of driving fatigue had accumulated. 展开更多
关键词 virtual reality visual environment driving fatigue extra-long tunnel EEG-based device
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Study of virtual reality for mild cognitive impairment:A bibliometric analysis using CiteSpace 被引量:8
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作者 Kaiyan Zhu Rong Lin Hong Li 《International Journal of Nursing Sciences》 CSCD 2022年第1期129-136,I0007,共9页
Objectives Non-invasive and low-cost virtual reality(VR)technology is important for early evaluation and intervention in mild cognitive impairment(MCI).This study aimed to demonstrate the current status of overseas an... Objectives Non-invasive and low-cost virtual reality(VR)technology is important for early evaluation and intervention in mild cognitive impairment(MCI).This study aimed to demonstrate the current status of overseas and domestic research as well as the focus and frontier of VR technology among individuals with MCI through a bibliometric analysis.Methods Studies from the core collection of Web of Science™between 1995 and 2020 were used;furthermore,CiteSpace 5.7 R3 was utilized to analyse information on authors/cited authors,keywords,burst words,and cited references.Results In total,230 publications were identified.Most studies were published in the USA(45 publications)and Italy(41 publications),where Guiseppe Riva ranks first(14 publications),and Tarnanas I is the author with the highest centrality(0.44).The hot topics in VR applications in the MCI population are‘physical activity,’‘people,’‘single-blind,’‘disease,’‘walking,’‘technology,’‘working memory,’and‘risk’in recent years.The keyword‘mild cognitive impairment’has attracted extensive attention since 2012,showing the strongest citation outbreak(8.28).The clustering results of the literature show the research types and emerging trends,including‘exergame,’‘serious games,’‘spatial navigation,’‘activities of daily living,’‘exercise,’‘enriched environment’and‘wayfinding.‘Conclusions Cognitive assessment and nonpharmacological intervention research on patients with MCI have become the focus of dementia prevention in recent years.Virtual technology,combined with traditional methods such as exercise therapy,provides new ideas for innovative cognitive evaluation and cognitive intervention. 展开更多
关键词 BIBLIOMETRICS Cognitive dysfunction Dementia prevention Exercise therapy Mild cognitive impairment Virtual reality
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Design and Implementation of a 3D Ocean Virtual Reality and Visualization Engine 被引量:10
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作者 CHEN Ge LI Bo +2 位作者 TIAN Fenglin JI Pengbo LI Wenqing 《Journal of Ocean University of China》 SCIE CAS 2012年第4期481-487,共7页
In this study,a 3D virtual reality and visualization engine for rendering the ocean,named VV-Ocean,is designed for marine applications.The design goals of VV-Ocean aim at high fidelity simulation of ocean environment,... In this study,a 3D virtual reality and visualization engine for rendering the ocean,named VV-Ocean,is designed for marine applications.The design goals of VV-Ocean aim at high fidelity simulation of ocean environment,visualization of massive and multidimensional marine data,and imitation of marine lives.VV-Ocean is composed of five modules,i.e.memory management module,resources management module,scene management module,rendering process management module and interaction management module.There are three core functions in VV-Ocean:reconstructing vivid virtual ocean scenes,visualizing real data dynamically in real time,imitating and simulating marine lives intuitively.Based on VV-Ocean,we establish a sea-land integration platform which can reproduce drifting and diffusion processes of oil spilling from sea bottom to surface.Environment factors such as ocean current and wind field have been considered in this simulation.On this platform oil spilling process can be abstracted as movements of abundant oil particles.The result shows that oil particles blend with water well and the platform meets the requirement for real-time and interactive rendering.VV-Ocean can be widely used in ocean applications such as demonstrating marine operations,facilitating maritime communications,developing ocean games,reducing marine hazards,forecasting the weather over oceans,serving marine tourism,and so on.Finally,further technological improvements of VV-Ocean are discussed. 展开更多
关键词 ocean rendering engine virtual reality visualization imitation of marine lives oil spilling simulation
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CAD-VR geometry and meta data synchronization for design review applications 被引量:3
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作者 SCHILLING Arne KIM Seokryul +2 位作者 WEISSMANN Daniel TANG Ziying CHOI Sangsu 《Journal of Zhejiang University-Science A(Applied Physics & Engineering)》 SCIE EI CAS CSCD 2006年第9期1482-1491,共10页
In this paper we present the MEMPHIS middleware framework for the integration of CAD geometries and assemblies with derived Virtual Reality (VR) models and its specific meta data and attributes. The goal of this work ... In this paper we present the MEMPHIS middleware framework for the integration of CAD geometries and assemblies with derived Virtual Reality (VR) models and its specific meta data and attributes. The goal of this work is to connect real time VR applications, especially for the Design Review, with enterprise software storing and managing CAD models (Product Data Man- agement—PDM). The preparation of VR models requires expert knowledge, is time consuming, and includes selection of required CAD data, tessellation, healing of unwanted gaps, applying materials and textures, and special surface and light effects. During the Design Review process, decisions are made concerning the choice of materials and surface forms. While materials can be switched directly on the VR model, the modification of part geometries must be made on the CAD model. Our system synchronizes modi- fications of the original CAD geometries and of attributes that are relevant for the realistic rendering using the PLM Services standard. Thus, repeated work for the VR preparation can be avoided. 展开更多
关键词 Virtual Reality (VR) CAD Product Data Management (PDM) Geometry conversion
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Virtual Reality Based Process Integrated Simulation Platform in Refinery:Virtual Refinery and Its Application 被引量:6
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作者 Zhou Zewei Feng Yiping +1 位作者 Rong Gang Wu Yucheng (State Key Laboratory of Industrial Control Technology,Institute of Cyber-Systems and Control,Zhejiang University,Hangzhou 310027,China) 《China Petroleum Processing & Petrochemical Technology》 SCIE CAS 2011年第3期74-84,共11页
With the combination between system simulation and virtual reality,we have established an integrated virtual refinery simulation platform,and analyzed the overall design and principal architecture.This paper introduce... With the combination between system simulation and virtual reality,we have established an integrated virtual refinery simulation platform,and analyzed the overall design and principal architecture.This paper introduces a simulation algorithm about a refinery based on virtual reality,and explains how the algorithm can be applied to the virtual refinery integrated simulation platform in detail.The virtual refinery simulation platform,which consists of a three-dimensional scene system,an integrated database system and a dynamic-static simulation system,has many applications,such as dynamic-static simulation of key process unit used as process control and oil tank blending simulation for scheduling.With the visualization and human-computer interaction for acquiring production and process data,this platform can provide effective supports on staff training related with monitoring,control and operation in refinery.Virtual refinery can also be web published through the internet and it is helpful for the distance training and education. 展开更多
关键词 virtual refinery petrochemical enterprise process integrated simulation information representation intelligent manufacturing systems
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The Application of Virtual Reality Technology to Ear Microsurgery 被引量:3
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作者 谢叻 戴培东 +6 位作者 张天宇 周印 魏安顺 王克强 金德才 李树峰 王正敏 《Journal of Shanghai Jiaotong university(Science)》 EI 2004年第3期65-68,共4页
The broad application of virtual reality (VR) to medicine has been of great value. The virtual surgery is one of technically difficult applications. With the expansion of the increasingly fine and complicated ear micr... The broad application of virtual reality (VR) to medicine has been of great value. The virtual surgery is one of technically difficult applications. With the expansion of the increasingly fine and complicated ear microsurgery, new methods are required to train the doctors. It is necessary and of practical significance to apply VR to the ear micro-operation, which is a functional operation with high precision and great difficulties. In this article, medical VR applications were reviewed. The application of VR to the ear microsurgery was discussed and the virtual ear microsurgery system was designed. 展开更多
关键词 virtual reality(VR) virtual surgery ear microsurgery human anatomy
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Virtual Reality Simulation of Fuzzy-logic Control during Underwater Dynamic Positioning 被引量:4
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作者 Midhin Das Thekkedan Cheng Siong Chin Wai Lok Woo 《Journal of Marine Science and Application》 CSCD 2015年第1期14-24,共11页
In this paper, graphical-user-interface (GUI) software for simulation and fuzzy-logic control of a remotely operated vehicle (ROV) using MATLABTM GUI Designing Environment is proposed. The proposed ROV's GUI plat... In this paper, graphical-user-interface (GUI) software for simulation and fuzzy-logic control of a remotely operated vehicle (ROV) using MATLABTM GUI Designing Environment is proposed. The proposed ROV's GUI platform allows the controller such as fuzzy-logic control systems design to be compared with other controllers such as proportional-integral-derivative (PID) and sliding-mode controller (SMC) systematically and interactively. External disturbance such as sea current can he added to improve the modelling in actual underwater environment. The simulated results showed the position responses of the fuzzy-logic control exhibit reasonable performance under the sea current disturbance. 展开更多
关键词 graphical-user-interface (GUI) fuzzy-logic control remotely operated vehicle (ROV) proportional-integral-derivative (PID) sliding-mode controller (SMC) underwater dynamic positioning
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