In this paper, a 3-D video encoding scheme suitable for digital TV/HDTV (high definition television) is studied through computer simulation. The encoding scheme is designed to provide a good match to human vision. Bas...In this paper, a 3-D video encoding scheme suitable for digital TV/HDTV (high definition television) is studied through computer simulation. The encoding scheme is designed to provide a good match to human vision. Basically, this involves transmission of low frequency luminance information at full frame rate for good motion rendition and transmission of high frequency luminance signal at reduced frame rate for good detail in static images.展开更多
In the H.263 video codec related systems, motion estimation and Discrete Cosine Transform (DCT) have the most computational requirements. In order to reduce complexity of the encoder to dedicate more resources to othe...In the H.263 video codec related systems, motion estimation and Discrete Cosine Transform (DCT) have the most computational requirements. In order to reduce complexity of the encoder to dedicate more resources to other functions, according to the study of existing methods, an Improved All Zero Block Finding (IAZBF) method based on the statistic characteristics of DCT coefficients is proposed. Compared with existing methods, IAZBF improves the detecting efficiency by about 50% without importing too much extra computation requirement. Being computed with additions and shifts instead of complicated multiplications, IAZBF is of low computation complexity, especially for low-end processors. In addition, IAZBF upholds picture fidelity and remains compatible with the H.263 bitstream standard.展开更多
Karhunen-Loeve transform (KLT) is the optimal transform that minimizes distortion at a given bit allocation for Gaussian source. As a KLT matrix usually contains non-integers, integer-KLT design is a classical probl...Karhunen-Loeve transform (KLT) is the optimal transform that minimizes distortion at a given bit allocation for Gaussian source. As a KLT matrix usually contains non-integers, integer-KLT design is a classical problem. In this paper, a joint reversibility-gain (R-G) model is proposed for integer-KLT design in video coding. Specifically, the 'reversibility' is modeled according to distortion analysis in using forward and inverse integer transform without quantization. It not only measures how invcrtible a transform is, but also bounds the distortion introduced by the non-orthonormal integer transform process. The 'gain' means transform coding gain (TCG), which is a widely used criterion for transform design in video coding. Since KLT maximizes the TCG under some assumptions, here we define the TCG loss ratio (LR) to measure how much coding gain an integer-KLT loses when compared with the original KLT. Thus, the R-G model can be explained as follows: subject to a certain TCG LR, an integer- KLT with the best reversibility is the optimal integer transform for a given non-integer-KLT. Experimental results show that the R-G model can guide the design of integer-KLTs with good performance.展开更多
文摘In this paper, a 3-D video encoding scheme suitable for digital TV/HDTV (high definition television) is studied through computer simulation. The encoding scheme is designed to provide a good match to human vision. Basically, this involves transmission of low frequency luminance information at full frame rate for good motion rendition and transmission of high frequency luminance signal at reduced frame rate for good detail in static images.
基金Supported by the China Aviation Fund (No. 02153071)
文摘In the H.263 video codec related systems, motion estimation and Discrete Cosine Transform (DCT) have the most computational requirements. In order to reduce complexity of the encoder to dedicate more resources to other functions, according to the study of existing methods, an Improved All Zero Block Finding (IAZBF) method based on the statistic characteristics of DCT coefficients is proposed. Compared with existing methods, IAZBF improves the detecting efficiency by about 50% without importing too much extra computation requirement. Being computed with additions and shifts instead of complicated multiplications, IAZBF is of low computation complexity, especially for low-end processors. In addition, IAZBF upholds picture fidelity and remains compatible with the H.263 bitstream standard.
基金Project supported by the National Natural Science Foundation of China(Nos.61371162 and 61431015)
文摘Karhunen-Loeve transform (KLT) is the optimal transform that minimizes distortion at a given bit allocation for Gaussian source. As a KLT matrix usually contains non-integers, integer-KLT design is a classical problem. In this paper, a joint reversibility-gain (R-G) model is proposed for integer-KLT design in video coding. Specifically, the 'reversibility' is modeled according to distortion analysis in using forward and inverse integer transform without quantization. It not only measures how invcrtible a transform is, but also bounds the distortion introduced by the non-orthonormal integer transform process. The 'gain' means transform coding gain (TCG), which is a widely used criterion for transform design in video coding. Since KLT maximizes the TCG under some assumptions, here we define the TCG loss ratio (LR) to measure how much coding gain an integer-KLT loses when compared with the original KLT. Thus, the R-G model can be explained as follows: subject to a certain TCG LR, an integer- KLT with the best reversibility is the optimal integer transform for a given non-integer-KLT. Experimental results show that the R-G model can guide the design of integer-KLTs with good performance.