While vehicle detection on highways has been reported before, to the best of our knowledge, intelligent monitoring system that aims at detecting hydraulic excavators and dump trucks on state-owned land has not been ex...While vehicle detection on highways has been reported before, to the best of our knowledge, intelligent monitoring system that aims at detecting hydraulic excavators and dump trucks on state-owned land has not been explored thoroughly yet. In this paper, we present an automatic, video-based algorithm for detecting hydraulic excavators and dump trucks. Derived from lessons learned from video processing, we proposed methods for foreground detection based on an improved frame difference algorithm, and then detected hydraulic excavators and dump trucks in the respective region of interest. From our analysis, we proposed methods based on inverse valley feature of mechanical arm and spatial-temporal reasoning for hydraulic excavator detection. In addition, we explored dump truck detection strategies that combine structured component projection with the spatial relationship. Experiments on real-monitoring sites demonstrated the promising performance of our system.展开更多
This paper presents a detail analysis of two bandwidth packing algorithms, used for processing connection requests in the centralized wireless network. Each call comes with a specific bandwidth request. A request can ...This paper presents a detail analysis of two bandwidth packing algorithms, used for processing connection requests in the centralized wireless network. Each call comes with a specific bandwidth request. A request can be satisfied only if there is sufficient bandwidth available during resource scheduling and allocation. Unsatisfied requests were held in a queue. The metric of bandwidth utilization ratio was used to quantify the performance of our algorithms. By theoretical analysis, our algorithms can improve the average bandwidth usage ratio significantly, about 8%~10% without adding much computation complexity. Moreover, our algorithms outperform next fit with fragmentation (NFF) algorithm when the bandwidth resource is scarce. In this paper, the contributions follows: Introducing bandwidth packing problem into wireless network; Proposing two new bandwidth packing algorithms for wireless network where the complicate scheduling algorithms are prohibited; Studying the average performance of our algorithms mathematically, which agree well with the simulation results.展开更多
This paper proposes an architecture model to support enhanced system performance in large-scale pervasive computing environments. The muitiformity of device (or peer ) services and network types in such environment ...This paper proposes an architecture model to support enhanced system performance in large-scale pervasive computing environments. The muitiformity of device (or peer ) services and network types in such environment is apt to result in notable service isomorphs. And moreover, as the environment cannot assure the stability of network communication and device services, the situation gets worse. Therefore, it becomes urgent to simplify user operations and let them take full and highly efficient advantage of the environments. Super-Service-Odented Architecture (SSOA) is an Serrice-Otiented Architecture (SOA)-based architecture for service management and organization in peryasive environments. With combining one kind of isomorphic services into a super service, SSOA provides better scalability and quick, convenient service invocations. Also, the complexity and instability of services, and network types are transparent, and system performance is highly promoted under the architecture.展开更多
In order to gain the great performance of ASIP, this paper discusses different aspects of an ASIP instruction set specification like syntax, encoding, constraints as welt as behaviors, and introduces our ADL model bas...In order to gain the great performance of ASIP, this paper discusses different aspects of an ASIP instruction set specification like syntax, encoding, constraints as welt as behaviors, and introduces our ADL model based methodology to check them. The automatic generation of test cases based on our straight-forward instruction representation is shown, and the efficient generation of them with good coverage is shown as well. The verification of the constraint checker, a very important tool for programmer, is performed. Results show that the toolkit can find some errors in previous delivery tools, and the introduced methodology verifies the feasibility of our instruction set specification.展开更多
Conventional sparse representation based classification (SRC) represents a test sample with the coefficient solved by each training sample in all classes. As a special version and improvement to SRC, collaborative r...Conventional sparse representation based classification (SRC) represents a test sample with the coefficient solved by each training sample in all classes. As a special version and improvement to SRC, collaborative representation based classification (CRC) obtains representation with the contribution from all training samples and produces more promising results on facial image classification. In the solutions of representation coefficients, CRC considers original value of contributions from all samples. However, one prevalent practice in such kind of distance-based methods is to consider only absolute value of the distance rather than both positive and negative values. In this paper, we propose an novel method to improve collaborative representation based classification, which integrates an absolute distance vector into the residuals solved by collaborative representation. And we named it AbsCRC. The key step in AbsCRC method is to use factors a and b as weight to combine CRC residuals rescrc with absolute distance vector disabs and generate a new dviaetion r = a·rescrc b.disabs, which is in turn used to perform classification. Because the two residuals have opposite effect in classification, the method uses a subtraction operation to perform fusion. We conducted extensive experiments to evaluate our method for image classification with different instantiations. The experimental results indicated that it produced a more promising result of classification on both facial and non-facial images than original CRC method.展开更多
Manifold alignment is useful to extract the shared latent structure among multiple data sets and the similarity among different datasets. As many kinds of real world data can be analyzed using low dimensional represen...Manifold alignment is useful to extract the shared latent structure among multiple data sets and the similarity among different datasets. As many kinds of real world data can be analyzed using low dimensional representations, manifold alignment algorithms can be used in a wide range of applications, such as data mining. In this paper, we propose a three-stage approach to manifold alignment using discrete surface Ricci flow. Our approach transforms the original intrinsic manifolds to hyper spheres using confonnal mapping in the first stage, and then zooms these hyper spheres into the same scale and aligns them in the following stages. We describe in details about our algorithm, its theoretical principles, our experimental results, and the comparison to previous alignment methods. To prove the effectiveness of our algorithm, three kinds of experiments are presented, including a toy dataset, one containing parallel corpus of parliament proceedings and another containing both images and texts. With these experiments, the latent utility in discovering the similarity among different kinds of data sets can be demonstrated, whether within the same kind of data or across different kinds of modals of data.展开更多
An intelligent virtual environment is described for training users in the operation of complex engineering systems. After analyzing the original model of virtual environment, a virtual agent perception model was put f...An intelligent virtual environment is described for training users in the operation of complex engineering systems. After analyzing the original model of virtual environment, a virtual agent perception model was put forward. The information layer was inserted into original virtual environment. The model classifies all kinds of information and offers a way for knowledge description of virtual environment, and contributes to set up feeling model for the Virtual Agent within virtual environment.展开更多
As the product of the mutual infiltration of the various disciplines such as the control theory, information theory, system theory, computer science, physiology, psychology, mathematics, philosophy and so on, the rese...As the product of the mutual infiltration of the various disciplines such as the control theory, information theory, system theory, computer science, physiology, psychology, mathematics, philosophy and so on, the research field of the theory and application of artificial intelligence technology covers almost all the areas of human activity. In recent years, the rapid development of computer network technology produces and drives a batch of new scientific research fields. Among them, the application of artificial intelligence in the computer network technology is a hot topic which is academically and technically strong and can bring obvious economic benefit.展开更多
Application-oriented art academies are professional institutions in which high importance is attached to the training of skills, and play a great help in the improvement of art majors' ability to apply professional k...Application-oriented art academies are professional institutions in which high importance is attached to the training of skills, and play a great help in the improvement of art majors' ability to apply professional knowledge. The establishment of a practice-oriented educational plan is an educational demand on the skills training of art majors. Studio system is one of the very important systems in the educational management of the application-oriented colleges and universities. In this paper, new ideas about the construction of studio system are first elaborated, and then the functional characteristics of computer applied to studio system and the innovation flow of studio system based on computer technology are analyzed. It is hoped that this paper can be helpful for the follow-up studies.展开更多
Interacting with digital contents in 3 D is an essential task in various applications such as modeling packages, gaming, virtual reality, etc. Traditional interfaces using keyboard and mouse or trackball usually requi...Interacting with digital contents in 3 D is an essential task in various applications such as modeling packages, gaming, virtual reality, etc. Traditional interfaces using keyboard and mouse or trackball usually require a non-trivial amount of working space as well as a learning process. We present the design of EZ-Manipulator, a new 3 D manipulation interface using smartphones that supports mobile, fast, and ambiguity-free interaction with 3 D objects. Our system leverages the built-in multi-touch input and gyroscope sensor of smartphones to achieve 9 degrees-of-freedom axis-constrained manipulation and free-form rotation.Using EZ-Manipulator to manipulate objects in 3 D is easy. The user merely has to perform intuitive singleor two-finger gestures and rotate the hand-held device to perform manipulations at fine-grained and coarse levels respectively. We further investigate the ambiguity in manipulation introduced by indirect manipulations using a multi-touch interface, and propose a dynamic virtual camera adjustment to effectively resolve the ambiguity. A preliminary study shows that our system has significant lower task completion time compared to conventional use of a keyboard–mouse interface, and provides a positive user experience to both novices and experts.展开更多
文摘While vehicle detection on highways has been reported before, to the best of our knowledge, intelligent monitoring system that aims at detecting hydraulic excavators and dump trucks on state-owned land has not been explored thoroughly yet. In this paper, we present an automatic, video-based algorithm for detecting hydraulic excavators and dump trucks. Derived from lessons learned from video processing, we proposed methods for foreground detection based on an improved frame difference algorithm, and then detected hydraulic excavators and dump trucks in the respective region of interest. From our analysis, we proposed methods based on inverse valley feature of mechanical arm and spatial-temporal reasoning for hydraulic excavator detection. In addition, we explored dump truck detection strategies that combine structured component projection with the spatial relationship. Experiments on real-monitoring sites demonstrated the promising performance of our system.
文摘This paper presents a detail analysis of two bandwidth packing algorithms, used for processing connection requests in the centralized wireless network. Each call comes with a specific bandwidth request. A request can be satisfied only if there is sufficient bandwidth available during resource scheduling and allocation. Unsatisfied requests were held in a queue. The metric of bandwidth utilization ratio was used to quantify the performance of our algorithms. By theoretical analysis, our algorithms can improve the average bandwidth usage ratio significantly, about 8%~10% without adding much computation complexity. Moreover, our algorithms outperform next fit with fragmentation (NFF) algorithm when the bandwidth resource is scarce. In this paper, the contributions follows: Introducing bandwidth packing problem into wireless network; Proposing two new bandwidth packing algorithms for wireless network where the complicate scheduling algorithms are prohibited; Studying the average performance of our algorithms mathematically, which agree well with the simulation results.
文摘This paper proposes an architecture model to support enhanced system performance in large-scale pervasive computing environments. The muitiformity of device (or peer ) services and network types in such environment is apt to result in notable service isomorphs. And moreover, as the environment cannot assure the stability of network communication and device services, the situation gets worse. Therefore, it becomes urgent to simplify user operations and let them take full and highly efficient advantage of the environments. Super-Service-Odented Architecture (SSOA) is an Serrice-Otiented Architecture (SOA)-based architecture for service management and organization in peryasive environments. With combining one kind of isomorphic services into a super service, SSOA provides better scalability and quick, convenient service invocations. Also, the complexity and instability of services, and network types are transparent, and system performance is highly promoted under the architecture.
文摘In order to gain the great performance of ASIP, this paper discusses different aspects of an ASIP instruction set specification like syntax, encoding, constraints as welt as behaviors, and introduces our ADL model based methodology to check them. The automatic generation of test cases based on our straight-forward instruction representation is shown, and the efficient generation of them with good coverage is shown as well. The verification of the constraint checker, a very important tool for programmer, is performed. Results show that the toolkit can find some errors in previous delivery tools, and the introduced methodology verifies the feasibility of our instruction set specification.
文摘Conventional sparse representation based classification (SRC) represents a test sample with the coefficient solved by each training sample in all classes. As a special version and improvement to SRC, collaborative representation based classification (CRC) obtains representation with the contribution from all training samples and produces more promising results on facial image classification. In the solutions of representation coefficients, CRC considers original value of contributions from all samples. However, one prevalent practice in such kind of distance-based methods is to consider only absolute value of the distance rather than both positive and negative values. In this paper, we propose an novel method to improve collaborative representation based classification, which integrates an absolute distance vector into the residuals solved by collaborative representation. And we named it AbsCRC. The key step in AbsCRC method is to use factors a and b as weight to combine CRC residuals rescrc with absolute distance vector disabs and generate a new dviaetion r = a·rescrc b.disabs, which is in turn used to perform classification. Because the two residuals have opposite effect in classification, the method uses a subtraction operation to perform fusion. We conducted extensive experiments to evaluate our method for image classification with different instantiations. The experimental results indicated that it produced a more promising result of classification on both facial and non-facial images than original CRC method.
文摘Manifold alignment is useful to extract the shared latent structure among multiple data sets and the similarity among different datasets. As many kinds of real world data can be analyzed using low dimensional representations, manifold alignment algorithms can be used in a wide range of applications, such as data mining. In this paper, we propose a three-stage approach to manifold alignment using discrete surface Ricci flow. Our approach transforms the original intrinsic manifolds to hyper spheres using confonnal mapping in the first stage, and then zooms these hyper spheres into the same scale and aligns them in the following stages. We describe in details about our algorithm, its theoretical principles, our experimental results, and the comparison to previous alignment methods. To prove the effectiveness of our algorithm, three kinds of experiments are presented, including a toy dataset, one containing parallel corpus of parliament proceedings and another containing both images and texts. With these experiments, the latent utility in discovering the similarity among different kinds of data sets can be demonstrated, whether within the same kind of data or across different kinds of modals of data.
基金Supported by National Natural Science Foundation of China(No.60472093)
文摘An intelligent virtual environment is described for training users in the operation of complex engineering systems. After analyzing the original model of virtual environment, a virtual agent perception model was put forward. The information layer was inserted into original virtual environment. The model classifies all kinds of information and offers a way for knowledge description of virtual environment, and contributes to set up feeling model for the Virtual Agent within virtual environment.
文摘As the product of the mutual infiltration of the various disciplines such as the control theory, information theory, system theory, computer science, physiology, psychology, mathematics, philosophy and so on, the research field of the theory and application of artificial intelligence technology covers almost all the areas of human activity. In recent years, the rapid development of computer network technology produces and drives a batch of new scientific research fields. Among them, the application of artificial intelligence in the computer network technology is a hot topic which is academically and technically strong and can bring obvious economic benefit.
文摘Application-oriented art academies are professional institutions in which high importance is attached to the training of skills, and play a great help in the improvement of art majors' ability to apply professional knowledge. The establishment of a practice-oriented educational plan is an educational demand on the skills training of art majors. Studio system is one of the very important systems in the educational management of the application-oriented colleges and universities. In this paper, new ideas about the construction of studio system are first elaborated, and then the functional characteristics of computer applied to studio system and the innovation flow of studio system based on computer technology are analyzed. It is hoped that this paper can be helpful for the follow-up studies.
文摘Interacting with digital contents in 3 D is an essential task in various applications such as modeling packages, gaming, virtual reality, etc. Traditional interfaces using keyboard and mouse or trackball usually require a non-trivial amount of working space as well as a learning process. We present the design of EZ-Manipulator, a new 3 D manipulation interface using smartphones that supports mobile, fast, and ambiguity-free interaction with 3 D objects. Our system leverages the built-in multi-touch input and gyroscope sensor of smartphones to achieve 9 degrees-of-freedom axis-constrained manipulation and free-form rotation.Using EZ-Manipulator to manipulate objects in 3 D is easy. The user merely has to perform intuitive singleor two-finger gestures and rotate the hand-held device to perform manipulations at fine-grained and coarse levels respectively. We further investigate the ambiguity in manipulation introduced by indirect manipulations using a multi-touch interface, and propose a dynamic virtual camera adjustment to effectively resolve the ambiguity. A preliminary study shows that our system has significant lower task completion time compared to conventional use of a keyboard–mouse interface, and provides a positive user experience to both novices and experts.