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一种基于契合度模型的室内定位方法 被引量:3
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作者 张志涛 殷业 杜军辉 《计算机工程》 CAS CSCD 北大核心 2016年第3期295-300,307,共7页
传统基于接收信号强度指示(RSSI)的室内定位方法存在定位精度低、硬件要求高、算法复杂等不足。为此,基于契合度模型,给出一种室内定位方法。该方法由低成本的射频读卡器采集RSSI数据,经过低复杂度的滤波处理,通过距离损耗模型以及契合... 传统基于接收信号强度指示(RSSI)的室内定位方法存在定位精度低、硬件要求高、算法复杂等不足。为此,基于契合度模型,给出一种室内定位方法。该方法由低成本的射频读卡器采集RSSI数据,经过低复杂度的滤波处理,通过距离损耗模型以及契合度定位模型实现信号定位。Matlab仿真分析结果表明,所有定位目标位置的平均定位误差在50 cm之内,70%定位目标位置的平均定位误差不大于15 cm,适用于实际室内定位环境。 展开更多
关键词 室内定位 接收信号强度指示 路径损耗 贝叶斯概型 契合度模
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HYPERGAMES AND BAYESIAN GAMES:A THEORETICAL COMPARISON OF THE MODELS OF GAMES WITH INCOMPLETE INFORMATION 被引量:1
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作者 Yasuo SASAKI Kyoichi KIJIMA 《Journal of Systems Science & Complexity》 SCIE EI CSCD 2012年第4期720-735,共16页
The present study discusses the relationships between two independently developed models of games with incomplete information, hypergames (Bennett, 1977) and Bayesian games (Harsanyi, 1967). The authors first show... The present study discusses the relationships between two independently developed models of games with incomplete information, hypergames (Bennett, 1977) and Bayesian games (Harsanyi, 1967). The authors first show that any hypergame can naturally be reformulated in terms of Bayesian games in an unified way. The transformation procedure is called Bayesian representation of hypergame. The authors then prove that some equilibrium concepts defined for hypergames are in a sense equivalent to those for Bayesian games. Furthermore, the authors discuss carefully based on the proposed analysis how each model should be used according to the analyzer's purpose. 展开更多
关键词 Bayesian game Bayesian representations of hypergame hypergame incomplete information."
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