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基于Vega Prime的BUMP碰撞检测球心距跟踪加速算法 被引量:1
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作者 宋伟 《南昌航空大学学报(自然科学版)》 CAS 2009年第4期10-13,共4页
文章对距离跟踪算法进行改进,提出了球心距跟踪算法,并利用该算法对Vega Prim e中的BUMP碰撞检测算法进行加速,以排除虚拟战场环境中明显不可能发生碰撞的实体,从而达到减少参与碰撞检测的实体数量的目的。
关键词 虚拟战场 碰撞检测 距离跟踪算法 球心距跟踪算法
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碰撞检测技术研究 被引量:17
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作者 李芙玲 张瑾 《华北科技学院学报》 2004年第2期71-73,共3页
通过介绍影响碰撞检测的相关要素 ,阐述了可变时间片长度的碰撞检测问题 ,又提出了包围盒方法和距离跟踪算法 ;这些方法能有效的提高碰撞检测的速度 ,能较好的解决虚拟现实中的碰撞检测问题。
关键词 虚拟现实 碰撞检测 包围盒方法 距离跟踪算法
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Tracking of human head with particle filter 被引量:1
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作者 郭超 《Journal of Harbin Institute of Technology(New Series)》 EI CAS 2009年第2期269-274,共6页
To cope with the problem of tracking a human head in a complicated scene,we propose a method that adopts human skin color and hair color integrated with a kind of particle filter named condensation algorithm.Firstly,a... To cope with the problem of tracking a human head in a complicated scene,we propose a method that adopts human skin color and hair color integrated with a kind of particle filter named condensation algorithm.Firstly,a novel method is presented to set up human head color model using skin color and hair color separately based on region growing.Compared with traditional human face model,this method is more precise and works well when human turns around and the face disappears in the image.Then a novel method is presented to use color model in condensation algorithm more effectively.In this method,a combination of edge detection result,color segmentation result and color edge detection result in an Omega window is used to measure the scale and position of human head in condensation.Experiments show that this approach can track human head in complicated scene even when human turns around or the distance of tracking a human head changes quickly. 展开更多
关键词 human head tracking CONDENSATION particle filter Hausdorff distance
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