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双重复控制器在单轴角振动台中的应用 被引量:3
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作者 陈振 刘向东 +1 位作者 张宇河 修春波 《中国电机工程学报》 EI CSCD 北大核心 2005年第2期130-134,共5页
高频角振动台控制系统设计的核心问题是如何提高对周期参考输入信号的跟踪精度以及如何提高对周期性干扰信号的抑制能力。由于机械振动和台体结构的限制,系统很难满足角振动台的加速度和带宽的指标。为减少对角加速度陀螺动态指标测试... 高频角振动台控制系统设计的核心问题是如何提高对周期参考输入信号的跟踪精度以及如何提高对周期性干扰信号的抑制能力。由于机械振动和台体结构的限制,系统很难满足角振动台的加速度和带宽的指标。为减少对角加速度陀螺动态指标测试的干扰误差,该文根据重复控制理论提出了高频单轴角振动台的双重复控制器的设计,并推导出该系统的稳定性、鲁棒性和跟踪误差的相关结论,同时给出控制器的设计方法和参数选取的条件。仿真和试验结果表明通过双重复控制器在高频角振动台中的应用,很好地提高了周期信号的跟踪精度,同时提高了系统的鲁棒性。 展开更多
关键词 单轴角振动台 控制系统 机械振动 重复控制 重复控制理论
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TOWARDS A THEORY OF GAME-BASED NON-EQUILIBRIUM CONTROL SYSTEMS
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作者 Yifen MU Lei GUO 《Journal of Systems Science & Complexity》 SCIE EI CSCD 2012年第2期209-226,共18页
This paper considers optimization problems for a new kind of control systems based on non-equilibrium dynamic games.To be precise,the authors consider the infinitely repeated games between a human and a machine based ... This paper considers optimization problems for a new kind of control systems based on non-equilibrium dynamic games.To be precise,the authors consider the infinitely repeated games between a human and a machine based on the generic 2×2 game with fixed machine strategy of finite k-step memory.By introducing and analyzing the state transfer graphes(STG),it will be shown that the system state will become periodic after finite steps under the optimal strategy that maximizes the human’s averaged payoff,which helps us to ease the task of finding the optimal strategy considerably. Moreover,the question whether the optimizer will win or lose is investigated and some interesting phenomena are found,e.g.,for the standard Prisoner’s Dilemma game,the human will not lose to the machine while optimizing her own averaged payoff when k = 1;however,when k≥2,she may indeed lose if she focuses on optimizing her own payoff only The robustness of the optimal strategy and identification problem are also considered.It appears that both the framework and the results are beyond those in the classical control theory and the traditional game theory. 展开更多
关键词 Heterogeneous players non-equilibrium dynamical games optimization state transfer graph win-loss criterion.
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