拉曼光谱法是一种高效、无损的化学信息获取分析方法。拉曼光谱中的特征峰位包含了物质的化学信息。对称零面积变换寻峰法是一种常用的寻峰方法,但在寻峰前需要输入有关谱线的各项参数,如窗宽、洛伦兹函数半峰全宽、高斯函数半峰全宽等...拉曼光谱法是一种高效、无损的化学信息获取分析方法。拉曼光谱中的特征峰位包含了物质的化学信息。对称零面积变换寻峰法是一种常用的寻峰方法,但在寻峰前需要输入有关谱线的各项参数,如窗宽、洛伦兹函数半峰全宽、高斯函数半峰全宽等等。对于不同的拉曼光谱,需要输入的这些参数可能不同。如果输入参数与当前拉曼光谱不符合,寻得的峰位可能不准确。本文对对称零面积法进行改进,将拉曼光谱谱峰的半峰全宽归一化,减少了需要输入的各项参数,并结合Whittaker Smoother去噪算法和非对称加权惩罚最小二乘(arPLS)去基线算法,形成WALPSZ寻峰算法。该算法提高了对不同分辨率的拉曼光谱寻峰的准确性和普适性。将该算法应用于Raman Open Database和实际测量的光谱数据的寻峰中,并将获取的峰位与相关文献的数据进行对比,验证了其可靠性和对不同拉曼光谱数据的适用性。展开更多
Self-serving,rational agents sometimes cooperate to their mutual benefit.The two-player iterated prisoner′s dilemma game is a model for including the emergence of cooperation.It is generally believed that there is no...Self-serving,rational agents sometimes cooperate to their mutual benefit.The two-player iterated prisoner′s dilemma game is a model for including the emergence of cooperation.It is generally believed that there is no simple ultimatum strategy which a player can control the return of the other participants.The zero-determinant strategy in the iterated prisoner′s dilemma dramatically expands our understanding of the classic game by uncovering strategies that provide a unilateral advantage to sentient players pitted against unwitting opponents.However,strategies in the prisoner′s dilemma game are only two strategies.Are there these results for general multi-strategy games?To address this question,the paper develops a theory for zero-determinant strategies for multi-strategy games,with any number of strategies.The analytical results exhibit a similar yet different scenario to the case of two-strategy games.The results are also applied to the Snowdrift game,the Hawk-Dove game and the Chicken game.展开更多
文摘拉曼光谱法是一种高效、无损的化学信息获取分析方法。拉曼光谱中的特征峰位包含了物质的化学信息。对称零面积变换寻峰法是一种常用的寻峰方法,但在寻峰前需要输入有关谱线的各项参数,如窗宽、洛伦兹函数半峰全宽、高斯函数半峰全宽等等。对于不同的拉曼光谱,需要输入的这些参数可能不同。如果输入参数与当前拉曼光谱不符合,寻得的峰位可能不准确。本文对对称零面积法进行改进,将拉曼光谱谱峰的半峰全宽归一化,减少了需要输入的各项参数,并结合Whittaker Smoother去噪算法和非对称加权惩罚最小二乘(arPLS)去基线算法,形成WALPSZ寻峰算法。该算法提高了对不同分辨率的拉曼光谱寻峰的准确性和普适性。将该算法应用于Raman Open Database和实际测量的光谱数据的寻峰中,并将获取的峰位与相关文献的数据进行对比,验证了其可靠性和对不同拉曼光谱数据的适用性。
文摘Self-serving,rational agents sometimes cooperate to their mutual benefit.The two-player iterated prisoner′s dilemma game is a model for including the emergence of cooperation.It is generally believed that there is no simple ultimatum strategy which a player can control the return of the other participants.The zero-determinant strategy in the iterated prisoner′s dilemma dramatically expands our understanding of the classic game by uncovering strategies that provide a unilateral advantage to sentient players pitted against unwitting opponents.However,strategies in the prisoner′s dilemma game are only two strategies.Are there these results for general multi-strategy games?To address this question,the paper develops a theory for zero-determinant strategies for multi-strategy games,with any number of strategies.The analytical results exhibit a similar yet different scenario to the case of two-strategy games.The results are also applied to the Snowdrift game,the Hawk-Dove game and the Chicken game.