Due to advantages in solid modeling with complex geometry and its ideal suitability for 3D printing,the implicit representation has been widely used in recent years.The demand for free-form shapes makes the implicit t...Due to advantages in solid modeling with complex geometry and its ideal suitability for 3D printing,the implicit representation has been widely used in recent years.The demand for free-form shapes makes the implicit tensor-product B-spline representation attract more and more attention.However,it is an important challenge to deal with the storage and transmission requirements of enormous coefficient ten-sor.In this paper,we propose a new compression framework for coefficient tensors of implicit 3D tensor-product B-spline solids.The proposed compression algorithm consists of four steps,i.e.,preprocessing,block splitting,using a lifting-based 3D discrete wavelet transform,and coding with 3D set partitioning in hierarchical trees algorithm.Finally,we manage to lessen the criticism of the implicit tensor-product B-spline representation of surface for its redundancy store of 3D coefficient tensor.Experimental results show that the proposed compression framework not only achieves satisfactory reconstruction quality and considerable compression ratios,but also sup-ports progressive transmissions and random access by employing patch-wise coding strategy.展开更多
基金Thework is supported by theNSFof China(No.11771420)the Fundamental Research Funds for the Central Universities(WK 001046003).
文摘Due to advantages in solid modeling with complex geometry and its ideal suitability for 3D printing,the implicit representation has been widely used in recent years.The demand for free-form shapes makes the implicit tensor-product B-spline representation attract more and more attention.However,it is an important challenge to deal with the storage and transmission requirements of enormous coefficient ten-sor.In this paper,we propose a new compression framework for coefficient tensors of implicit 3D tensor-product B-spline solids.The proposed compression algorithm consists of four steps,i.e.,preprocessing,block splitting,using a lifting-based 3D discrete wavelet transform,and coding with 3D set partitioning in hierarchical trees algorithm.Finally,we manage to lessen the criticism of the implicit tensor-product B-spline representation of surface for its redundancy store of 3D coefficient tensor.Experimental results show that the proposed compression framework not only achieves satisfactory reconstruction quality and considerable compression ratios,but also sup-ports progressive transmissions and random access by employing patch-wise coding strategy.