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Automatic location and semantic labeling of landmarks on 3D human body models
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作者 Shan Luo Qitong Zhang Jieqing Feng 《Computational Visual Media》 SCIE EI CSCD 2022年第4期553-570,共18页
Landmarks on human body models are of great significance for applications such as digital anthropometry and clothing design.The diversity of pose and shape of human body models and the semantic gap make landmarking a ... Landmarks on human body models are of great significance for applications such as digital anthropometry and clothing design.The diversity of pose and shape of human body models and the semantic gap make landmarking a challenging problem.Inthis paper,a learning-based method is proposed to locate landmarks on human body models by analyzing the relationship between geometric descriptors and semantic labels of landmarks.A shape alignmentalgorithm is proposed to align human body models to break symmetric ambiguity.A symmetry-awaredescriptor is proposed based on the structure of the human body models,which is robust to both pose and shape variations in human body models.AnAdaBoost regression algorithm is adopted to establish the correspondence between several descriptors and semantic labels of the landmarks.Quantitative and qualitative analyses and comparisons show that the proposed method can obtain more accurate landmarks and distinguish symmetrical landmarks semantically.Additionally,a dataset of landmarked human body models is also provided,containing 271 human body models collected from current human body datasets;each model has 17 landmarks labeled manually. 展开更多
关键词 3d human body model DESCRIPTOR land-marking shape alignment
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Application of Optical Motion Capture Technology in Power Safety Entitative Simulation Training System
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作者 Huimeng Zhang Lanxiang Wang +3 位作者 Shenghui Chu Shuo Chen Hao Meng Guozhong Liu 《Optics and Photonics Journal》 2016年第8期155-163,共9页
The safety production is critical to stable development of Chinese electric power industry. With the development of electric power enterprises, the requirements of its employees are also becoming higher and higher. In... The safety production is critical to stable development of Chinese electric power industry. With the development of electric power enterprises, the requirements of its employees are also becoming higher and higher. In this paper, an optical motion capture system based on the virtual reality technology is proposed to meet the requirements of the power enterprise for the qualified business ability. Electric power equipment, power equipment model entitative operating environment and the human model are established by electric power simulation unit, ZigBee technology and OpenGL graphics library. The problem of missing feature points is solved by applying the human model driven algorithm and the Kalman filtering algorithm. The experimental results show that it is more accurate to use Kalman filtering algorithm to extract the feature point in tracking process of actual motion capture and real-time animation display. The average absolute error of 3D coordinates is 1.61 mm and the average relative error is 2.23%. The system can improve trainees’ sense of experience and immersion. 展开更多
关键词 Motion Capture Kalman Filtering Power Safety Training System 3d human body Mode VR
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A method of shadow puppet figure modeling and animation 被引量:1
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作者 Xiao-fang HUANG Shou-qian SUN +3 位作者 Ke-jun ZHANG Tian-ning XU Jian-feng WU Bin ZHU 《Frontiers of Information Technology & Electronic Engineering》 SCIE EI CSCD 2015年第5期367-379,共13页
To promote the development of the intangible cultural heritage of the world, shadow play, many studies have focused on shadow puppet modeling and interaction. Most of the shadow puppet figures are still imaginary,spre... To promote the development of the intangible cultural heritage of the world, shadow play, many studies have focused on shadow puppet modeling and interaction. Most of the shadow puppet figures are still imaginary,spread by ancients, or carved and painted by shadow puppet artists, without consideration of real dimensions or the appearance of human bodies. This study proposes an algorithm to transform 3D human models to 2D puppet figures for shadow puppets, including automatic location of feature points, automatic segmentation of 3D models, automatic extraction of 2D contours, automatic clothes matching, and animation. Experiment proves that more realistic and attractive figures and animations of the shadow puppet can be generated in real time with this algorithm. 展开更多
关键词 Shadow play Shadow puppet figure 3d human body Data processing 2D modeling
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