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3D view序列联合压缩感知技术精准诊断踝周韧带损伤 被引量:1
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作者 张汉智 王植 +1 位作者 孟祥虹 孙曼 《中国CT和MRI杂志》 2023年第6期162-164,共3页
目的应用3 Dview序列联合压缩感知(Compressed Sensing,CS)技术观察踝关节扭伤患者韧带损伤情况,探讨3D view序列与常规2D序列相比能否提高诊断效能。方法前瞻性分析2021年2月至2021年11月来我院急诊就诊的踝关节急性扭伤患者共26例(26... 目的应用3 Dview序列联合压缩感知(Compressed Sensing,CS)技术观察踝关节扭伤患者韧带损伤情况,探讨3D view序列与常规2D序列相比能否提高诊断效能。方法前瞻性分析2021年2月至2021年11月来我院急诊就诊的踝关节急性扭伤患者共26例(26个踝关节)。上述受试均行MRI检查,扫描序列包括常规2D及3D view T2联合压缩感知序列。应用Mann-Whitney U检验评价常规序列及3D view序列的扫描时间、跟腱的信噪比及对比噪声比及评估患者在两序列下腓距前韧带、腓跟韧带、三角韧带、分歧韧带的损伤程度比较有无区别。应用Fisher确切概率法比较两序列对腓距前韧带、腓跟韧带、三角韧带、分歧韧带损伤的检出率有无差别。结果共纳入踝关节扭伤患者26例,3D view+CS序列的扫描时间为376.2±0s,略短于常规序列(381.479±7.3s),两者无明显差别(Z=-1.396,P=0.163)。3D view序列跟腱信噪比明显高于2D常规序列(Z=-3.441,P=0.001);对比噪声比明显高于2D常规序列(Z=-6.094,P<0.01);跟腓韧带和分歧韧带的损伤程度明显高于2D常规序列(Z=-2.67,P=0.008;Z=-2.67,P<0.001)。两序列对于距腓前韧带和内侧三角韧带的损伤程度差异无统计学差别(P<0.05)。3D View+CS序列对分歧韧带损伤的检出率明显高于2D常规序列(P<0.001)。3D View+CS序列较2D常规序列对距腓前韧带、跟腓韧带、内侧三角韧带损伤的检出率无明显差别(P>0.05)。结论在3D View+CS序列与常规2D序列扫描时间相当的情况下,3D View+CS序列图像质量较常规2D序列更高,踝周韧带的检出率更高,并更准确地评估韧带损伤程度。 展开更多
关键词 3d view 压缩感知 踝关节 韧带损伤
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Integral imaging-based tabletop light field 3D display with large viewing angle 被引量:2
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作者 Yan Xing Xing-Yu Lin +9 位作者 Lin-Bo Zhang Yun-Peng Xia Han-Le Zhang Hong-Yu Cui Shuang Li Tong-Yu Wang Hui Ren Di Wang Huan Deng Qiong-Hua Wang 《Opto-Electronic Advances》 SCIE EI CAS CSCD 2023年第6期19-30,共12页
Light field 3D display technology is considered a revolutionary technology to address the critical visual fatigue issues in the existing 3D displays.Tabletop light field 3D display provides a brand-new display form th... Light field 3D display technology is considered a revolutionary technology to address the critical visual fatigue issues in the existing 3D displays.Tabletop light field 3D display provides a brand-new display form that satisfies multi-user shared viewing and collaborative works,and it is poised to become a potential alternative to the traditional wall and portable display forms.However,a large radial viewing angle and correct radial perspective and parallax are still out of reach for most current tabletop light field 3D displays due to the limited amount of spatial information.To address the viewing angle and perspective issues,a novel integral imaging-based tabletop light field 3D display with a simple flat-panel structure is proposed and developed by applying a compound lens array,two spliced 8K liquid crystal display panels,and a light shaping diffuser screen.The compound lens array is designed to be composed of multiple three-piece compound lens units by employing a reverse design scheme,which greatly extends the radial viewing angle in the case of a limited amount of spatial information and balances other important 3D display parameters.The proposed display has a radial viewing angle of 68.7°in a large display size of 43.5 inches,which is larger than the conventional tabletop light field 3D displays.The radial perspective and parallax are correct,and high-resolution 3D images can be reproduced in large radial viewing positions.We envision that this proposed display opens up possibility for redefining the display forms of consumer electronics. 展开更多
关键词 tabletop light field 3d display integral imaging compound lens array radial viewing angle
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Application of Digital Technology in Road and Bridge Design
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作者 Bai Fan 《Journal of Architectural Research and Development》 2024年第4期92-99,共8页
With the development and progress of science and technology,road and bridge design has experienced rapid development,from the initial manual drawing design to the popularity of Computer-Aided Design(CAD),and then to t... With the development and progress of science and technology,road and bridge design has experienced rapid development,from the initial manual drawing design to the popularity of Computer-Aided Design(CAD),and then to today’s digital software design era.Early designers relied on hand-drawn paper design forms which was time-consuming and error-prone.Digital support for road and bridge design not only saves the design time but the design quality has also achieved a qualitative leap.This paper engages in the application of digital technology in road and bridge design,to provide technical reference for China’s road and bridge engineering design units,to promote the popularity of Civil3D and other advanced design software in the field of engineering design and development,ultimately contributing to the sustainable development of China’s road and bridge engineering. 展开更多
关键词 Road and bridge design Digital technology Civil3d MODELLING Three-dimensional view Earth calculation
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Design of three-dimensional imaging lidar optical system for large field of view scanning
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作者 Qing-Yan Li Yu Zhang +2 位作者 Shi-Yu Yan Bin Zhang Chun-Hui Wang 《Chinese Physics B》 SCIE EI CAS CSCD 2022年第7期284-289,共6页
Three-dimensional(3D)lidar has been widely used in various fields.The MEMS scanning system is one of its most important components,while the limitation of scanning angle is the main obstacle to improve the demerit for... Three-dimensional(3D)lidar has been widely used in various fields.The MEMS scanning system is one of its most important components,while the limitation of scanning angle is the main obstacle to improve the demerit for its application in various fields.In this paper,a folded large field of view scanning optical system is proposed.The structure and parameters of the system are determined by theoretical derivation of ray tracing.The optical design software Zemax is used to design the system.After optimization,the final structure performs well in collimation and beam expansion.The results show that the scan angle can be expanded from±5°to±26.5°,and finally the parallel light scanning is realized.The spot diagram at a distance of 100 mm from the exit surface shows that the maximum radius of the spot is 0.506 mm with a uniformly distributed spot.The maximum radius of the spot at 100 m is 19 cm,and the diffusion angle is less than 2 mrad.The energy concentration in the spot range is greater than 90%with a high system energy concentration,and the parallelism is good.This design overcomes the shortcoming of the small mechanical scanning angle of the MEMS lidar,and has good performance in collimation and beam expansion.It provides a design method for large-scale application of MEMS lidar. 展开更多
关键词 3d lidar MEMS scanning system large field of view scanning ZEMAX
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3DV quality model based depth maps for view synthesis in FTV system
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作者 张秋闻 安平 +2 位作者 张艳 张兆杨 王元庆 《Journal of Shanghai University(English Edition)》 CAS 2011年第4期335-341,共7页
Depth maps are used for synthesis virtual view in free-viewpoint television (FTV) systems. When depth maps are derived using existing depth estimation methods, the depth distortions will cause undesirable artifacts ... Depth maps are used for synthesis virtual view in free-viewpoint television (FTV) systems. When depth maps are derived using existing depth estimation methods, the depth distortions will cause undesirable artifacts in the synthesized views. To solve this problem, a 3D video quality model base depth maps (D-3DV) for virtual view synthesis and depth map coding in the FTV applications is proposed. First, the relationships between distortions in coded depth map and rendered view are derived. Then, a precisely 3DV quality model based depth characteristics is develop for the synthesized virtual views. Finally, based on D-3DV model, a multilateral filtering is applied as a pre-processed filter to reduce rendering artifacts. The experimental results evaluated by objective and subjective methods indicate that the proposed D-3DV model can reduce bit-rate of depth coding and achieve better rendering quality. 展开更多
关键词 free-viewpoint television (FTV) 3d video quality model base depth maps (D-3dV) view synthesis
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Point Cloud Processing Methods for 3D Point Cloud Detection Tasks
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作者 WANG Chongchong LI Yao +2 位作者 WANG Beibei CAO Hong ZHANG Yanyong 《ZTE Communications》 2023年第4期38-46,共9页
Light detection and ranging(LiDAR)sensors play a vital role in acquiring 3D point cloud data and extracting valuable information about objects for tasks such as autonomous driving,robotics,and virtual reality(VR).Howe... Light detection and ranging(LiDAR)sensors play a vital role in acquiring 3D point cloud data and extracting valuable information about objects for tasks such as autonomous driving,robotics,and virtual reality(VR).However,the sparse and disordered nature of the 3D point cloud poses significant challenges to feature extraction.Overcoming limitations is critical for 3D point cloud processing.3D point cloud object detection is a very challenging and crucial task,in which point cloud processing and feature extraction methods play a crucial role and have a significant impact on subsequent object detection performance.In this overview of outstanding work in object detection from the 3D point cloud,we specifically focus on summarizing methods employed in 3D point cloud processing.We introduce the way point clouds are processed in classical 3D object detection algorithms,and their improvements to solve the problems existing in point cloud processing.Different voxelization methods and point cloud sampling strategies will influence the extracted features,thereby impacting the final detection performance. 展开更多
关键词 point cloud processing 3d object detection point cloud voxelization bird's eye view deep learning
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裸眼3DLED显示的全息透镜板在线拼接的检测方法
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作者 苏萍 张长杰 +2 位作者 程雪岷 马建设 毛杰 《计算机测量与控制》 2015年第10期3283-3286,共4页
全息透镜板的高精度拼接与装配是基于全息透镜技术的大屏幕LED裸眼3D显示系统搭建巾的关键问题;理论计算与实验结果表明,全息透镜板与LED显示模组横向相对位置误差小于1.332 mm时,可以满足显示的要求;基于裸眼3D显示系统的投射条纹,提... 全息透镜板的高精度拼接与装配是基于全息透镜技术的大屏幕LED裸眼3D显示系统搭建巾的关键问题;理论计算与实验结果表明,全息透镜板与LED显示模组横向相对位置误差小于1.332 mm时,可以满足显示的要求;基于裸眼3D显示系统的投射条纹,提出了基于投射条纹的全息透镜板位置实时调整方法;依据此方法提出了基于极大值测量条纹中心间距的图像处理算法,并结合Lab—View编写了图像处理程序;实验结果表明,使用该方法测得的亮暗条纹间距的测量精度为0.1 mm,反算出全息透镜板与LED屏之间的位置误差小于0.03 mm,满足实时调整全息透镜板位置的要求,可以作为全息透镜板在线拼接的检测方法。 展开更多
关键词 在线拼接 裸眼3d显示 投影条纹 图像处理 LAB view
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基于3DGMM的多视点视频直方图颜色校正
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作者 张倩 崔斌 +1 位作者 王沛 黄继风 《电视技术》 北大核心 2015年第3期1-4,20,共5页
多视点视频在采集过程中,由于受到摄像机所处位置以及摄像机自身的参数设置等因素的影响,会造成视点间颜色的不一致,针对这一情况,提出基于三维高斯混合模型的多视点视频直方图颜色校正算法。算法首先获取源图像以及目标图像的直方图并... 多视点视频在采集过程中,由于受到摄像机所处位置以及摄像机自身的参数设置等因素的影响,会造成视点间颜色的不一致,针对这一情况,提出基于三维高斯混合模型的多视点视频直方图颜色校正算法。算法首先获取源图像以及目标图像的直方图并检测直方图的峰值个数,然后结合三维高斯混合模型对源图像以及目标图像进行聚类分析,获取中心矢量,最后计算两图像中像素点距离中心矢量的最小欧几里得距离并分割图像,对源图像和目标图像的匹配区域进行直方图匹配校正。实验结果表明,该算法与传统直方图匹配算法相比,避免了校正过度的影响,校正效果较好。 展开更多
关键词 多视点 三维高斯混合模型 欧几里得距离 直方图
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Structural Interpretation and Petrophysical Analysis for Reservoir Sand of Lower Goru, Miano Area, Central Indus Basin, Pakistan
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作者 Muhammad Sohail Khan Farhana Masood +2 位作者 Qadeer Ahmed Ishtiaq Ahmed Khan Jadoon Naveed Akram 《International Journal of Geosciences》 2017年第4期379-392,共14页
The main purpose of this research is to estimate the structural analysis and hydrocarbon potential of Miano Block by using seismic and well log techniques. Miano area hosts a number of gas fields with structural and s... The main purpose of this research is to estimate the structural analysis and hydrocarbon potential of Miano Block by using seismic and well log techniques. Miano area hosts a number of gas fields with structural and stratigraphic traps. The area is located in Central Indus Basin which is a part of an extensional regime exhibiting normal faulting due to the split of the Indian Plate firstly from Africa and then from Madagascar and Seychelles. Miano area recognized as a proven petroleum province which has complex tectonic history of Cretaceous extensional and overprints of Tertiary strike-slip tectonics. The area has prospect with accumulation of hydrocarbons in structural and stratigraphic traps including pinchouts. NW-SE oriented Khairpur and Mari Highs are main structural features with impact on the fault system. The sands of Lower Goru of Lower Cretaceous age are acting as a reservoir in the area. The area has great potential of hydrocarbons for which more exploratory wells are required to be drilled with better insight of structural and stratigraphic traps. 展开更多
关键词 SEISMIC INTERPRETATION Time-and-Depth CONTOUR Map 3d view Synthetic SEISMOGRAPH RESERVOIR Estimation
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Adaptive luminance adjustment and neighborhood spreading strength information based view synthesis
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作者 Zhizhong Fu Xue Wang +2 位作者 Yuan Li Xiaohui Yang Jin Xu 《Journal of Systems Engineering and Electronics》 SCIE EI CSCD 2016年第3期721-729,共9页
View synthesis is an important building block in three dimension(3D) video processing and communications.Based on one or several views,view synthesis creates other views for the purpose of view prediction(for compr... View synthesis is an important building block in three dimension(3D) video processing and communications.Based on one or several views,view synthesis creates other views for the purpose of view prediction(for compression) or view rendering(for multiview-display).The quality of view synthesis depends on how one fills the occlusion area as well as how the pixels are created.Consequently,luminance adjustment and hole filling are two key issues in view synthesis.In this paper,two views are used to produce an arbitrary virtual synthesized view.One view is merged into another view using a local luminance adjustment method,based on local neighborhood region for the calculation of adjustment coefficient.Moreover,a maximum neighborhood spreading strength hole filling method is presented to deal with the micro texture structure when the hole is being filled.For each pixel at the hole boundary,its neighborhood pixels with the maximum spreading strength direction are selected as candidates;and among them,the pixel with the maximum spreading strength is used to fill the hole from boundary to center.If there still exist disocclusion pixels after once scan,the filling process is repeated until all hole pixels are filled.Simulation results show that the proposed method is efficient,robust and achieves high performance in subjection and objection. 展开更多
关键词 view synthesis three dimension(3d multiview local luminance correction hole filling maximum spreading strength
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Innovative Changes of English Teaching in Vocational Schools
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作者 顾蓓 《海外英语》 2016年第18期222-223,共2页
English teaching in vocational schools is complex and challenging. The author integrated the language into students' real life and attached more importance to quality of life in language classroom. The author made... English teaching in vocational schools is complex and challenging. The author integrated the language into students' real life and attached more importance to quality of life in language classroom. The author made several innovative changes such as Exploratory Practice, 3-D mode, learner autonomy, performance evaluation and so on during the teaching course. She advocates promoting mutual understanding and common development of both teacher and students so that students can be competitive enough in the future and teachers can also acquire professional development. 展开更多
关键词 Exploratory practice 3-D mode quality of life professional development
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Neural 3D reconstruction from sparse views using geometric priors
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作者 Tai-Jiang Mu Hao-Xiang Chen +1 位作者 Jun-Xiong Cai Ning Guo 《Computational Visual Media》 SCIE EI CSCD 2023年第4期687-697,共11页
Sparse view 3D reconstruction has attracted increasing attention with the development of neural implicit 3D representation.Existing methods usually only make use of 2D views,requiring a dense set of input views for ac... Sparse view 3D reconstruction has attracted increasing attention with the development of neural implicit 3D representation.Existing methods usually only make use of 2D views,requiring a dense set of input views for accurate 3D reconstruction.In this paper,we show that accurate 3D reconstruction can be achieved by incorporating geometric priors into neural implicit 3D reconstruction.Our method adopts the signed distance function as the 3D representation,and learns a generalizable 3D surface reconstruction model from sparse views.Specifically,we build a more effective and sparse feature volume from the input views by using corresponding depth maps,which can be provided by depth sensors or directly predicted from the input views.We recover better geometric details by imposing both depth and surface normal constraints in addition to the color loss when training the neural implicit 3D representation.Experiments demonstrate that our method both outperforms state-of-the-art approaches,and achieves good generalizability. 展开更多
关键词 sparse views 3d reconstruction volume rendering geometric priors neural implicit 3d representation
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MVContrast:Unsupervised Pretraining for Multi-view 3D Object Recognition
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作者 Luequan Wang Hongbin Xu Wenxiong Kang 《Machine Intelligence Research》 EI CSCD 2023年第6期872-883,共12页
3D shape recognition has drawn much attention in recent years.The view-based approach performs best of all.However,the current multi-view methods are almost all fully supervised,and the pretraining models are almost a... 3D shape recognition has drawn much attention in recent years.The view-based approach performs best of all.However,the current multi-view methods are almost all fully supervised,and the pretraining models are almost all based on ImageNet.Although the pretraining results of ImageNet are quite impressive,there is still a significant discrepancy between multi-view datasets and ImageNet.Multi-view datasets naturally retain rich 3D information.In addition,large-scale datasets such as ImageNet require considerable cleaning and annotation work,so it is difficult to regenerate a second dataset.In contrast,unsupervised learning methods can learn general feature representations without any extra annotation.To this end,we propose a three-stage unsupervised joint pretraining model.Specifically,we decouple the final representations into three fine-grained representations.Data augmentation is utilized to obtain pixel-level representations within each view.And we boost the spatial invariant features from the view level.Finally,we exploit global information at the shape level through a novel extract-and-swap module.Experimental results demonstrate that the proposed method gains significantly in 3D object classification and retrieval tasks,and shows generalization to cross-dataset tasks. 展开更多
关键词 Multi view unsupervised pretraining contrastive learning 3d vision shape recognition
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Recent advances in 3D Gaussian splatting
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作者 Tong Wu Yu-Jie Yuan +4 位作者 Ling-Xiao Zhang Jie Yang Yan-Pei Cao Ling-Qi Yan Lin Gao 《Computational Visual Media》 SCIE EI CSCD 2024年第4期613-642,共30页
The emergence of 3D Gaussian splatting(3DGS)has greatly accelerated rendering in novel view synthesis.Unlike neural implicit representations like neural radiance fields(NeRFs)that represent a 3D scene with position an... The emergence of 3D Gaussian splatting(3DGS)has greatly accelerated rendering in novel view synthesis.Unlike neural implicit representations like neural radiance fields(NeRFs)that represent a 3D scene with position and viewpoint-conditioned neural networks,3D Gaussian splatting utilizes a set of Gaussian ellipsoids to model the scene so that efficient rendering can be accomplished by rasterizing Gaussian ellipsoids into images.Apart from fast rendering,the explicit representation of 3D Gaussian splatting also facilitates downstream tasks like dynamic reconstruction,geometry editing,and physical simulation.Considering the rapid changes and growing number of works in this field,we present a literature review of recent 3D Gaussian splatting methods,which can be roughly classified by functionality into 3D reconstruction,3D editing,and other downstream applications.Traditional point-based rendering methods and the rendering formulation of 3D Gaussian splatting are also covered to aid understanding of this technique.This survey aims to help beginners to quickly get started in this field and to provide experienced researchers with a comprehensive overview,aiming to stimulate future development of the 3D Gaussian splatting representation. 展开更多
关键词 3d Gaussian splatting(3dGS) radiance field novel view synthesis 3d editing scene generation
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汽车360°环视系统发展研究
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作者 郑金凤 《信息技术与信息化》 2023年第5期103-106,共4页
针对用于辅助驾驶的汽车360°环视系统业界普遍存在的重影错位、远端模糊、拼接缝模糊以及一些角度视野失真的问题,提出这些问题将随着未来算力的性价比提升和人工智能的发展,将可以被最终优化或解决。首先概述系统的工作原理和基... 针对用于辅助驾驶的汽车360°环视系统业界普遍存在的重影错位、远端模糊、拼接缝模糊以及一些角度视野失真的问题,提出这些问题将随着未来算力的性价比提升和人工智能的发展,将可以被最终优化或解决。首先概述系统的工作原理和基本功能,然后解析系统的软硬件结构和每个功能模块的作用,同时描述过程的一些算法模型。最后指出系统的物理局限性:前后左右摄像头的安装位置和角度不可能是在同一高度,模型投影后存在差异,鱼眼摄像头原理光轴中心的像素较少。最后从问题机理上分析,高分辨率图像重建或更高像素的摄像头可以解决远端模糊问题,重影错位问题可以通过结构光相机或者3D重建算法获取深度信息进行解决。 展开更多
关键词 环视影像系统 360全景影像系统 辅助驾驶 AVM(arround view monitor) 2/3/4D AVM
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A real 3D scene rendering optimization method based on region of interest and viewing frustum prediction in virtual reality
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作者 Pei Dang Jun Zhu +5 位作者 Jianlin Wu Weilian Li Jigang You Lin Fu Yiqun Shi Yuhang Gong 《International Journal of Digital Earth》 SCIE EI 2022年第1期1081-1100,共20页
As an important technology of digital construction,real 3D models can improve the immersion and realism of virtual reality(VR)scenes.The large amount of data for real 3D scenes requires more effective rendering method... As an important technology of digital construction,real 3D models can improve the immersion and realism of virtual reality(VR)scenes.The large amount of data for real 3D scenes requires more effective rendering methods,but the current rendering optimization methods have some defects and cannot render real 3D scenes in virtual reality.In this study,the location of the viewing frustum is predicted by a Kalman filter,and eye-tracking equipment is used to recognize the region of interest(ROI)in the scene.Finally,the real 3D model of interest in the predicted frustum is rendered first.The experimental results show that the method of this study can predict the frustrum location approximately 200 ms in advance,the prediction accuracy is approximately 87%,the scene rendering efficiency is improved by 8.3%,and the motion sickness is reduced by approximately 54.5%.These studies help promote the use of real 3D models in virtual reality and ROI recognition methods.In future work,we will further improve the prediction accuracy of viewing frustums in virtual reality and the application of eye tracking in virtual geographic scenes. 展开更多
关键词 Real 3d scene virtual reality Kalman filter region of interest viewing frustum
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基于Zernike矩的三维目标多视点特性视图建模 被引量:11
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作者 彭辉 黄士科 +1 位作者 陶琳 张天序 《红外与激光工程》 EI CSCD 北大核心 2005年第3期292-296,共5页
目标的模型化是三维目标识别的一个重要环节。由于从多视点特征法建立的模型能够避免从二维图像中恢复目标的三维结构,在三维目标识别中应用比较广泛。使用镶嵌式多面体分割视觉空间以得到三维目标的多视点投影图像,采用较小的镶嵌单元... 目标的模型化是三维目标识别的一个重要环节。由于从多视点特征法建立的模型能够避免从二维图像中恢复目标的三维结构,在三维目标识别中应用比较广泛。使用镶嵌式多面体分割视觉空间以得到三维目标的多视点投影图像,采用较小的镶嵌单元尺寸以完备地描述目标各种姿态的信息。Zernike矩具有旋转不变性,并能够方便地由各阶矩重建图像。计算多面体各个单元的投影图像的Zernike矩,所需的矩的最高阶次由重建图像与原图像的差别确定,通过聚类方式合并那些图像的矩变化很小的投影对应的几个小单元,每个新单元可以提取一幅特性视图,实现较小数目的多视点特性视图的建模。实验证明了这种方法的可行性。 展开更多
关键词 三维目标识别 特性视图 视觉空间 ZEMIKE矩
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图像三维重建法在震损建筑实体建模中的应用研究 被引量:12
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作者 霍林生 张耀文 李宏男 《世界地震工程》 CSCD 北大核心 2017年第2期113-118,共6页
震损建筑的震害研究对于建筑的震后安全评估具有重要作用,然而目前仅基于二维震害图像的方法,难以满足对建筑整体震损状况认识的需求。提出了应用图像三维重建法对震损建筑进行实体建模,实现震损建筑的三维模型重建。首先围绕建筑拍摄... 震损建筑的震害研究对于建筑的震后安全评估具有重要作用,然而目前仅基于二维震害图像的方法,难以满足对建筑整体震损状况认识的需求。提出了应用图像三维重建法对震损建筑进行实体建模,实现震损建筑的三维模型重建。首先围绕建筑拍摄一系列图像,然后依次应用由运动恢复结构方法进行稀疏重建、多视图立体视觉方法进行密集重建,经尺度变换后,再用泊松表面重建方法进行表面重建,最后通过纹理映射方法重建出真实感强的三维模型。试验分析表明,方法对建筑的重建误差仅为1.5%,能够较好地满足整体震害研究的需要。 展开更多
关键词 图像三维重建 震损建筑 三维建模 多视图立体视觉 泊松表面重建
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基于交互模型的可视化建构方法研究与实现 被引量:6
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作者 陆枫 陈传波 卢正鼎 《计算机工程与科学》 CSCD 2003年第4期4-6,共3页
研制具有良好认知意义的可视化软件是可视化技术本身无法解决的问题。本文在提出可视化建构方法的基础上,就发现类可视化的最高目标———交互模型给出了可视化建构的解决方案。通过相关软件的制作和实践,总结了可视化软件的评价原则。
关键词 可视化建构方法 交互模型 计算机 图象变换 图形绘制算法
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自动3维重构中确定下一最优视点的方法研究 被引量:4
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作者 姚兴田 吴亮亮 +1 位作者 马永林 张磊 《江西师范大学学报(自然科学版)》 CAS 北大核心 2013年第6期569-573,共5页
提出了基于牛顿万有引力定律矢量场的当前视点下曲面积分最大化的方法,以确定下一最优视点的3维空间位置.在该方法中采用斯托克斯公式计算边界曲线积分的途径间接获得曲面积分,从而方便地确定了视点的位置数据.实验结果表明:该文提出的... 提出了基于牛顿万有引力定律矢量场的当前视点下曲面积分最大化的方法,以确定下一最优视点的3维空间位置.在该方法中采用斯托克斯公式计算边界曲线积分的途径间接获得曲面积分,从而方便地确定了视点的位置数据.实验结果表明:该文提出的下一最优视点的确定方法可使机器人自动实现多视点规划,同时解决了单视点规划下存在采集盲区的问题. 展开更多
关键词 视点规划 下一最优视点 自动3维重构
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