The use of support vector machines (SVM) for watermarking of 3D mesh models is investigated. SVMs have been widely explored for images, audio, and video watermarking but to date the potential of SVMs has not been ex...The use of support vector machines (SVM) for watermarking of 3D mesh models is investigated. SVMs have been widely explored for images, audio, and video watermarking but to date the potential of SVMs has not been explored in the 3D watermarking domain. The proposed approach utilizes SVM as a binary classifier for the selection of vertices for watermark embedding. The SVM is trained with feature vectors derived from the angular difference between the eigen normal and surface normals of a 1-ring neighborhood of vertices taken from normalized 3D mesh models. The SVM learns to classify vertices as appropriate or inappropriate candidates for modification in order to accommodate the watermark. Experimental results verify that the proposed algorithm is imperceptible and robust against attacks such as mesh smoothing, cropping and noise addition.展开更多
Robust 3D mesh watermarking is a traditional research topic in computer graphics,which provides an efficient solution to the copyright protection for 3D meshes.Traditionally,researchers need manually design watermarki...Robust 3D mesh watermarking is a traditional research topic in computer graphics,which provides an efficient solution to the copyright protection for 3D meshes.Traditionally,researchers need manually design watermarking algorithms to achieve suffcient robustness for the actual application scenarios.In this paper,we propose the first deep learning-based 3D mesh watermarking network,which can provide a more general framework for this problem.In detail,we propose an end-to-end network,consisting of a watermark embedding sub-network,a watermark extracting sub-network and attack layers.We employ the topology-agnostic graph convolutional network(GCN)as the basic convolution operation,therefore our network is not limited by registered meshes(which share a fixed topology).For the specific application scenario,we can integrate the corresponding attack layers to guarantee adaptive robustness against possible attacks.To ensure the visual quality of watermarked 3D meshes,we design the curvature consistency loss function to constrain the local geometry smoothness of watermarked meshes.Experimental results show that the proposed method can achieve more universal robustness while guaranteeing comparable visual quality.展开更多
As neural radiance fields continue to advance in 3D content representation,the copyright issues surrounding 3D models oriented towards implicit representation become increasingly pressing.In response to this challenge...As neural radiance fields continue to advance in 3D content representation,the copyright issues surrounding 3D models oriented towards implicit representation become increasingly pressing.In response to this challenge,this paper treats the embedding and extraction of neural radiance field watermarks as inverse problems of image transformations and proposes a scheme for protecting neural radiance field copyrights using invertible neural network watermarking.Leveraging 2D image watermarking technology for 3D scene protection,the scheme embeds watermarks within the training images of neural radiance fields through the forward process in invertible neural networks and extracts them from images rendered by neural radiance fields through the reverse process,thereby ensuring copyright protection for both the neural radiance fields and associated 3D scenes.However,challenges such as information loss during rendering processes and deliberate tampering necessitate the design of an image quality enhancement module to increase the scheme’s robustness.This module restores distorted images through neural network processing before watermark extraction.Additionally,embedding watermarks in each training image enables watermark information extraction from multiple viewpoints.Our proposed watermarking method achieves a PSNR(Peak Signal-to-Noise Ratio)value exceeding 37 dB for images containing watermarks and 22 dB for recovered watermarked images,as evaluated on the Lego,Hotdog,and Chair datasets,respectively.These results demonstrate the efficacy of our scheme in enhancing copyright protection.展开更多
This paper presents a novel watermarking scheme designed to address the copyright protection challenges encountered with Neural radiation field(NeRF)models.We employ an embedding network to integrate the watermark int...This paper presents a novel watermarking scheme designed to address the copyright protection challenges encountered with Neural radiation field(NeRF)models.We employ an embedding network to integrate the watermark into the images within the training set.Then,theNeRFmodel is utilized for 3Dmodeling.For copyright verification,a secret image is generated by inputting a confidential viewpoint into NeRF.On this basis,design an extraction network to extract embedded watermark images fromconfidential viewpoints.In the event of suspicion regarding the unauthorized usage of NeRF in a black-box scenario,the verifier can extract the watermark from the confidential viewpoint to authenticate the model’s copyright.The experimental results demonstrate not only the production of visually appealing watermarks but also robust resistance against various types of noise attacks,thereby substantiating the effectiveness of our approach in safeguarding NeRF.展开更多
Since 3D mesh security has become intellectual property,3D watermarking algorithms have continued to appear to secure 3D meshes shared by remote users and saved in distant multimedia databases.The novelty of our appro...Since 3D mesh security has become intellectual property,3D watermarking algorithms have continued to appear to secure 3D meshes shared by remote users and saved in distant multimedia databases.The novelty of our approach is that it uses a new Clifford-multiwavelet transform to insert copyright data in a multiresolution domain,allowing us to greatly expand the size of the watermark.After that,our method does two rounds of insertion,each applying a different type of Clifford-wavelet transform.Before being placed into the Clifford-multiwavelet coefficients,the watermark,which is a mixture of the mesh description,source mesh signature(produced using SHA512),and a logo encrypted using the RSA(Ronald Shamir Adleman)technique,is encoded using Turbo-code.Using the Least Significant Bit method steps,data embedding involves modulation and insertion processes.Finally,the watermarked mesh is reconstructed using the inverse Cliffordmultiwavelet transform.Due to the utilization of a hybrid insertion domain,our technique has demonstrated a very high insertion rate while retaining mesh quality.The mesh is watermarked,and the extracted data is acquired in real-time.Our approach is also resistant to the most common types of attacks.Our findings reveal that the current approach improves on previous efforts.展开更多
文摘The use of support vector machines (SVM) for watermarking of 3D mesh models is investigated. SVMs have been widely explored for images, audio, and video watermarking but to date the potential of SVMs has not been explored in the 3D watermarking domain. The proposed approach utilizes SVM as a binary classifier for the selection of vertices for watermark embedding. The SVM is trained with feature vectors derived from the angular difference between the eigen normal and surface normals of a 1-ring neighborhood of vertices taken from normalized 3D mesh models. The SVM learns to classify vertices as appropriate or inappropriate candidates for modification in order to accommodate the watermark. Experimental results verify that the proposed algorithm is imperceptible and robust against attacks such as mesh smoothing, cropping and noise addition.
基金supported in part by the Natural Science Foundation of China underGrant 62072421,62002334,62102386,62121002 and U20B2047Anhui Science Foundation of China under Grant 2008085QF296+1 种基金Exploration Fund Project of University of Science and Technology of China under Grant YD3480002001by Fundamental Research Funds for the Central Universities WK5290000001.
文摘Robust 3D mesh watermarking is a traditional research topic in computer graphics,which provides an efficient solution to the copyright protection for 3D meshes.Traditionally,researchers need manually design watermarking algorithms to achieve suffcient robustness for the actual application scenarios.In this paper,we propose the first deep learning-based 3D mesh watermarking network,which can provide a more general framework for this problem.In detail,we propose an end-to-end network,consisting of a watermark embedding sub-network,a watermark extracting sub-network and attack layers.We employ the topology-agnostic graph convolutional network(GCN)as the basic convolution operation,therefore our network is not limited by registered meshes(which share a fixed topology).For the specific application scenario,we can integrate the corresponding attack layers to guarantee adaptive robustness against possible attacks.To ensure the visual quality of watermarked 3D meshes,we design the curvature consistency loss function to constrain the local geometry smoothness of watermarked meshes.Experimental results show that the proposed method can achieve more universal robustness while guaranteeing comparable visual quality.
基金supported by the National Natural Science Foundation of China,with Fund Numbers 62272478,62102451the National Defense Science and Technology Independent Research Project(Intelligent Information Hiding Technology and Its Applications in a Certain Field)and Science and Technology Innovation Team Innovative Research Project Research on Key Technologies for Intelligent Information Hiding”with Fund Number ZZKY20222102.
文摘As neural radiance fields continue to advance in 3D content representation,the copyright issues surrounding 3D models oriented towards implicit representation become increasingly pressing.In response to this challenge,this paper treats the embedding and extraction of neural radiance field watermarks as inverse problems of image transformations and proposes a scheme for protecting neural radiance field copyrights using invertible neural network watermarking.Leveraging 2D image watermarking technology for 3D scene protection,the scheme embeds watermarks within the training images of neural radiance fields through the forward process in invertible neural networks and extracts them from images rendered by neural radiance fields through the reverse process,thereby ensuring copyright protection for both the neural radiance fields and associated 3D scenes.However,challenges such as information loss during rendering processes and deliberate tampering necessitate the design of an image quality enhancement module to increase the scheme’s robustness.This module restores distorted images through neural network processing before watermark extraction.Additionally,embedding watermarks in each training image enables watermark information extraction from multiple viewpoints.Our proposed watermarking method achieves a PSNR(Peak Signal-to-Noise Ratio)value exceeding 37 dB for images containing watermarks and 22 dB for recovered watermarked images,as evaluated on the Lego,Hotdog,and Chair datasets,respectively.These results demonstrate the efficacy of our scheme in enhancing copyright protection.
基金supported by the National Natural Science Foundation of China,with Fund Number 62272478.
文摘This paper presents a novel watermarking scheme designed to address the copyright protection challenges encountered with Neural radiation field(NeRF)models.We employ an embedding network to integrate the watermark into the images within the training set.Then,theNeRFmodel is utilized for 3Dmodeling.For copyright verification,a secret image is generated by inputting a confidential viewpoint into NeRF.On this basis,design an extraction network to extract embedded watermark images fromconfidential viewpoints.In the event of suspicion regarding the unauthorized usage of NeRF in a black-box scenario,the verifier can extract the watermark from the confidential viewpoint to authenticate the model’s copyright.The experimental results demonstrate not only the production of visually appealing watermarks but also robust resistance against various types of noise attacks,thereby substantiating the effectiveness of our approach in safeguarding NeRF.
基金This research work was funded by the Deputyship for Research&Innovation,Ministry of Education in Saudi Arabia through the project number(IF-PSAU-2021/01/17567)。
文摘Since 3D mesh security has become intellectual property,3D watermarking algorithms have continued to appear to secure 3D meshes shared by remote users and saved in distant multimedia databases.The novelty of our approach is that it uses a new Clifford-multiwavelet transform to insert copyright data in a multiresolution domain,allowing us to greatly expand the size of the watermark.After that,our method does two rounds of insertion,each applying a different type of Clifford-wavelet transform.Before being placed into the Clifford-multiwavelet coefficients,the watermark,which is a mixture of the mesh description,source mesh signature(produced using SHA512),and a logo encrypted using the RSA(Ronald Shamir Adleman)technique,is encoded using Turbo-code.Using the Least Significant Bit method steps,data embedding involves modulation and insertion processes.Finally,the watermarked mesh is reconstructed using the inverse Cliffordmultiwavelet transform.Due to the utilization of a hybrid insertion domain,our technique has demonstrated a very high insertion rate while retaining mesh quality.The mesh is watermarked,and the extracted data is acquired in real-time.Our approach is also resistant to the most common types of attacks.Our findings reveal that the current approach improves on previous efforts.