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制作流行的BONOBOS
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作者 陈志伟 《商界(评论)》 2015年第1期116-118,共3页
如何成为"潮"的引领者?Bonobos的答案是,一路"自黑"到底,却赢得无数粉丝,当你嘲笑、调侃它的扮丑,却在不经意中被拉入了精心设计的营销体系中。当流量成为了决定电商生死的命门,如何用更低的成本获取更多的流量?Bon... 如何成为"潮"的引领者?Bonobos的答案是,一路"自黑"到底,却赢得无数粉丝,当你嘲笑、调侃它的扮丑,却在不经意中被拉入了精心设计的营销体系中。当流量成为了决定电商生死的命门,如何用更低的成本获取更多的流量?Bonobos用一套玩转社交媒体的营销法则,让消费者心甘情愿地为其传播,以极低的推广成本获得1200%的投资转化率。Bonobos是美国最大的服装定制网站。 展开更多
关键词 社交媒体 邮件系统 社交网络 bonobos 体验店 传播主体 大众消费品 营销学教授 相关商品 邮件营销
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Online Fashion Retailer Bonobos Selects Gerber Technology's YuniquePLM^(TM) Industry-Tailored Software to Support Rapid Growth and Fast-Paced Product Innovation
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《China Textile》 2010年第5期16-16,共1页
Tolland,Connecticut,USA-Gerber Technology,a business unit of Gerber Scientific, Inc.(NYSE:GRB) and a world leader in automated CAD/CAM and PLM solutions for the apparel and flexible materials industry,announces that f... Tolland,Connecticut,USA-Gerber Technology,a business unit of Gerber Scientific, Inc.(NYSE:GRB) and a world leader in automated CAD/CAM and PLM solutions for the apparel and flexible materials industry,announces that fast-growing internet retailer Bonobos,Inc. has selected the YuniquePLM product 展开更多
关键词 Industry-Tailored Software to Support Rapid Growth and Fast-Paced Product Innovation Online Fashion Retailer bonobos Selects Gerber Technology’s YuniquePLM flexible NYSE GRB CAM TM
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实体店只试不卖 美国电商Bonobos如何颠覆行业模式
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《武汉商务》 2016年第5期29-29+34,34,共2页
如果说在9年前让人相信只在网上卖衣服并且没有实体店的模式可以成功,也许很多人在当时会嗤之以鼻。不过,对于美国一家专做男装的电商公司Bonobos来说,它是真的成功了。而它成功的因素是早早地就开始了和其它电商截然不同的经营模式—... 如果说在9年前让人相信只在网上卖衣服并且没有实体店的模式可以成功,也许很多人在当时会嗤之以鼻。不过,对于美国一家专做男装的电商公司Bonobos来说,它是真的成功了。而它成功的因素是早早地就开始了和其它电商截然不同的经营模式——开设特色线下体验店。Bonobos成立于2007年。在创立之初,Bonobos只做线上销售,而在2012年,Bonobos与美国百货巨头Nordstorm合作。 展开更多
关键词 实体店 bonobos 体验店 线下 互联网平台 安迪 大城市 精品服务 邓恩 曝光率
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First Reconstructive Plastic Surgery of the Perineum in a Hominin Pan paniscus (Bonobo) and Plea by a Plastic Surgeon for Surgery for the Benefit of All Hominins (Members of the Human Lineage)
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作者 Kapay Kibadi 《Open Journal of Animal Sciences》 2023年第3期336-344,共9页
We present, for the first time, the repair by plastic surgery procedures of a large loss of perineal substance in a bonobo (hominin Pan paniscus). A 20-year-old male bonobo living in captivity in the Lola Ya Bonobo Sa... We present, for the first time, the repair by plastic surgery procedures of a large loss of perineal substance in a bonobo (hominin Pan paniscus). A 20-year-old male bonobo living in captivity in the Lola Ya Bonobo Sanctuary in Kinshasa in the Democratic Republic of the Congo was attacked by another bonobo. It was a large perineal wound through which urine flowed, located between the penis and the testicles, taking part of the anterior and posterior urethra, the bladder, as well as the elements of the spermatic duct. To repair the large loss of perineal substance, a pedicled flap of scrotal skin was removed, and then turned over, cutaneous surface on the trench of the loss of bladder substance and the urethral lumen. The postoperative course was satisfactory with healing by the first intention of the surgical wound, despite the wild postoperative behavior of the patient (removal of the vesicourethral catheter and protective plaster). We observed in the short term an urethro-cutaneous fistula, left in natural healing. The reconstructive surgery procedures applied in humans can also be applied with satisfactory results in bonobos, a species in the process of extension and whose members are our closest cousins. The bonobo is genetically close to humans. Based on this first successful experience, we advocate for reconstructive plastic surgery for all hominins (members of the human lineage), if indicated. 展开更多
关键词 BONOBO Perineal Trauma Extensive Loss of Soft Tissues Reconstructive Plastic Surgery Congo
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Linux下Bonobo组件系统体系结构及应用的研究
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作者 吴晓 张毅波 +1 位作者 孙玉芳 李彤 《计算机工程与设计》 CSCD 2003年第2期4-7,40,共5页
研究了Linux下组件系统Bonobo的体系结构和Bonobo组件的3种主要应用机制。在此研究基础上,利用Bonobo组件技术将LinuxGNOME平台下的文本编辑器Gedit封装为Bonobo组件和控件,并将其应用到实际系统中,取得了良好的效果。
关键词 CORBA 对象模型 Bonobo组件系统 体系结构 LINUX
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Technology advancing the study of animalcognition: using virtual reality to presentvirtually simulated environments to investigatenonhuman primate spatial cognition 被引量:1
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作者 Francine L. DOLINS Kenneth SCHWELLER Scott MILNE 《Current Zoology》 SCIE CAS CSCD 2017年第1期97-108,共12页
Virtual simulated environments provide multiple ways of testing cognitive function and evaluatingproblem solving with humans (e.g., Woollett et al. 2009). The use of such interactive technologyhas increasingly becom... Virtual simulated environments provide multiple ways of testing cognitive function and evaluatingproblem solving with humans (e.g., Woollett et al. 2009). The use of such interactive technologyhas increasingly become an essential part of modern life (e.g., autonomously driving vehicles, glo-bal positioning systems (GPS), and touchscreen computers; Chinn and Fairlie 2007; Brown 2011).While many nonhuman animals have their own forms of technology, such as chimpanzees whocreate and use tools, in captive animal environments the opportunity to actively participate withinteractive technology is not often made available. Exceptions can be found in some state-of-the-art zoos and laboratory facilities (e.g., Mallavarapu and Kuhar 2005). When interactive technologyis available, captive animals often selectively choose to engage with it. This enhances the animal'ssense of control over their immediate surroundings (e.g., Clay et al. 2011; Ackerman 2012). Suchself-efficacy may help to fulfill basic requirements in a species' daily activities using problem solv-ing that can involve foraging and other goal-oriented behaviors. It also assists in fulfilling thestrong underlying motivation for contrafreeloading and exploration expressed behaviorally bymany species in captivity (Young 1999). Moreover, being able to present nonhuman primates vir-tual reality environments under experimental conditions provides the opportunity to gain insightinto their navigational abilities and spatial cognition. It allows for insight into the generation andapplication of internal mental representations of landmarks and environments under multiple con-ditions (e.g., small- and large-scale space) and subsequent spatial behavior. This paper reviewsmethods using virtual reality developed to investigate the spatial cognitive abilities of nonhumanprimates, and great apes in particular, in comparison with that of humans of multiple age groups.We make recommendations about training, best practices, and also pitfalls to avoid. 展开更多
关键词 animal cognition apes bonobos chimpanzees nonhuman primates spatial cognition virtual reality.
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