This study unfolds an innovative approach aiming to address the critical role of building design in global energy consumption, focusing on optimizing the Window-to-Wall Ratio (WWR), since buildings account for approxi...This study unfolds an innovative approach aiming to address the critical role of building design in global energy consumption, focusing on optimizing the Window-to-Wall Ratio (WWR), since buildings account for approximately 30% of total energy consumed worldwide. The greatest contributors to energy expenditure in buildings are internal artificial lighting and heating and cooling systems. The WWR, determined by the proportion of the building’s glazed area to its wall area, is a significant factor influencing energy efficiency and minimizing energy load. This study introduces the development of a semi-automated computer model designed to offer a real-time, interactive simulation environment, fostering improving communication and engagement between designers and owners. The said model serves to optimize both the WWR and building orientation to align with occupants’ needs and expectations, subsequently reducing annual energy consumption and enhancing the overall building energy performance. The integrated model incorporates Building Information Modeling (BIM), Virtual Reality (VR), and Energy Analysis tools deployed at the conceptual design stage, allowing for the amalgamation of owners’ inputs in the design process and facilitating the creation of more realistic and effective design strategies.展开更多
The study addresses the integration of the Building Information Modelling (BIM) methodology with Virtual Reality (VR) and Augmented Reality (AR) technologies in the context of the development of a multidisciplinary pr...The study addresses the integration of the Building Information Modelling (BIM) methodology with Virtual Reality (VR) and Augmented Reality (AR) technologies in the context of the development of a multidisciplinary project, involving architecture, structures, water network and electrical system components. In order to cover in detail the various design features, the case study was limited to a specific area of a house, the sanitary rooms, as it presents sufficient complexity in modeling and the application of VR and AR software. The VR/AR functionalities applied over the BIM model increase the potential of BIM in the construction sector, contributing to the achievement of a high level of collaboration and control of the project based on an immersive and interactive environment. The elaboration of the different phases of a BIM design requires the transfer of models between BIM and VR/AR systems, allowing us to analyze the main advantages that BIM/VR/AR integration can introduce in the construction industry. The study contributes positively to achieving new knowledge in BIM, being disseminated in an academic research work and illustrated in a practical context.展开更多
为优化客运枢纽标识系统设计,解决其指引功效评估的难题,以寻路理论为基础,利用建筑信息建模(building information modeling,BIM)技术搭建城市综合客运枢纽场景,通过虚拟现实(virtual reality,VR)技术完成虚拟现实环境下的沉浸式寻路实...为优化客运枢纽标识系统设计,解决其指引功效评估的难题,以寻路理论为基础,利用建筑信息建模(building information modeling,BIM)技术搭建城市综合客运枢纽场景,通过虚拟现实(virtual reality,VR)技术完成虚拟现实环境下的沉浸式寻路实验,从而获取以寻路时间、转错弯次数及停驻观望次数为指标的被试寻路特征,进而采用灰色近优综合评价方法,实现基于BIM+VR技术的多指标条件下综合客运枢纽标识系统评估及优化.结果表明,标识系统设计对被试寻路行为有显著影响.相较于旧版标识系统,被试在新版标识系统环境下流线1中的寻路时间及停驻观望次数显著性降低,转错弯次数无明显差异.同时,被试在新版标识系统环境下流线2中的寻路时间及转错弯次数显著性降低,停驻观望次数无明显差异.新版标识系统近优度大于旧版标识系统,即新版标识系统综合指引功效优于旧版.研究形成以BIM+VR技术为基础、以乘客空间认知为导向的城市综合客运枢纽标识系统一般性评估方法,为其他封闭空间标识系统优化设计研究提供基础.展开更多
为提高传统建筑设计和管理的效率,降低工程建造成本,研究基于BIM(Building Information Modeling)的铁路工程单元虚拟建造技术。将铁路工程单元按功能、专业、工项、构件等进行单元划分,通过文档流程引擎、电子沙盘、仿真模拟等关键技术...为提高传统建筑设计和管理的效率,降低工程建造成本,研究基于BIM(Building Information Modeling)的铁路工程单元虚拟建造技术。将铁路工程单元按功能、专业、工项、构件等进行单元划分,通过文档流程引擎、电子沙盘、仿真模拟等关键技术,模拟重点单元施工过程,改进并优化施工流程。研究结果可有效提高实际工程建设效率,为BIM在铁路工程的全面应用提供技术支撑。展开更多
The field of architecture,engineering,and construction(AEC)is continually striving to use resources efficiently and manage complex processes.Now more than ever,there is a strong need for digital transformation in AEC....The field of architecture,engineering,and construction(AEC)is continually striving to use resources efficiently and manage complex processes.Now more than ever,there is a strong need for digital transformation in AEC.The improvement in the accessibility of consumer-based head-mounted displays(HMD)is attracting different entertainment and research fields to immersive virtual reality(VR)applications.Building Information Modeling(BIM)is known as a promising technology in AEC.The full potential of BIM is not yet employed to empower this field,however,and this could be a result of some barriers still to be surmounted by BIM in both technological and management perspectives.One of these barriers is the communication and collaboration between design,construction,operation,and maintenance phases.VR can fill this gap by providing additional capabilities for BIM which either were not available before or were not possible to employ in practical ways.In this paper,we systematically review recent research around the application of VR in BIM and discuss the results using the PRISMA flowchart.We discuss the most commonly used technologies,software,and evaluation methods and the various applications of VR in the reviewed papers.Finally,we extend the discussion by summarizing the potential future work in this area.展开更多
文摘This study unfolds an innovative approach aiming to address the critical role of building design in global energy consumption, focusing on optimizing the Window-to-Wall Ratio (WWR), since buildings account for approximately 30% of total energy consumed worldwide. The greatest contributors to energy expenditure in buildings are internal artificial lighting and heating and cooling systems. The WWR, determined by the proportion of the building’s glazed area to its wall area, is a significant factor influencing energy efficiency and minimizing energy load. This study introduces the development of a semi-automated computer model designed to offer a real-time, interactive simulation environment, fostering improving communication and engagement between designers and owners. The said model serves to optimize both the WWR and building orientation to align with occupants’ needs and expectations, subsequently reducing annual energy consumption and enhancing the overall building energy performance. The integrated model incorporates Building Information Modeling (BIM), Virtual Reality (VR), and Energy Analysis tools deployed at the conceptual design stage, allowing for the amalgamation of owners’ inputs in the design process and facilitating the creation of more realistic and effective design strategies.
文摘The study addresses the integration of the Building Information Modelling (BIM) methodology with Virtual Reality (VR) and Augmented Reality (AR) technologies in the context of the development of a multidisciplinary project, involving architecture, structures, water network and electrical system components. In order to cover in detail the various design features, the case study was limited to a specific area of a house, the sanitary rooms, as it presents sufficient complexity in modeling and the application of VR and AR software. The VR/AR functionalities applied over the BIM model increase the potential of BIM in the construction sector, contributing to the achievement of a high level of collaboration and control of the project based on an immersive and interactive environment. The elaboration of the different phases of a BIM design requires the transfer of models between BIM and VR/AR systems, allowing us to analyze the main advantages that BIM/VR/AR integration can introduce in the construction industry. The study contributes positively to achieving new knowledge in BIM, being disseminated in an academic research work and illustrated in a practical context.
文摘为优化客运枢纽标识系统设计,解决其指引功效评估的难题,以寻路理论为基础,利用建筑信息建模(building information modeling,BIM)技术搭建城市综合客运枢纽场景,通过虚拟现实(virtual reality,VR)技术完成虚拟现实环境下的沉浸式寻路实验,从而获取以寻路时间、转错弯次数及停驻观望次数为指标的被试寻路特征,进而采用灰色近优综合评价方法,实现基于BIM+VR技术的多指标条件下综合客运枢纽标识系统评估及优化.结果表明,标识系统设计对被试寻路行为有显著影响.相较于旧版标识系统,被试在新版标识系统环境下流线1中的寻路时间及停驻观望次数显著性降低,转错弯次数无明显差异.同时,被试在新版标识系统环境下流线2中的寻路时间及转错弯次数显著性降低,停驻观望次数无明显差异.新版标识系统近优度大于旧版标识系统,即新版标识系统综合指引功效优于旧版.研究形成以BIM+VR技术为基础、以乘客空间认知为导向的城市综合客运枢纽标识系统一般性评估方法,为其他封闭空间标识系统优化设计研究提供基础.
文摘为提高传统建筑设计和管理的效率,降低工程建造成本,研究基于BIM(Building Information Modeling)的铁路工程单元虚拟建造技术。将铁路工程单元按功能、专业、工项、构件等进行单元划分,通过文档流程引擎、电子沙盘、仿真模拟等关键技术,模拟重点单元施工过程,改进并优化施工流程。研究结果可有效提高实际工程建设效率,为BIM在铁路工程的全面应用提供技术支撑。
基金supported byÖsterreichische Forschungsförderungsgesellschaft and TU Graz Open Access Publishing Fund.
文摘The field of architecture,engineering,and construction(AEC)is continually striving to use resources efficiently and manage complex processes.Now more than ever,there is a strong need for digital transformation in AEC.The improvement in the accessibility of consumer-based head-mounted displays(HMD)is attracting different entertainment and research fields to immersive virtual reality(VR)applications.Building Information Modeling(BIM)is known as a promising technology in AEC.The full potential of BIM is not yet employed to empower this field,however,and this could be a result of some barriers still to be surmounted by BIM in both technological and management perspectives.One of these barriers is the communication and collaboration between design,construction,operation,and maintenance phases.VR can fill this gap by providing additional capabilities for BIM which either were not available before or were not possible to employ in practical ways.In this paper,we systematically review recent research around the application of VR in BIM and discuss the results using the PRISMA flowchart.We discuss the most commonly used technologies,software,and evaluation methods and the various applications of VR in the reviewed papers.Finally,we extend the discussion by summarizing the potential future work in this area.