Background Computer Generated Animations(CGA),when applied to three-dimensional(3D)city models(3DCM),can be used as powerful tools to support urban decision-making.This leads to a new paradigm,based on procedural mode...Background Computer Generated Animations(CGA),when applied to three-dimensional(3D)city models(3DCM),can be used as powerful tools to support urban decision-making.This leads to a new paradigm,based on procedural modeling,that allows the integration of known urban structures.Methods This paper introduces a new workflow for the development of high-quality approximations of urban models in a short time and enables facilities to be imported from other cities into a given city model,following specific generation rules.Results Thus,this workflow provides a very simple approach to observe,study,and simulate the implementation of models already developed in other cities,in a city where they are not yet adopted.Examples of these models include all types of mobility systems and urban infrastructure.Conclusions This allows us to perceive the environmental impact of certain decisions in the real world,as well as to carry out simple simulations to determine the changes that can occur in the flows of people,traffic,and other city activities.展开更多
This paper describes the process of designing models and tools for an automated way of creating 3D city model based on a raw point cloud.Also,making and forming 3D models of buildings.Models and tools for creating too...This paper describes the process of designing models and tools for an automated way of creating 3D city model based on a raw point cloud.Also,making and forming 3D models of buildings.Models and tools for creating tools made in the model builder application within the ArcGIS Pro software.An unclassified point cloud obtained by the LiDAR system was used for the model input data.The point cloud,collected by the airborne laser scanning system(ALS),is classified into several classes:ground,high and low noise,and buildings.Based on the created DEMs,points classified as buildings and formed prints of buildings,realistic 3D city models were created.Created 3D models of cities can be used as a basis for monitoring the infrastructure of settlements and other analyzes that are important for further development and architecture of cities.展开更多
3D city models,which are important items of content on the virtual globe,are characterized by complicated structures and large amounts of data.These factors make the visualization of 3D city models highly dependent up...3D city models,which are important items of content on the virtual globe,are characterized by complicated structures and large amounts of data.These factors make the visualization of 3D city models highly dependent upon the performance of computer hardware.Thus,achieving the efficient rendering of 3D city models using different hardware performance levels represents one of the key problems currently facing researchers.This paper proposes a time-critical adaptive visualization method that first estimates the possible rendering time for each model according to the data structure of the model in addition to the CPU/GPU performance of the computer.It then dynamically adjusts the rendering level for each model based on the results of an estimation of the rendering time to ensure that the final scene can be completed within a given time.To verify the effectiveness and flexibility of this method,it is applied using different computers.The results show that the adaptive visualization method presented in this paper not only can adapt to computers with different levels of performances but also demonstrates an obvious improvement in the time estimation precision,visual effects,and optimization speed relative to existing adaptive visualization methods.展开更多
Understanding the behavior of urban air pollution is important en route for sustainable urban development (SUD). Malaysia is on its mission to be a developed country by year 2020 comprehends dealing with air pollution...Understanding the behavior of urban air pollution is important en route for sustainable urban development (SUD). Malaysia is on its mission to be a developed country by year 2020 comprehends dealing with air pollution is one of the indicators headed towards it. At present monitoring and managing air pollution in urban areas encompasses sophisticated air quality modeling and data acquisition. However, rapid developments in major cities cause difficulties in acquiring the city geometries. The existing method in acquiring city geometries data via ground or space measurement inspection such as field survey, photogrammetry, laser scanning, remote sensing or using architectural plans appears not to be practical because of its cost and efforts. Moreover, air monitoring stations deployed are intended for regional to global scale model whereby it is not accurate for urban areas with typical resolution of less than 2 km. Furthermore in urban areas, the pollutant dispersion movements are trapped between buildings initiating it to move vertically causing visualization complications which imply the limitations of existing visualization scheme that is based on two-dimensional (2D) framework. Therefore this paper aims is to perform groundwork assessment and discuss on the current scenario in Malaysia in the aspect of current policies towards SUD, air quality monitoring stations, scale model and detail discussion on air pollution dispersion model used called the Operational Street Pollution Model (OSPM). This research proposed the implementation of three-dimensional (3D) spatial city model as a new physical data input for OSPM. The five Level of Details (LOD) of 3D spatial city model shows the scale applicability for the dispersion model implementtation. Subsequently 3D spatial city model data commonly available on the web, by having a unified data model shows the advantages in easy data acquisition, 3D visualization of air pollution dispersion and improves visual analysis of air quality monitoring in urban areas.展开更多
Many augmented reality(AR)systems are developed for entertainment,but AR and particularly mobile AR potentially have more application possibilities in other fields.For example,in civil engineering or city planning,AR ...Many augmented reality(AR)systems are developed for entertainment,but AR and particularly mobile AR potentially have more application possibilities in other fields.For example,in civil engineering or city planning,AR could be used in combination with CityGML building models to enhance some typical workflows in planning,execution and operation processes.A concrete example is the geo-referenced on-site visualization of planned buildings or building parts,to simplify planning processes and optimize the communication between the participating decision-makers.One of the main challenges for the visualization lies in the pose tracking,i.e.the real-time estimation of the translation and rotation of the mobile device to align the virtual objects with reality.In this paper,we introduce a proof-of-concept fine-grained mobile AR CityGML-based pose tracking system aimed at the mentioned applications.The system estimates poses by combining 3D CityGML data with information derived from 2D camera images and an inertial measurement unit and is fully self-sufficient and operates without external infrastructure.The results of our evaluation show that CityGML and low-cost off-the-shelf mobile devices,such as smartphones,already provide performant and accurate mobile pose tracking for AR in civil engineering and city planning.展开更多
Digital Earth essentially consists of 3D and moreD models and attached semantic information(attributes).Techniques for generating such models efficiently are required very urgently.Reality-based 3D modelling using ima...Digital Earth essentially consists of 3D and moreD models and attached semantic information(attributes).Techniques for generating such models efficiently are required very urgently.Reality-based 3D modelling using images as prime data source plays an important role in this context.Images contain a wealth of information that can be advantageously used for model generation.Images are increasingly available from satellite,aerial and terrestrial platforms.This contribution briefly describes some of the problems which we encounter if the process of model generation is to be automatised.With the help of some examples from Digital Terrain Model generation,Cultural Heritage and 3D city modelling we show briefly what can be achieved.Special attention is directed towards the use of model helicopters for image data acquisition.Some problems with interactive visualisation are discussed.Also,issues surrounding R&D,professional practice and education are also addressed.展开更多
Photorealistic three-dimensional(3-D)models are important tools for urban and disaster management planning because they contain useful visual and spatial information for assessing the situation and responding accordin...Photorealistic three-dimensional(3-D)models are important tools for urban and disaster management planning because they contain useful visual and spatial information for assessing the situation and responding accordingly.Thus,it is crucial for 3-D city models to maintain a high level of accuracy in portraying 3-D geometric objects.Despite that,significant research with respect to 3-D city models has been conducted;however,it is still difficult to create accurate 3-D representations,particularly across a wide area.Thus,this research is aimed at developing an automated 3-D city modeling application that utilizes a combination of aerial photographs,terrestrial light detection and ranging,and total station techniques for particularly dense urban areas.To enable the development of an automated 3-D city model,this research developed application software programmed in C++.This application enables users to generate 3-D images of buildings.Specifically,the 3-D city models are generated using the aerial photographs.The positional accuracy of the model is highly improved by comparing building models produced using a photogrammetric plotting instrument.Once created using a combination of aerial photos and terrestrial instruments,the 3-D city model is quantitatively assessed for completeness and suitability for commercial or public use.展开更多
基金project"Crowdsourcing Optimized Wireless Sensor Network Deployment(CRoWD)"of Dirección General de Investigaciones of Universidad Santiago de Cali under grant No.613-621119-852.
文摘Background Computer Generated Animations(CGA),when applied to three-dimensional(3D)city models(3DCM),can be used as powerful tools to support urban decision-making.This leads to a new paradigm,based on procedural modeling,that allows the integration of known urban structures.Methods This paper introduces a new workflow for the development of high-quality approximations of urban models in a short time and enables facilities to be imported from other cities into a given city model,following specific generation rules.Results Thus,this workflow provides a very simple approach to observe,study,and simulate the implementation of models already developed in other cities,in a city where they are not yet adopted.Examples of these models include all types of mobility systems and urban infrastructure.Conclusions This allows us to perceive the environmental impact of certain decisions in the real world,as well as to carry out simple simulations to determine the changes that can occur in the flows of people,traffic,and other city activities.
文摘This paper describes the process of designing models and tools for an automated way of creating 3D city model based on a raw point cloud.Also,making and forming 3D models of buildings.Models and tools for creating tools made in the model builder application within the ArcGIS Pro software.An unclassified point cloud obtained by the LiDAR system was used for the model input data.The point cloud,collected by the airborne laser scanning system(ALS),is classified into several classes:ground,high and low noise,and buildings.Based on the created DEMs,points classified as buildings and formed prints of buildings,realistic 3D city models were created.Created 3D models of cities can be used as a basis for monitoring the infrastructure of settlements and other analyzes that are important for further development and architecture of cities.
基金the National Key R&D Program of China[grant number 2017YFB0503703]The Nature Science Foundation Innovation Group Project of Hubei Province,China[grant number 2016CFA003]The LIESMARS Special Research Funding。
文摘3D city models,which are important items of content on the virtual globe,are characterized by complicated structures and large amounts of data.These factors make the visualization of 3D city models highly dependent upon the performance of computer hardware.Thus,achieving the efficient rendering of 3D city models using different hardware performance levels represents one of the key problems currently facing researchers.This paper proposes a time-critical adaptive visualization method that first estimates the possible rendering time for each model according to the data structure of the model in addition to the CPU/GPU performance of the computer.It then dynamically adjusts the rendering level for each model based on the results of an estimation of the rendering time to ensure that the final scene can be completed within a given time.To verify the effectiveness and flexibility of this method,it is applied using different computers.The results show that the adaptive visualization method presented in this paper not only can adapt to computers with different levels of performances but also demonstrates an obvious improvement in the time estimation precision,visual effects,and optimization speed relative to existing adaptive visualization methods.
基金Major funding for this research was provided by the Ministry of Higher Education Malaysia and partially funded by the Land Surveyors Board of Malaysia.
文摘Understanding the behavior of urban air pollution is important en route for sustainable urban development (SUD). Malaysia is on its mission to be a developed country by year 2020 comprehends dealing with air pollution is one of the indicators headed towards it. At present monitoring and managing air pollution in urban areas encompasses sophisticated air quality modeling and data acquisition. However, rapid developments in major cities cause difficulties in acquiring the city geometries. The existing method in acquiring city geometries data via ground or space measurement inspection such as field survey, photogrammetry, laser scanning, remote sensing or using architectural plans appears not to be practical because of its cost and efforts. Moreover, air monitoring stations deployed are intended for regional to global scale model whereby it is not accurate for urban areas with typical resolution of less than 2 km. Furthermore in urban areas, the pollutant dispersion movements are trapped between buildings initiating it to move vertically causing visualization complications which imply the limitations of existing visualization scheme that is based on two-dimensional (2D) framework. Therefore this paper aims is to perform groundwork assessment and discuss on the current scenario in Malaysia in the aspect of current policies towards SUD, air quality monitoring stations, scale model and detail discussion on air pollution dispersion model used called the Operational Street Pollution Model (OSPM). This research proposed the implementation of three-dimensional (3D) spatial city model as a new physical data input for OSPM. The five Level of Details (LOD) of 3D spatial city model shows the scale applicability for the dispersion model implementtation. Subsequently 3D spatial city model data commonly available on the web, by having a unified data model shows the advantages in easy data acquisition, 3D visualization of air pollution dispersion and improves visual analysis of air quality monitoring in urban areas.
文摘Many augmented reality(AR)systems are developed for entertainment,but AR and particularly mobile AR potentially have more application possibilities in other fields.For example,in civil engineering or city planning,AR could be used in combination with CityGML building models to enhance some typical workflows in planning,execution and operation processes.A concrete example is the geo-referenced on-site visualization of planned buildings or building parts,to simplify planning processes and optimize the communication between the participating decision-makers.One of the main challenges for the visualization lies in the pose tracking,i.e.the real-time estimation of the translation and rotation of the mobile device to align the virtual objects with reality.In this paper,we introduce a proof-of-concept fine-grained mobile AR CityGML-based pose tracking system aimed at the mentioned applications.The system estimates poses by combining 3D CityGML data with information derived from 2D camera images and an inertial measurement unit and is fully self-sufficient and operates without external infrastructure.The results of our evaluation show that CityGML and low-cost off-the-shelf mobile devices,such as smartphones,already provide performant and accurate mobile pose tracking for AR in civil engineering and city planning.
文摘Digital Earth essentially consists of 3D and moreD models and attached semantic information(attributes).Techniques for generating such models efficiently are required very urgently.Reality-based 3D modelling using images as prime data source plays an important role in this context.Images contain a wealth of information that can be advantageously used for model generation.Images are increasingly available from satellite,aerial and terrestrial platforms.This contribution briefly describes some of the problems which we encounter if the process of model generation is to be automatised.With the help of some examples from Digital Terrain Model generation,Cultural Heritage and 3D city modelling we show briefly what can be achieved.Special attention is directed towards the use of model helicopters for image data acquisition.Some problems with interactive visualisation are discussed.Also,issues surrounding R&D,professional practice and education are also addressed.
文摘Photorealistic three-dimensional(3-D)models are important tools for urban and disaster management planning because they contain useful visual and spatial information for assessing the situation and responding accordingly.Thus,it is crucial for 3-D city models to maintain a high level of accuracy in portraying 3-D geometric objects.Despite that,significant research with respect to 3-D city models has been conducted;however,it is still difficult to create accurate 3-D representations,particularly across a wide area.Thus,this research is aimed at developing an automated 3-D city modeling application that utilizes a combination of aerial photographs,terrestrial light detection and ranging,and total station techniques for particularly dense urban areas.To enable the development of an automated 3-D city model,this research developed application software programmed in C++.This application enables users to generate 3-D images of buildings.Specifically,the 3-D city models are generated using the aerial photographs.The positional accuracy of the model is highly improved by comparing building models produced using a photogrammetric plotting instrument.Once created using a combination of aerial photos and terrestrial instruments,the 3-D city model is quantitatively assessed for completeness and suitability for commercial or public use.