This article aims to examine the effect of the use of didactic games in mathematics teaching on students’achievements and knowledge accumulation in the classroom.The study also assessed the students’perceptions of t...This article aims to examine the effect of the use of didactic games in mathematics teaching on students’achievements and knowledge accumulation in the classroom.The study also assessed the students’perceptions of these learning games.The study was carried out with the experimental pre-test-post-test control group design.The research team of this study is five.The class consists of 64 students.Two groups of fifth grade students were randomly assigned as experimental and control groups.According to the results,it is shown that didactic games increase students’academic achievements and are an effective tool for lecturing.展开更多
The article investigates on the educational value and upon the teacher of support, trying to clarify some aspects of inclusive education and school integration. Starting from the central role of the teacher of support...The article investigates on the educational value and upon the teacher of support, trying to clarify some aspects of inclusive education and school integration. Starting from the central role of the teacher of support is analysed by the task of its educational dimension, the different competences that are required to him, the aspects linked to the action of didactic that teachers can intervene to increase the level of integration and inclusion in the classroom, the best possible practices to be used in the classroom in order to better value the individual differences and to increase the highest possible educational success for students with special educational needs. Finally, it is hoped the use of cooperative learning, rather than learn by competitiveness and individualistic, since encourage more interaction between disabled and non-disabled students, a greater empathy between them, without forgetting that inclusive education is facilitated in school environments in which the teaching is active and where difficulties and problems that arise are analyzed to produce improvements.展开更多
文摘This article aims to examine the effect of the use of didactic games in mathematics teaching on students’achievements and knowledge accumulation in the classroom.The study also assessed the students’perceptions of these learning games.The study was carried out with the experimental pre-test-post-test control group design.The research team of this study is five.The class consists of 64 students.Two groups of fifth grade students were randomly assigned as experimental and control groups.According to the results,it is shown that didactic games increase students’academic achievements and are an effective tool for lecturing.
文摘The article investigates on the educational value and upon the teacher of support, trying to clarify some aspects of inclusive education and school integration. Starting from the central role of the teacher of support is analysed by the task of its educational dimension, the different competences that are required to him, the aspects linked to the action of didactic that teachers can intervene to increase the level of integration and inclusion in the classroom, the best possible practices to be used in the classroom in order to better value the individual differences and to increase the highest possible educational success for students with special educational needs. Finally, it is hoped the use of cooperative learning, rather than learn by competitiveness and individualistic, since encourage more interaction between disabled and non-disabled students, a greater empathy between them, without forgetting that inclusive education is facilitated in school environments in which the teaching is active and where difficulties and problems that arise are analyzed to produce improvements.