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Detail-preserving ring artifact correction method for cone-beam CT
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作者 侯慧玲 《Journal of Measurement Science and Instrumentation》 CAS CSCD 2016年第2期165-170,共6页
Ring artifact is the major factor that seriously influence quality of computed tomography(CT)image reconstruction,especially in testing large-scale workpieces.To remove ring artifact quickly and efficiently,a kind of ... Ring artifact is the major factor that seriously influence quality of computed tomography(CT)image reconstruction,especially in testing large-scale workpieces.To remove ring artifact quickly and efficiently,a kind of ring artifact correction method is improved based on the post-processing CT image reconstruction in this paper.At first,transform the CT image from the rectangular coordinates into polar coordinates.Next,design multidimensional filter to filter the image and calculate the mean and variance of each filtered pixel in polar coordinates.The location of artifact point is determined by the double precision.One is the comparison of calculated variance and variance threshold,and another is the comparison of pixel value and pixel value threshold.Then,process the artifact points in a reasonable manner and do details remain to CT image in particular.At last,convert corrected polar image into rectangular coordinates.The actual experiment shows that compared with the original method,improved method can better correct the ring artifacts and keep the image details for CT images.It is a kind of practical ring artifact correction methods for subsequent processing and quantitative analysis. 展开更多
关键词 cone beam computed tomography(CT) Feldkamp-Davis-Kress(FDK)algorithm ring artifacts detail-preserving
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Quasi-angle-preserving mesh deformation using the least-squares approach
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作者 Gang XU Li-shan DENG +3 位作者 Wen-bing GE Kin-chuen HUI Guo-zhao WANG Yi-gang WANG 《Journal of Zhejiang University-Science C(Computers and Electronics)》 SCIE EI 2014年第9期754-763,共10页
We propose an angle-based mesh representation, which is invariant under translation, rotation, and uniform scaling, to encode the geometric details of a triangular mesh. Angle-based mesh representation consists of ang... We propose an angle-based mesh representation, which is invariant under translation, rotation, and uniform scaling, to encode the geometric details of a triangular mesh. Angle-based mesh representation consists of angle quantities defined on the mesh, from which the mesh can be reconstructed uniquely up to translation, rotation,and uniform scaling. The reconstruction process requires solving three sparse linear systems: the first system encodes the length of edges between vertices on the mesh, the second system encodes the relationship of local frames between two adjacent vertices on the mesh, and the third system defines the position of the vertices via the edge length and the local frames. From this angle-based mesh representation, we propose a quasi-angle-preserving mesh deformation system with the least-squares approach via handle translation, rotation, and uniform scaling. Several detail-preserving mesh editing examples are presented to demonstrate the effectiveness of the proposed method. 展开更多
关键词 Mesh deformation Angle-based representation detail-preserving Least-squares approach
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