期刊文献+
共找到2,832篇文章
< 1 2 142 >
每页显示 20 50 100
A New Inquiry Into the Contents of the Late Qing Dynasty Pictorial News Publication-The Core of “Entertainment Life” in Dianshizhai Pictorial
1
作者 HUANG Zhuya 《Cultural and Religious Studies》 2023年第1期33-43,共11页
After the opening of ports in the late Qing Dynasty,Western culture was introduced into China.The local entertainment life presented the phenomenon of the coexistence of the East and the West.A large number of folk en... After the opening of ports in the late Qing Dynasty,Western culture was introduced into China.The local entertainment life presented the phenomenon of the coexistence of the East and the West.A large number of folk entertainment activities were recorded in the Dianshizhai Pictorial which have the function of cultural choice and value dissemination as well as current affairs.This research attempts to use literary analysis and case study to collate the entertainment life in the Dianshizhai Pictorial,combing the characteristics of the late Qing dynasty,and summarizing the value of entertainment in Dianshizhai Pictorial publishing. 展开更多
关键词 Dianshizhai Pictorial late Qing Dynasty entertainment Western style
下载PDF
浅析韩国娱乐经纪公司商业化运作模式——以韩国S.M.ENTERTAINMENT公司为例 被引量:7
2
作者 陶陶 《广西经济管理干部学院学报》 2013年第4期33-38,48,共7页
当前韩国正悄无声息地展开对自身文化的整合和全球传播,形成了独特的流行文化。韩国文化的崛起一方面在于它对自身文化的整合创新,对传统文化和外来文化经过取其精华弃其糟粕的处理,从而形成韩国当代独特的文化。另一方面,它运用现代手... 当前韩国正悄无声息地展开对自身文化的整合和全球传播,形成了独特的流行文化。韩国文化的崛起一方面在于它对自身文化的整合创新,对传统文化和外来文化经过取其精华弃其糟粕的处理,从而形成韩国当代独特的文化。另一方面,它运用现代手段,将文化发展为产业,从而使文化生命力得以展现和推广。韩国娱乐经纪公司的运作模式,韩国流行文化产业化、流行文化国际化、目标市场本土化等经验,为中国流行文化发展提供了借鉴。 展开更多
关键词 流行文化 商业化运作 娱乐经纪公司
下载PDF
The Complexity of Embedded Frame in Mass Media Text — A Case Study of an Entertainment Commentary
3
作者 刘志红 《海外英语》 2016年第20期189-190,210,共3页
Taking Goffman's frame theory as a basis, this article analyzes an entertainment commentary and investigates how people's different experience of the organization of the daily life may affect their linguistic ... Taking Goffman's frame theory as a basis, this article analyzes an entertainment commentary and investigates how people's different experience of the organization of the daily life may affect their linguistic presentation. It finds commentaries appearing in the mass media cannot just be taken as a combination of the verbal signs following a set of rules, while, instead it is a reflection of the writers' experience of the media itself, the event and participants commented, and the potential audience involved in a particular frame. It is through the transformation and retransformation that the author of this commentary reveals to us her basic concern about the reality in her eyes. Although texts involved in the mass media are usually taken as a one-way communication, they can be taken as the speaker's presentation of self in their social interaction with the potential audience. 展开更多
关键词 FRAME Embedded Frame GOFFMAN entertainment commentary
下载PDF
Study on Entertainment Teaching Experiment for Track and Field in Physical Education Major
4
作者 Bin Wang Xia Li 《Open Journal of Applied Sciences》 2012年第4期154-158,共5页
By utilizing the method of documentation, experimental teaching in contrast, mathematical statistics to experimentally study on entertainment teaching experiment for track and field in physical education major, this p... By utilizing the method of documentation, experimental teaching in contrast, mathematical statistics to experimentally study on entertainment teaching experiment for track and field in physical education major, this paper puts forward that this teaching can not only creat the good teaching environment, effectively improve the teaching quality for track and field in P.E. major, but also effectively promote the process of popularity and socialization of track and field. 展开更多
关键词 TEACHING PHYSICAL EDUCATION TRACK and FIELD entertainment
下载PDF
The Effect of Wealth Increase on Education and Entertainment Consumption in China
5
作者 LIU Rui 《Psychology Research》 2022年第1期35-43,共9页
Entertainment and education consumption partly reflects people’s living standards.In order to study the influential factors of entertainment and education consumption of Chinese people in the second decade of the 21s... Entertainment and education consumption partly reflects people’s living standards.In order to study the influential factors of entertainment and education consumption of Chinese people in the second decade of the 21st century,this paper uses the data from 2010 to 2018 in China Family Panel Studies(CFPS)and the multiple linear regression analysis in econometrics to evaluate the impact of the increase of total household assets on the consumption of entertainment and education in China through Stata software.The results show that the increase in household assets promotes entertainment and education consumption.However,the promoting effect gradually decreased from 2010 to 2018.In addition,high housing price took in a large amount of family income and impeded the consumption of entertainment and education.The decline in people’s preference for entertainment and education consumption in recent years,to some extent,means a rise in living pressure and a decline in the quality of life in China. 展开更多
关键词 entertainment and education consumption WEALTH household assets living condition
下载PDF
Innovation Strategy Research of Yunnan Image in Modern Entertainment Channels based on Regression and Inheritance of Culture
6
作者 Yang Shao 《International Journal of Technology Management》 2016年第5期28-30,共3页
In this paper, we conduct innovation strategy research of the Yunnan image in the modern entertainment channels based on regression and inheritance of culture. The concept of culture and complicated contents as simply... In this paper, we conduct innovation strategy research of the Yunnan image in the modern entertainment channels based on regression and inheritance of culture. The concept of culture and complicated contents as simply includes material culture and spiritual culture. Cultural inheritance is the process of acculturation a nation it not only is the transmission of national culture, the inheritance and development that also can be refl ected by many indexes. Multicultural education theory formed in the American civil rights movement in the 1960s. Multicultural education theory is that, when the mainstream national culture and the minority subculture in contact, every culture shall be entitled to retain their own cultural traits. Our research integrate the regression and inheritance of culture to then propose the innovation strategy research of the Yunnan image that will promote further development of the corresponding and related industry. 展开更多
关键词 YUNNAN Image CULTURE INNOVATION Strategy entertainment CHANNELS Regression and INHERITANCE
下载PDF
Corporate Social Responsibility and Corporate Financial Performance -Empirical Research of Chinese Culture, Sports and Entertainment industry
7
作者 Ye Lu Jingyi Liu 《经济管理学刊(中英文版)》 2019年第1期75-81,共7页
Since 2006, the public corporations in China are required to include its social responsibilities in its annual report by company law. Corporations’ business activities should not only focus on maximizing its economic... Since 2006, the public corporations in China are required to include its social responsibilities in its annual report by company law. Corporations’ business activities should not only focus on maximizing its economic profit but also serve the society. With the awareness of the importance of social responsibility, there are an increasing number of public corporations in China to undertake more charitable activities or employee training activities. There have been a lot of academic researches investigating the relationship between corporate social responsibilities and corporate financial performance. However, the results are inconsistent and vary according to different industries. This study chose Chinese culture, sports and entertainment industry as a sample to test the relationship between CSR and corporate financial performance. Four financial ratios were used to test whether the caproate’s reasonability to government, employee, investors and society has significant impact on its financial performance. The empirical results show that apart from the responsibility to employees which is negatively influence the corporate financial performance the other three factors are found not significantly influence corporate financial performance. 展开更多
关键词 CORPORATE Social RESPONSIBILITY CORPORATE Financial Performance Culture SPORTS and entertainment Industry
下载PDF
That’s Entertainment! The Cultural Economy
8
作者 staff reporter HOU RUILI 《China Today》 2011年第2期30-32,共3页
The creative economy is one of the most dynamic sectors of world trade, or so declared UNCTAD’s (United Nations Conference on Trade and Development) Edna dos
关键词 The Cultural Economy s entertainment UNCTAD US World
下载PDF
On the Cohesion of English Entertainment News Discourse
9
作者 徐文 《海外英语》 2013年第16期269-270,281,共3页
With the rapid development of entertainment news, entertainment news has gained more and more attention in recent years. While previous studies have been mainly conducted from the perspective of journalism, the presen... With the rapid development of entertainment news, entertainment news has gained more and more attention in recent years. While previous studies have been mainly conducted from the perspective of journalism, the present study focuses on the cohesion strategies of the selected news discourse from the linguistic point of view. Cohesion is an important linguistic concept proposed by Halliday. This paper will analyze the news discourse from China Daily quantitatively and qualitatively. It is found that in the entertainment news discourse grammatical cohesive devices are commonly used. The present study attempts to analyze the cohesive features of English entertainment news, so as to help readers improve the efficiency in English news reading. 展开更多
关键词 entertainment NEWS DISCOURSE COHESION GRAMMATICAL
下载PDF
Remidy Entertainment 英雄本色
10
作者 范岳 《电子测试》 2001年第11期44-44,共1页
由Remedy Entertainment和3D Realms联合制作的3D动作游戏"英雄本色"(MaxPayne)堪称是本届E3大展的耀眼新星."英雄本色"以出色的场景表现和唯美、真实、高质量的枪战场面得到了众多知名媒体的赞誉.
关键词 Remidy entertainment 玩家
下载PDF
New Wave Entertainment公司采购30套Avid Media Composer Adrenaline
11
《电视字幕.特技与动画》 2004年第5期18-18,共1页
关键词 NEW WAVE entertainment娱乐公司 新加坡 影搅传播 编辑设备 媒体资料共享
下载PDF
Research on Regulating and Controlling Homogenization of Entertainment Programs--Based on Game Theory
12
作者 Chen Mei Tian Shuge 《International English Education Research》 2014年第12期17-20,共4页
关键词 娱乐节目 同质化 博弈论 控制 电视台
下载PDF
The Translation of the Entertainment Expressions in Chinese Net Prevailing Language
13
作者 申世刚 《科技信息》 2007年第31期248-248,254,共2页
There are a lot of words and expressions which have the cultural background in Chinese net prevailing language. Some of the expressions of this thesis come from the Sina Net BBS's new assessing result. This thesis... There are a lot of words and expressions which have the cultural background in Chinese net prevailing language. Some of the expressions of this thesis come from the Sina Net BBS's new assessing result. This thesis selects and analyzes some entertainment expressions in Chinese net prevailing language. They are: 超级女生;海选;PK;作秀. 展开更多
关键词 中国 网络流行语 翻译 娱乐业
下载PDF
Drumming the Future: Vietnamese Drumming as a Bridge Between Tradition and Popular Entertainment
14
作者 Janys Hayes 《Journal of Literature and Art Studies》 2014年第7期557-566,共10页
关键词 越南北部 传统 桥梁 娱乐 三角洲地区 商品交易 民族主义 民族风格
下载PDF
基于主观幸福感的儿童娱乐公共设施设计策略研究
15
作者 王伟 《包装工程》 CAS 北大核心 2024年第14期364-373,共10页
目的提出提升儿童主观幸福感的儿童娱乐公共设施设计策略。方法首先,通过国内外资料分析来界定儿童主观幸福感、儿童娱乐公共设施等要素,并收集儿童娱乐公共设施样本(100项);其次,通过5位设计研究者筛选初步样本,得到具有主观幸福感代... 目的提出提升儿童主观幸福感的儿童娱乐公共设施设计策略。方法首先,通过国内外资料分析来界定儿童主观幸福感、儿童娱乐公共设施等要素,并收集儿童娱乐公共设施样本(100项);其次,通过5位设计研究者筛选初步样本,得到具有主观幸福感代表性的儿童娱乐公共设施样本(20项);再次,60位儿童运用卡片分类方式对20项样本进行主观幸福感评价;最后,6位设计师根据儿童主观幸福感评价结果进行分析,运用扎根理论提取影响儿童主观幸福感娱乐公共设施的设计策略。结论基于主观幸福感,儿童娱乐公共设施的设计应从幸福主题、幸福材料、幸福造型、幸福功能四个范畴进行设计,利于设计师快速构建基于主观幸福感的儿童娱乐公共设施的设计思路,使设计的儿童娱乐公共设施能够促进儿童主观幸福感的提升。 展开更多
关键词 主观幸福感 儿童 公共设施 娱乐设施
下载PDF
文化自觉视阈下信息茧房破解策略研究
16
作者 朱红涛 王帅翔 +1 位作者 王思源 程琳 《管理工程师》 2024年第2期53-58,共6页
从文化自觉视角探索信息茧房规律,拓宽研究思路的同时为多角度破解信息茧房实践提供理论参考。在简述文化自觉和信息茧房内涵的基础上分析二者在公众主体意识层面的矛盾关系,通过归纳在文化自觉中主体意识形成途径,提出三维信息茧房破... 从文化自觉视角探索信息茧房规律,拓宽研究思路的同时为多角度破解信息茧房实践提供理论参考。在简述文化自觉和信息茧房内涵的基础上分析二者在公众主体意识层面的矛盾关系,通过归纳在文化自觉中主体意识形成途径,提出三维信息茧房破解策略:包括从课程文化自觉维度提出增设多元文化课程、开展信息素养教育、共享教育信息资源策略;从娱乐文化自觉维度提出拓展多元娱乐文化渠道、多维共筑娱乐文化主体意识、提供多元娱乐文化阅读服务策略;从文化创新维度提出文化内容创新、文化场域创新、文化形式创新策略。 展开更多
关键词 信息茧房 文化自觉 课程文化 娱乐文化 文化创新
下载PDF
短视频“泛娱乐化”现象对大学生精神生活的影响与重构
17
作者 温雪秋 林珊 区晋诚 《深圳信息职业技术学院学报》 2024年第3期80-86,共7页
短视频“泛娱乐化”现象的产生具有信息技术、意识形态、哲学、社会心理等多重背景。调查显示,受短视频“泛娱乐化”现象的影响,大学生呈现出理想信念矮化、思想观念虚化、政治素养弱化、审美情趣庸俗化等现象。资本的逻辑本性、学生娱... 短视频“泛娱乐化”现象的产生具有信息技术、意识形态、哲学、社会心理等多重背景。调查显示,受短视频“泛娱乐化”现象的影响,大学生呈现出理想信念矮化、思想观念虚化、政治素养弱化、审美情趣庸俗化等现象。资本的逻辑本性、学生娱乐性需求扩大、课堂教学娱乐化倾向是该现象在大学生中盛行的生成机理。为重构大学生精神生活,政府、社会、高校应加强对大学生的引导,提升大学生精神生活质量。 展开更多
关键词 短视频 “泛娱乐化” 精神生活 思想政治教育
下载PDF
泛娱乐化现象对大学生的影响问卷编制研究
18
作者 梁娟 何小芹 +1 位作者 申燕海 祁红 《广东水利电力职业技术学院学报》 2024年第2期54-58,共5页
为了解泛娱乐化现象对大学生的影响,随机选取某高校600名学生,采用题项分析、探索性因素分析、验证性因素分析等方法,编制了包含认知-情绪-行为三个维度、14个题项的调查问卷。该问卷经论证具有良好的信度和效度,符合心理测量学标准,可... 为了解泛娱乐化现象对大学生的影响,随机选取某高校600名学生,采用题项分析、探索性因素分析、验证性因素分析等方法,编制了包含认知-情绪-行为三个维度、14个题项的调查问卷。该问卷经论证具有良好的信度和效度,符合心理测量学标准,可作为大学生泛娱乐化现象测量和研究的工具。 展开更多
关键词 泛娱乐化 大学生 影响 问卷
下载PDF
智老化娱乐健体玩具设计研究
19
作者 黄群 鲁诗琪 《设计》 2024年第9期64-67,共4页
在科技赋能逐步渗透老年日常生活的背景下,对老年群体强身健体的方式方法和辅助器具展开设计调研,进行新的设计策略思考,设计一款适用于老年人日常娱乐健体的智能化玩具产品。基于用户体验理论并结合QFD研究方法对老年群体娱乐化健体需... 在科技赋能逐步渗透老年日常生活的背景下,对老年群体强身健体的方式方法和辅助器具展开设计调研,进行新的设计策略思考,设计一款适用于老年人日常娱乐健体的智能化玩具产品。基于用户体验理论并结合QFD研究方法对老年群体娱乐化健体需求展开研究,分析科技赋能背景下老年群体对健体玩具的新需求。通过研究设计出一款科技赋能与传统文化结合的智老化健体玩具,以满足老年群体日常强身健体的需求。运用QFD方法对老年人娱乐健体需求进行转换和评估,结合用户体验理念提出智老化老年健体玩具的设计策略,为科技赋能美好老年娱乐生活提供新的设计思路。 展开更多
关键词 老年玩具 智慧养老 娱乐健体 产品设计 QFD
下载PDF
晚明小品文中的“江南”与诗性文化
20
作者 张啸 梁华清 《岭南师范学院学报》 2024年第2期42-49,共8页
随着晚明时期商品经济的蓬勃发展,日趋繁荣的城市生活成为晚明社会的时代表征。江南经济进入高速成长时期,市民阶层也日益壮大,城市化进程得以加快,在这种富足环境中孕育生长的文学亦呈现出鲜明的时代特征和地域特色。晚明小品文家为我... 随着晚明时期商品经济的蓬勃发展,日趋繁荣的城市生活成为晚明社会的时代表征。江南经济进入高速成长时期,市民阶层也日益壮大,城市化进程得以加快,在这种富足环境中孕育生长的文学亦呈现出鲜明的时代特征和地域特色。晚明小品文家为我们建构了一个真实又具体的“江南”城市形象,写出了江南士人的生活情调,也勾勒了一幅全民的城市娱乐盛宴。与此同时,这一过程也暴露了“江南”颓废化和精致化的一面。在江南的繁华和奢侈的背后,实际是人的主体性的张扬和情感的自由宣泄,体现的是一种诗性的生活智慧。 展开更多
关键词 晚明 小品文 江南 娱乐 诗性文化
下载PDF
上一页 1 2 142 下一页 到第
使用帮助 返回顶部